Player Matchup

Sol
Sol
Boom_ya_Face_DC
Sol
Level 156
God Stats
13W - 5L
1,697 SR
Queue Stats
226W - 220L
1,433 Elo+
Solo
Ne Zha
Ne Zha
FBI SW BEAR
Ne Zha
Level 49
God Stats
2W - 1L
1,494 SR
Queue Stats
37W - 37L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
GarrettJnkns
Erlang Shen
Level 104
God Stats
12W - 18L
1,407 SR
Queue Stats
238W - 235L
1,389 Elo+
Solo
Neith
Neith
sonanddad2010
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,127 Elo+
Solo
Bacchus
Bacchus
wardog1833
Bacchus
Level 80
God Stats
10W - 10L
1,554 SR
Queue Stats
367W - 319L
1,417 Elo+
Solo
Team Averages
Level 91
1,530 SR
1,375 Elo+

VS

Team Averages
Level 95
1,414 SR
1,442 Elo+
Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Abstract IIdeas
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 113L
1,400 Elo+
Solo
Artio
Artio
BTactics_CC
Artio
Level 83
God Stats
44W - 27L
1,644 SR
Queue Stats
249W - 236L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Danocastle
Hou Yi
Level 89
God Stats
0W - 2L
1,210 SR
Queue Stats
74W - 62L
1,474 Elo+
Solo
Eset
Eset
ghost_elliot
Eset
Level 90
God Stats
1W - 6L
1,215 SR
Queue Stats
149W - 146L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,418
884
2,505
2,336
592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
5
1 / 0 / 0
3,914
783
301
1,789
381
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
GarrettJnkns
Erlang Shen
6
1 / 1 / 0
3,707
741
1,685
3,601
1,169
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,272
654
1,117
1,361
279
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Bacchus
wardog1833
Bacchus
5
0 / 0 / 0
3,229
646
562
1,890
834
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 0 / 0
3,956
791
1,781
2,471
1,829
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 1 / 1
3,732
746
792
2,184
538
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
0 / 0 / 0
3,273
655
919
3,081
1,026
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Danocastle
Hou Yi
1
0 / 0 / 0
2,575
515
0
0
0
5
0 / 3 / 0
3,438
688
801
3,249
966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
0
1
L
0
1
1
0.5
L
0
0
0
0
W
2
0
1
2.5
L
Hou Yi
Danocastle
Hou Yi
0
0
0
0
W
Ne Zha
1
0
0
1
W
Erlang Shen
GarrettJnkns
Erlang Shen
1
1
0
1
L
0
3
0
0
W
0
0
0
0
W
Bacchus
wardog1833
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
4,293
10,977
Taken
10,985
3,255
Mitigated
4,359
5,442
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,781
550
0
1,257
2,471
1,829
0
0
2,471
0
14,128
L
792
363
0
864
2,184
538
0
270
1,914
0
15,023
L
919
65
123
1,699
3,081
1,026
0
535
2,546
6,395
0
W
2,505
934
0
1,925
2,336
592
1,246
723
1,613
20,574
0
L
Hou Yi
Danocastle
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
301
80
0
1,009
1,789
381
0
78
1,711
0
12,373
W
Erlang Shen
GarrettJnkns
Erlang Shen
1,685
1,080
0
1,536
3,601
1,169
0
0
3,601
0
13,308
L
801
69
0
350
3,249
966
0
2,262
987
13,095
0
W
1,117
734
0
972
1,361
279
290
235
1,126
0
11,939
W
Bacchus
wardog1833
Bacchus
562
230
0
0
1,890
834
225
684
1,206
5,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,540
Gold Earned
16,974
125
Minions Killed
109
0
Camps Cleared
0
475,324
Distance Traveled
397,167
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,956
791
30
6
0
106,193
1
L
Ravana
3,732
746
33
7
0
104,724
1
L
Artio
3,273
655
16
3
0
94,432
2
W
Sol
4,418
884
39
8
0
80,210
0
L
Hou Yi
2,575
515
0
0
0
0
0
W
Ne Zha
3,914
783
32
6
0
114,878
2
W
Erlang Shen
3,707
741
30
6
0
105,507
0
L
Eset
3,438
688
30
6
0
91,818
0
W
Neith
3,272
654
19
4
0
89,862
0
W
Bacchus
3,229
646
5
1
0
84,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role