Player Matchup

Discordia
Discordia
Junkyworld
Discordia
Level 68
God Stats
25W - 16L
1,474 SR
Queue Stats
149W - 119L
1,571 Elo+
Party 1
Achilles
Achilles
i am PhaThoLoGy
Achilles
Level 108
God Stats
7W - 5L
1,782 SR
Queue Stats
206W - 167L
1,604 Elo+
Party 1
Sun Wukong
Sun Wukong
ii InterniK ii
Sun Wukong
Level 149
God Stats
12W - 13L
1,578 SR
Queue Stats
533W - 490L
1,624 Elo+
Party 1
Team Averages
Level 108
1,611 SR
1,599 Elo+

VS

Team Averages
Level 103
1,529 SR
1,579 Elo+
Bellona
Bellona
DizzyTurnip101
Bellona
Level 82
God Stats
6W - 5L
1,708 SR
Queue Stats
13W - 19L
1,600 Elo+
Solo
Hun Batz
Hun Batz
raquefer
Hun Batz
Level 78
God Stats
1W - 3L
1,141 SR
Queue Stats
117W - 121L
1,609 Elo+
Solo
Ra
Ra
xXxSLOTH2311xXx
Ra
Level 148
God Stats
0W - 3L
1,737 SR
Queue Stats
41W - 25L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Junkyworld
Discordia
17
5 / 5 / 8
16,528
661
22,658
18,387
5,209
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
5 / 8 / 7
15,261
610
15,451
26,219
44,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ii InterniK ii
Sun Wukong
16
7 / 6 / 8
16,662
666
17,526
30,114
34,411
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
14,691
588
10,056
21,240
16,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
raquefer
Hun Batz
17
6 / 4 / 7
16,041
642
15,360
22,176
9,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 6 / 4
16,383
655
21,973
17,613
11,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
17
Kills
18
19
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
W
Discordia
Junkyworld
Discordia
5
5
8
1.8
W
Achilles
5
8
7
1.06
W
Sun Wukong
ii InterniK ii
Sun Wukong
7
6
8
1.83
L
Hun Batz
raquefer
Hun Batz
6
4
7
2.38
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,635
Damage
47,389
74,720
Taken
61,029
84,044
Mitigated
37,727
21,943
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,056
2,767
0
2,119
21,240
16,760
783
8,209
13,031
0
40,981
W
Discordia
Junkyworld
Discordia
22,658
316
236
7,345
18,387
5,209
735
4,392
13,995
93,735
0
W
Achilles
15,451
4,123
1,793
6,830
26,219
44,424
560
8,140
18,079
787
50,143
W
Sun Wukong
ii InterniK ii
Sun Wukong
17,526
2,607
0
5,739
30,114
34,411
918
9,477
20,637
10,848
60,555
L
Hun Batz
raquefer
Hun Batz
15,360
3,410
0
500
22,176
9,120
1,205
8,998
13,178
0
72,607
L
21,973
499
7,355
7,367
17,613
11,847
350
8,053
9,560
99,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
47,115
276
Minions Killed
299
0
Camps Cleared
0
1,387,310
Distance Traveled
1,350,188
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,691
588
53
2
0
437,017
1
W
Discordia
16,528
661
117
5
0
463,781
3
W
Achilles
15,261
610
81
3
0
444,490
3
W
Sun Wukong
16,662
666
78
3
0
479,039
1
L
Hun Batz
16,041
642
109
4
0
475,181
2
L
Ra
16,383
655
137
5
0
437,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role