Player Matchup

Anubis
Anubis
 
Anubis
Level 37
God Stats
1W - 4L
1,387 SR
Queue Stats
12W - 15L
1,032 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 63
God Stats
0W - 1L
1,423 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
CaribdisJAC
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,032 Elo+
Party 2
Team Averages
Level 35
1,437 SR
1,188 Elo+

VS

Team Averages
Level 23
1,439 SR
1,169 Elo+
Ymir
Ymir
 
Ymir
Level 19
God Stats
11W - 15L
1,336 SR
Queue Stats
13W - 26L
1,137 Elo+
Party 1
Kukulkan
Kukulkan
rusirl17
Kukulkan
Level 26
God Stats
30W - 38L
1,534 SR
Queue Stats
139W - 174L
1,353 Elo+
Party 1
Izanami
Izanami
sombraxx
Izanami
Level 23
God Stats
15W - 10L
1,449 SR
Queue Stats
41W - 61L
1,018 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
19 / 6 / 4
17,219
749
34,446
26,749
14,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
15
6 / 7 / 8
14,680
638
7,270
19,263
7,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
CaribdisJAC
Hercules
14
2 / 5 / 11
13,622
592
6,951
24,645
22,881
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 10 / 8
14,644
637
10,312
25,535
11,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
rusirl17
Kukulkan
17
8 / 6 / 8
16,669
725
22,560
15,028
4,807
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
sombraxx
Izanami
16
5 / 12 / 9
16,055
698
18,871
19,592
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
27
Kills
18
18
Deaths
28
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
19
6
4
3.5
L
Bastet
 
Bastet
6
7
8
1.43
W
Ymir
 
Ymir
5
10
8
0.9
L
Hercules
CaribdisJAC
Hercules
2
5
11
1.5
W
Kukulkan
rusirl17
Kukulkan
8
6
8
2
W
Izanami
sombraxx
Izanami
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
51,743
70,657
Taken
60,155
45,277
Mitigated
20,685
17,127
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
34,446
181
0
10,924
26,749
14,616
960
14,757
11,992
89,813
0
L
Bastet
 
Bastet
7,270
1,934
0
47
19,263
7,780
1,293
7,812
11,451
0
55,728
W
Ymir
 
Ymir
10,312
1,777
0
1,971
25,535
11,361
156
15,097
10,438
30,223
0
L
Hercules
CaribdisJAC
Hercules
6,951
1,263
0
6,156
24,645
22,881
1,015
10,786
13,859
0
23,540
W
Kukulkan
rusirl17
Kukulkan
22,560
2,802
195
4,224
15,028
4,807
1,554
8,548
6,480
83,047
0
W
Izanami
sombraxx
Izanami
18,871
14,889
0
180
19,592
4,517
1,150
11,415
8,177
0
64,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
47,368
201
Minions Killed
244
0
Camps Cleared
0
1,137,150
Distance Traveled
1,052,069
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,219
749
101
4
0
358,216
0
L
Bastet
14,680
638
74
3
0
394,281
0
W
Ymir
14,644
637
43
2
0
335,855
0
L
Hercules
13,622
592
26
1
0
384,653
3
W
Kukulkan
16,669
725
125
5
0
358,230
0
W
Izanami
16,055
698
76
3
0
357,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role