Player Matchup

Zeus
Zeus
D PsYchO PaT
Zeus
Level 16
God Stats
0W - 1L
1,260 SR
Queue Stats
39W - 49L
1,071 Elo+
Solo
Neith
Neith
ItsyBitsyAce666
Neith
Level 18
God Stats
2W - 4L
1,459 SR
Queue Stats
49W - 48L
1,313 Elo+
Solo
Arachne
Arachne
SpiritRider0601
Arachne
Level 8
God Stats
24W - 31L
1,078 SR
Queue Stats
105W - 115L
898 Elo+
Party 1
Thanatos
Thanatos
Zenetiic
Thanatos
Level 17
God Stats
5W - 17L
1,143 SR
Queue Stats
179W - 181L
940 Elo+
Party 1
Geb
Geb
lKaws
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,304 Elo+
Solo
Team Averages
Level 14
1,288 SR
1,105 Elo+

VS

Team Averages
Level 21
1,502 SR
1,253 Elo+
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
13W - 20L
1,409 SR
Queue Stats
34W - 34L
1,386 Elo+
Solo
Ra
Ra
Amazingace1997
Ra
Level 24
God Stats
16W - 8L
1,557 SR
Queue Stats
144W - 150L
1,278 Elo+
Solo
Heimdallr
Heimdallr
EyeOfUchiha2216
Heimdallr
Level 28
God Stats
6W - 2L
1,673 SR
Queue Stats
53W - 23L
1,609 Elo+
Solo
Jing Wei
Jing Wei
Sir_Konrad-_-
Jing Wei
Level 17
God Stats
8W - 8L
1,372 SR
Queue Stats
32W - 38L
914 Elo+
Solo
King Arthur
King Arthur
nelson_0504
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 82L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 14 / 15
18,625
1,035
24,413
29,313
19,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
14 / 7 / 16
20,256
1,125
36,021
20,821
12,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 10 / 11
14,814
823
11,310
25,280
13,720
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Zenetiic
Thanatos
20
10 / 11 / 11
17,208
956
26,257
28,081
13,490
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Geb
lKaws
Geb
20
4 / 7 / 23
16,934
941
19,957
35,417
46,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 2 / 24
19,632
1,091
20,339
26,603
11,265
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 8 / 18
19,030
1,057
26,844
23,683
9,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
EyeOfUchiha2216
Heimdallr
20
14 / 4 / 24
20,193
1,122
40,635
21,737
18,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Sir_Konrad-_-
Jing Wei
20
12 / 12 / 18
17,992
1,000
35,929
27,170
10,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
nelson_0504
King Arthur
20
1 / 14 / 18
15,154
842
3,216
29,671
13,541

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
151
40
Kills
49
49
Deaths
40
76
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
2
24
11.5
W
11
8
18
2.5
L
10
14
15
1.25
W
Heimdallr
EyeOfUchiha2216
Heimdallr
14
4
24
6.5
L
14
7
16
3.14
W
Jing Wei
Sir_Konrad-_-
Jing Wei
12
12
18
1.75
L
2
10
11
0.75
L
Thanatos
Zenetiic
Thanatos
10
11
11
1.41
L
Geb
lKaws
Geb
4
7
23
2.21
W
King Arthur
nelson_0504
King Arthur
1
14
18
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,958
Damage
126,963
138,912
Taken
128,864
105,366
Mitigated
62,297
11,744
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
20,339
15,493
0
4,431
26,603
11,265
0
8,742
17,861
0
46,191
W
26,844
7,677
2,111
6,351
23,683
9,189
0
7,734
15,949
50,811
0
L
24,413
10,251
0
0
29,313
19,147
0
9,290
19,338
48,559
0
W
Heimdallr
EyeOfUchiha2216
Heimdallr
40,635
25,617
0
1,484
21,737
18,163
0
9,296
12,441
0
75,628
L
36,021
13,762
0
3,830
20,821
12,382
0
4,672
15,825
0
95,914
W
Jing Wei
Sir_Konrad-_-
Jing Wei
35,929
29,289
0
909
27,170
10,139
0
7,507
19,663
0
52,023
L
11,310
6,479
0
235
25,280
13,720
0
1,928
22,512
0
39,268
L
Thanatos
Zenetiic
Thanatos
26,257
12,908
0
6,764
28,081
13,490
0
4,934
22,424
0
32,325
L
Geb
lKaws
Geb
19,957
2,723
0
915
35,417
46,627
0
6,020
27,223
30,484
0
W
King Arthur
nelson_0504
King Arthur
3,216
1,257
0
0
29,671
13,541
0
11,091
18,580
0
8,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,837
Gold Earned
92,001
257
Minions Killed
247
7
Camps Cleared
8
1,637,701
Distance Traveled
1,612,635
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
19,632
1,091
75
4
2
407,651
4
W
Ra
19,030
1,057
63
4
4
320,244
1
L
Zeus
18,625
1,035
58
3
1
278,928
0
W
Heimdallr
20,193
1,122
69
4
0
280,489
3
L
Neith
20,256
1,125
133
7
4
313,522
2
W
Jing Wei
17,992
1,000
32
2
2
315,403
0
L
Arachne
14,814
823
49
3
2
362,281
0
L
Thanatos
17,208
956
7
0
0
355,691
0
L
Geb
16,934
941
10
1
0
327,279
0
W
King Arthur
15,154
842
8
0
0
288,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role