Player Matchup

Kukulkan
Kukulkan
DJBurdett x
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,620 Elo+
Solo
Yemoja
Yemoja
RGCurt
Yemoja
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 190L
1,494 Elo+
Solo
Da Ji
Da Ji
RogerWtf
Da Ji
Level 109
God Stats
2W - 1L
1,585 SR
Queue Stats
130W - 104L
1,619 Elo+
Solo
King Arthur
King Arthur
Vv_GERMAN_vV
King Arthur
Level 39
God Stats
3W - 1L
1,700 SR
Queue Stats
41W - 41L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
batar34
Zhong Kui
Level 127
God Stats
6W - 6L
1,390 SR
Queue Stats
322W - 324L
1,578 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,564 Elo+

VS

Team Averages
Level 92
1,479 SR
1,523 Elo+
Arachne
Arachne
Aryuncha
Arachne
Level 64
God Stats
6W - 8L
1,678 SR
Queue Stats
640W - 578L
1,546 Elo+
Party 2
Discordia
Discordia
Kattion
Discordia
Level 120
God Stats
2W - 3L
1,137 SR
Queue Stats
139W - 149L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
KyKoLD
Guan Yu
Level 32
God Stats
0W - 2L
1,150 SR
Queue Stats
408W - 376L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
MJS 95
Jormungandr
Level 122
God Stats
4W - 2L
1,931 SR
Queue Stats
255W - 233L
1,500 Elo+
Solo
Eset
Eset
Napaniello
Eset
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 143L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJBurdett x
Kukulkan
20
6 / 6 / 16
16,209
675
36,832
18,439
8,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
RGCurt
Yemoja
20
6 / 2 / 19
15,821
659
17,434
16,576
16,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
RogerWtf
Da Ji
20
13 / 5 / 16
17,090
712
31,522
27,971
16,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Vv_GERMAN_vV
King Arthur
20
1 / 5 / 20
14,201
592
17,633
26,672
27,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
batar34
Zhong Kui
20
9 / 10 / 17
15,494
646
25,950
30,575
16,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aryuncha
Arachne
20
6 / 5 / 11
14,407
600
16,653
30,260
16,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kattion
Discordia
20
11 / 7 / 11
15,631
651
25,089
22,078
9,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
KyKoLD
Guan Yu
20
1 / 10 / 17
12,527
522
12,345
32,599
44,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
MJS 95
Jormungandr
20
3 / 5 / 17
16,196
675
25,401
31,742
41,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 8 / 13
14,432
601
21,567
28,783
13,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
96
35
Kills
27
28
Deaths
35
88
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aryuncha
Arachne
6
5
11
2.3
W
Kukulkan
DJBurdett x
Kukulkan
6
6
16
2.33
L
Discordia
Kattion
Discordia
11
7
11
2.36
L
Guan Yu
KyKoLD
Guan Yu
1
10
17
0.95
L
Jormungandr
MJS 95
Jormungandr
3
5
17
2.3
L
6
8
13
1.56
W
Yemoja
RGCurt
Yemoja
6
2
19
7.75
W
Da Ji
RogerWtf
Da Ji
13
5
16
4.2
W
King Arthur
Vv_GERMAN_vV
King Arthur
1
5
20
2.2
W
Zhong Kui
batar34
Zhong Kui
9
10
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,371
Damage
101,055
120,233
Taken
145,462
87,380
Mitigated
126,014
59,956
Healing
63,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aryuncha
Arachne
16,653
10,994
4,772
8,310
30,260
16,638
535
14,830
15,196
0
25,371
W
Kukulkan
DJBurdett x
Kukulkan
36,832
1,417
3,335
2,107
18,439
8,858
1,861
14,295
4,144
98,694
0
L
Discordia
Kattion
Discordia
25,089
1,737
3,043
2,833
22,078
9,151
421
11,301
10,777
59,284
0
L
Guan Yu
KyKoLD
Guan Yu
12,345
1,504
13,115
7,652
32,599
44,938
41
20,654
11,945
134
19,237
L
Jormungandr
MJS 95
Jormungandr
25,401
3,520
4,266
5,313
31,742
41,970
219
17,082
14,660
66,015
0
L
21,567
751
5,843
7,866
28,783
13,317
714
17,168
11,615
59,229
0
W
Yemoja
RGCurt
Yemoja
17,434
822
26,598
6,869
16,576
16,945
1,554
7,382
9,194
39,875
0
W
Da Ji
RogerWtf
Da Ji
31,522
5,888
2,513
3,956
27,971
16,963
2,781
15,617
12,354
0
48,522
W
King Arthur
Vv_GERMAN_vV
King Arthur
17,633
1,114
1,762
3,572
26,672
27,675
297
14,718
11,954
2,473
40,811
W
Zhong Kui
batar34
Zhong Kui
25,950
1,194
2,233
7,011
30,575
16,939
577
20,179
10,396
47,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,815
Gold Earned
73,193
317
Minions Killed
251
0
Camps Cleared
0
2,050,726
Distance Traveled
2,041,234
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,407
600
26
1
0
478,614
0
W
Kukulkan
16,209
675
144
6
0
384,954
0
L
Discordia
15,631
651
81
3
0
393,269
0
L
Guan Yu
12,527
522
12
1
0
404,306
1
L
Jormungandr
16,196
675
65
3
0
358,151
1
L
Eset
14,432
601
67
3
0
406,894
0
W
Yemoja
15,821
659
35
1
0
447,186
4
W
Da Ji
17,090
712
37
2
0
421,670
0
W
King Arthur
14,201
592
54
2
0
461,553
0
W
Zhong Kui
15,494
646
47
2
0
335,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role