Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,100 Elo+
Solo
Bakasura
Bakasura
ELterminatorvip
Bakasura
Level 17
God Stats
2W - 2L
1,491 SR
Queue Stats
9W - 9L
1,359 Elo+
Solo
Camazotz
Camazotz
T817 LilLeo
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
WFSU Venom
Ymir
Level 18
God Stats
1W - 3L
1,184 SR
Queue Stats
30W - 31L
1,352 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,362 Elo+

VS

Team Averages
Level 27
1,583 SR
1,452 Elo+
Anubis
Anubis
MR squidbilly
Anubis
Level 18
God Stats
8W - 6L
1,876 SR
Queue Stats
86W - 71L
1,468 Elo+
Solo
Ymir
Ymir
Rufitho 22
Ymir
Level 27
God Stats
23W - 15L
1,390 SR
Queue Stats
303W - 322L
1,403 Elo+
Solo
Kukulkan
Kukulkan
XxCOLDSTEEL08xX
Kukulkan
Level 15
God Stats
7W - 8L
1,796 SR
Queue Stats
14W - 16L
1,472 Elo+
Party 1
Bakasura
Bakasura
o Kemo Nemo o
Bakasura
Level 26
God Stats
18W - 10L
1,560 SR
Queue Stats
18W - 10L
1,446 Elo+
Solo
King Arthur
King Arthur
xxBALLERxx27123
King Arthur
Level 49
God Stats
1W - 3L
1,291 SR
Queue Stats
8W - 12L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 3 / 6
10,045
913
14,072
8,609
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
 
Serqet
15
1 / 9 / 4
9,229
839
1,925
14,823
7,678
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
16
5 / 11 / 3
11,447
1,041
14,523
21,675
7,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
T817 LilLeo
Camazotz
16
0 / 13 / 6
9,638
876
4,664
17,254
5,652
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
2 / 2 / 5
10,745
977
6,670
16,675
12,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 13
12,210
1,110
15,903
10,159
4,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 20
11,780
1,071
13,828
9,155
10,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
19
5 / 0 / 20
11,633
1,058
14,518
4,969
2,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
o Kemo Nemo o
Bakasura
18
12 / 3 / 11
12,543
1,140
14,789
11,828
4,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
xxBALLERxx27123
King Arthur
18
5 / 2 / 17
11,092
1,008
12,759
12,210
11,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
9
Kills
38
38
Deaths
9
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
6
1.33
L
Serqet
 
Serqet
1
9
4
0.33
L
Bakasura
5
11
3
0.59
W
9
3
13
5.17
W
7
1
20
17
L
Camazotz
T817 LilLeo
Camazotz
0
13
6
0.23
L
2
2
5
2.25
W
Kukulkan
5
0
20
15
W
Bakasura
o Kemo Nemo o
Bakasura
12
3
11
5.83
W
King Arthur
xxBALLERxx27123
King Arthur
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
71,797
79,036
Taken
48,321
36,058
Mitigated
33,039
6,995
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,072
344
1,540
973
8,609
3,335
0
4,617
3,727
28,960
0
L
Serqet
 
Serqet
1,925
722
0
0
14,823
7,678
0
6,821
7,613
0
5,958
L
Bakasura
14,523
8,082
0
3,500
21,675
7,123
0
10,421
10,340
0
23,525
W
15,903
1,599
0
4,992
10,159
4,186
0
3,161
5,836
43,780
0
W
13,828
2,671
846
267
9,155
10,552
0
3,801
4,927
22,131
0
L
Camazotz
T817 LilLeo
Camazotz
4,664
641
0
982
17,254
5,652
0
11,253
5,652
0
8,587
L
6,670
1,088
0
0
16,675
12,270
0
11,137
4,951
24,242
0
W
Kukulkan
14,518
1,937
0
441
4,969
2,020
0
2,129
2,840
31,612
0
W
Bakasura
o Kemo Nemo o
Bakasura
14,789
10,571
567
1,847
11,828
4,507
0
5,678
5,136
0
30,577
W
King Arthur
xxBALLERxx27123
King Arthur
12,759
1,026
195
3,323
12,210
11,774
0
5,973
5,827
0
20,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
59,258
123
Minions Killed
216
0
Camps Cleared
7
810,641
Distance Traveled
898,322
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,045
913
33
3
0
170,426
0
L
Serqet
9,229
839
4
0
0
148,675
0
L
Bakasura
11,447
1,041
28
3
0
180,252
0
W
Anubis
12,210
1,110
75
7
1
124,895
0
W
Ymir
11,780
1,071
28
3
2
206,446
0
L
Camazotz
9,638
876
11
1
0
155,128
0
L
Ymir
10,745
977
47
4
0
156,160
1
W
Kukulkan
11,633
1,058
42
4
1
184,009
0
W
Bakasura
12,543
1,140
60
5
2
195,671
1
W
King Arthur
11,092
1,008
11
1
1
187,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role