Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ALEX-SURPRISE
Baron Samedi
Level 29
God Stats
1W - 0L
1,851 SR
Queue Stats
38W - 47L
1,244 Elo+
Solo
Vamana
Vamana
Hasan-Si_58
Vamana
Level 128
God Stats
14W - 12L
1,503 SR
Queue Stats
548W - 538L
1,368 Elo+
Party 1
Artemis
Artemis
KK Scar Jay
Artemis
Level 101
God Stats
1W - 3L
1,171 SR
Queue Stats
292W - 287L
1,433 Elo+
Solo
Sol
Sol
kakuj
Sol
Level 68
God Stats
4W - 5L
1,818 SR
Queue Stats
531W - 531L
1,379 Elo+
Party 1
Team Averages
Level 91
1,569 SR
1,385 Elo+

VS

Team Averages
Level 57
1,505 SR
1,317 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
David0011A
Mulan
Level 59
God Stats
0W - 1L
1,526 SR
Queue Stats
4W - 13L
1,191 Elo+
Party 2
Ah Puch
Ah Puch
HerculesPL
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,122 Elo+
Solo
Kali
Kali
Katrona27
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,350 Elo+
Party 2
Horus
Horus
apemannen
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
3 / 6 / 24
12,849
642
14,057
24,432
33,345
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
ALEX-SURPRISE
Baron Samedi
20
12 / 4 / 15
15,202
760
28,870
21,515
9,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
20
9 / 8 / 20
14,719
736
26,807
27,701
14,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
KK Scar Jay
Artemis
20
5 / 7 / 23
13,348
667
30,551
20,555
8,349
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
kakuj
Sol
20
6 / 4 / 20
13,873
694
22,137
18,125
6,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
19 / 6 / 7
16,421
821
45,868
30,524
18,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
18
2 / 9 / 13
12,285
614
11,479
26,028
37,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
HerculesPL
Ah Puch
20
3 / 8 / 9
13,194
660
23,966
21,198
11,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
20
3 / 8 / 14
12,792
640
9,080
28,516
15,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
apemannen
Horus
20
2 / 4 / 21
12,786
639
6,568
29,582
42,437
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
93
35
Kills
29
29
Deaths
35
102
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
6
24
2.5
L
Medusa
 
Medusa
19
6
7
3.75
W
Baron Samedi
ALEX-SURPRISE
Baron Samedi
12
4
15
4.88
L
Mulan
2
9
13
0.94
W
Vamana
9
8
20
2.38
L
Ah Puch
HerculesPL
Ah Puch
3
8
9
0.94
W
Artemis
KK Scar Jay
Artemis
5
7
23
2.36
L
Kali
3
8
14
1.25
L
Horus
apemannen
Horus
2
4
21
3.13
W
Sol
kakuj
Sol
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,422
Damage
96,961
112,328
Taken
135,848
72,359
Mitigated
126,361
47,039
Healing
62,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,057
1,938
3,559
1,810
24,432
33,345
234
4,941
19,491
21,118
0
L
Medusa
 
Medusa
45,868
18,402
4,621
9,634
30,524
18,916
2,650
14,820
15,704
0
77,484
W
Baron Samedi
ALEX-SURPRISE
Baron Samedi
28,870
4,378
7,820
7,998
21,515
9,853
1,373
4,285
17,230
63,984
0
L
Mulan
11,479
1,463
2,120
3,812
26,028
37,678
273
13,376
12,652
0
22,590
W
Vamana
26,807
15,534
2,007
8,268
27,701
14,333
620
7,346
20,355
0
46,790
L
Ah Puch
HerculesPL
Ah Puch
23,966
2,232
474
982
21,198
11,336
0
8,006
13,192
57,565
0
W
Artemis
KK Scar Jay
Artemis
30,551
15,789
2,983
3,009
20,555
8,349
2,429
4,865
15,690
0
52,918
L
Kali
9,080
3,704
1,752
6,683
28,516
15,994
745
15,507
13,009
0
21,593
L
Horus
apemannen
Horus
6,568
3,140
18,460
13,886
29,582
42,437
287
13,355
16,227
0
10,269
W
Sol
kakuj
Sol
22,137
2,243
3,406
6,179
18,125
6,479
1,093
2,529
15,596
46,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,991
Gold Earned
67,478
283
Minions Killed
186
0
Camps Cleared
0
1,635,878
Distance Traveled
1,568,479
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,849
642
15
1
0
355,777
1
L
Medusa
16,421
821
58
3
0
271,693
4
W
Baron Samedi
15,202
760
84
4
0
298,473
0
L
Mulan
12,285
614
14
1
0
291,426
2
W
Vamana
14,719
736
45
2
0
380,539
1
L
Ah Puch
13,194
660
65
3
0
307,385
1
W
Artemis
13,348
667
66
3
0
293,937
0
L
Kali
12,792
640
41
2
0
346,960
0
L
Horus
12,786
639
8
0
0
351,015
0
W
Sol
13,873
694
73
4
0
307,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role