Player Matchup

Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond II
Reitatoskr
Fenrir
Diamond II
Level 159
God Stats
4W - 3L
1,768 SR
Queue Stats
185W - 183L
2,164 MMR
Solo
Aphrodite
Aphrodite
Diamond III
SakuraPaine
Aphrodite
Diamond III
Level 159
God Stats
47W - 39L
1,698 SR
Queue Stats
154W - 155L
2,166 MMR
Party 1
King Arthur
King Arthur
Diamond V
SammyHigginsLXIX
King Arthur
Diamond V
Level 157
God Stats
5W - 7L
1,500 SR
Queue Stats
266W - 244L
2,154 MMR
Solo
Xbalanque
Xbalanque
Diamond II
UND3F3AT3D 0N3
Xbalanque
Diamond II
Level 132
God Stats
4W - 7L
1,658 SR
Queue Stats
195W - 191L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,625 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,592 SR
2,159 MMR
Hun Batz
Hun Batz
Diamond IV
CMP Nate
Hun Batz
Diamond IV
Level 149
God Stats
2W - 1L
1,289 SR
Queue Stats
150W - 121L
2,158 MMR
Solo
Jing Wei
Jing Wei
Diamond I
DDx SpicyWeiner
Jing Wei
Diamond I
Level 152
God Stats
26W - 17L
1,485 SR
Queue Stats
188W - 147L
2,177 MMR
Party 2
Chaac
Chaac
Diamond III
F6Now
Chaac
Diamond III
Level 134
God Stats
3W - 0L
1,785 SR
Queue Stats
555W - 529L
2,143 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Stuntlifestyle
Kukulkan
Platinum I
Level 129
God Stats
7W - 7L
1,685 SR
Queue Stats
218W - 224L
2,168 MMR
Solo
Bacchus
Bacchus
Platinum I
lGummy
Bacchus
Platinum I
Level 153
God Stats
3W - 2L
1,715 SR
Queue Stats
282W - 275L
2,150 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 2 / 9
20,602
515
41,309
21,880
9,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Reitatoskr
Fenrir
20
8 / 11 / 5
18,513
463
18,224
41,095
29,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
SakuraPaine
Aphrodite
20
0 / 5 / 13
15,354
384
9,285
25,767
33,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
SammyHigginsLXIX
King Arthur
20
3 / 11 / 7
17,431
436
26,011
38,802
50,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
UND3F3AT3D 0N3
Xbalanque
20
4 / 7 / 5
19,993
500
34,168
33,112
14,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneOdinCamazotzThorYemoja

VS

Bans
HeimdallrSusanoIzanamiGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CMP Nate
Hun Batz
20
8 / 5 / 16
23,516
588
37,992
29,221
22,256
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
20
6 / 3 / 12
22,734
568
23,942
36,479
17,203
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
F6Now
Chaac
20
9 / 3 / 11
21,175
529
30,715
56,459
96,372
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
20
10 / 7 / 9
24,171
604
19,240
25,269
12,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
lGummy
Bacchus
20
3 / 6 / 22
20,583
515
21,964
37,424
73,765
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
23
Kills
36
36
Deaths
24
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
2
9
6.25
W
Hun Batz
CMP Nate
Hun Batz
8
5
16
3.2
W
Jing Wei
6
3
12
4
W
Chaac
F6Now
Chaac
9
3
11
4.83
L
Fenrir
Reitatoskr
Fenrir
8
11
5
0.95
L
Aphrodite
SakuraPaine
Aphrodite
0
5
13
1.3
L
King Arthur
SammyHigginsLXIX
King Arthur
3
11
7
0.59
W
Kukulkan
10
7
9
2.07
L
Xbalanque
UND3F3AT3D 0N3
Xbalanque
4
7
5
0.93
W
Bacchus
lGummy
Bacchus
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,997
Damage
133,853
160,656
Taken
184,852
138,868
Mitigated
222,241
55,048
Healing
87,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
41,309
1,379
0
1,250
21,880
9,862
2,132
8,082
13,798
205,101
0
W
Hun Batz
CMP Nate
Hun Batz
37,992
9,664
0
8,084
29,221
22,256
3,899
7,935
21,286
0
177,678
W
Jing Wei
23,942
16,644
0
23,101
36,479
17,203
11,506
10,183
26,296
0
249,602
W
Chaac
F6Now
Chaac
30,715
7,706
0
39,323
56,459
96,372
3,391
18,794
37,665
12,854
108,345
L
Fenrir
Reitatoskr
Fenrir
18,224
4,849
0
5,637
41,095
29,807
292
11,067
30,028
0
111,965
L
Aphrodite
SakuraPaine
Aphrodite
9,285
415
13,607
13,848
25,767
33,760
862
11,910
13,857
68,592
0
L
King Arthur
SammyHigginsLXIX
King Arthur
26,011
4,944
0
10,904
38,802
50,838
443
7,159
31,643
3,129
111,569
W
Kukulkan
19,240
1,056
0
7,564
25,269
12,645
2,355
11,162
13,909
203,528
0
L
Xbalanque
UND3F3AT3D 0N3
Xbalanque
34,168
21,743
0
9,802
33,112
14,601
6,611
6,247
26,865
0
202,592
W
Bacchus
lGummy
Bacchus
21,964
1,925
0
8,944
37,424
73,765
960
13,902
23,522
51,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,893
Gold Earned
112,179
991
Minions Killed
918
0
Camps Cleared
0
3,611,771
Distance Traveled
3,792,261
48
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
20,602
515
271
7
0
748,856
19
W
Hun Batz
23,516
588
210
5
0
828,228
4
W
Jing Wei
22,734
568
274
7
0
728,620
20
W
Chaac
21,175
529
135
3
0
736,401
2
L
Fenrir
18,513
463
144
4
0
760,599
3
L
Aphrodite
15,354
384
110
3
0
782,377
13
L
King Arthur
17,431
436
169
4
0
672,850
8
W
Kukulkan
24,171
604
266
7
0
747,815
9
L
Xbalanque
19,993
500
297
7
0
647,089
5
W
Bacchus
20,583
515
33
1
0
751,197
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role