Player Matchup

Jing Wei
Jing Wei
Balukavok
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,219 Elo+
Party 1
Apollo
Apollo
Dripp Ring
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,130 Elo+
Solo
Hera
Hera
girl in flames8
Hera
Level 18
God Stats
3W - 7L
1,200 SR
Queue Stats
286W - 344L
1,066 Elo+
Solo
Neith
Neith
heberekes
Neith
Level 24
God Stats
29W - 34L
1,486 SR
Queue Stats
51W - 60L
1,239 Elo+
Party 1
Anubis
Anubis
rodriguinho-Yt
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,437 SR
1,231 Elo+

VS

Team Averages
Level 21
1,360 SR
1,122 Elo+
Cupid
Cupid
JMarcelo1477
Cupid
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 33L
1,240 Elo+
Solo
Janus
Janus
The 69 God 69
Janus
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 89L
930 Elo+
Party 2
Geb
Geb
TheMysticOne224
Geb
Level 22
God Stats
10W - 11L
1,346 SR
Queue Stats
551W - 639L
1,140 Elo+
Party 2
Fenrir
Fenrir
Wbr_rafinha
Fenrir
Level 9
God Stats
1W - 3L
1,129 SR
Queue Stats
1W - 6L
1,009 Elo+
Solo
Arachne
Arachne
richou78000
Arachne
Level 32
God Stats
35W - 35L
1,326 SR
Queue Stats
401W - 450L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Balukavok
Jing Wei
7
1 / 7 / 0
4,847
373
647
7,206
1,330
Apollo
Dripp Ring
Apollo
10
0 / 1 / 0
5,569
428
2,420
2,674
822
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 0
6,077
467
3,669
5,048
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
heberekes
Neith
11
2 / 3 / 0
6,108
470
5,590
5,239
1,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 0
4,265
328
436
1,046
305
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,340
565
4,981
5,114
1,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 1
6,702
516
2,295
3,421
1,232
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 0 / 2
6,902
531
1,514
4,840
3,135
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 6 / 5
6,145
473
2,548
8,544
3,412
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
richou78000
Arachne
13
10 / 0 / 1
8,551
658
5,060
6,539
2,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
6
Kills
16
16
Deaths
8
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Balukavok
Jing Wei
1
7
0
0.14
L
Apollo
Dripp Ring
Apollo
0
1
0
0
W
3
1
4
5
W
2
1
1
2.5
W
0
0
2
1
W
Fenrir
1
6
5
0.58
L
3
3
0
1
L
Neith
heberekes
Neith
2
3
0
0.67
W
Arachne
richou78000
Arachne
10
0
1
10.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
16,398
21,213
Taken
28,458
5,577
Mitigated
11,601
872
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Balukavok
Jing Wei
647
219
0
170
7,206
1,330
185
170
7,036
0
6,550
L
Apollo
Dripp Ring
Apollo
2,420
1,599
0
76
2,674
822
289
1,130
1,544
0
22,217
W
4,981
2,662
274
2,716
5,114
1,589
810
0
5,114
0
25,290
W
2,295
259
0
221
3,421
1,232
1,264
1,608
1,813
23,868
0
W
1,514
35
0
0
4,840
3,135
261
995
3,845
26,634
0
W
Fenrir
2,548
919
0
570
8,544
3,412
1,459
1,502
7,042
0
10,555
L
3,669
1,285
0
224
5,048
1,409
331
2,202
2,846
25,010
0
L
Neith
heberekes
Neith
5,590
3,830
0
402
5,239
1,711
1,401
0
5,239
0
34,519
W
Arachne
richou78000
Arachne
5,060
4,099
0
4,421
6,539
2,233
179
0
6,539
0
50,787
L
436
145
0
0
1,046
305
50
307
739
4,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
35,640
155
Minions Killed
216
0
Camps Cleared
0
878,290
Distance Traveled
1,118,824
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,847
373
12
1
0
224,004
0
L
Apollo
5,569
428
37
3
0
198,046
0
W
Cupid
7,340
565
38
3
0
197,236
0
W
Janus
6,702
516
31
2
0
186,606
0
W
Geb
6,902
531
41
3
0
265,347
0
W
Fenrir
6,145
473
15
1
0
217,914
0
L
Hera
6,077
467
48
4
0
213,064
1
L
Neith
6,108
470
55
4
0
194,586
0
W
Arachne
8,551
658
91
7
0
251,721
3
L
Anubis
4,265
328
3
0
0
48,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role