Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 16
God Stats
14W - 16L
1,146 SR
Queue Stats
95W - 120L
1,135 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,022 Elo+
Party 2
Kukulkan
Kukulkan
Acidmax56
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,129 Elo+
Party 2
Ymir
Ymir
DZamp
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,129 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ouragans
Ah Muzen Cab
Level 28
God Stats
27W - 27L
1,265 SR
Queue Stats
79W - 94L
1,276 Elo+
Solo
Team Averages
Level 13
1,382 SR
1,138 Elo+

VS

Team Averages
Level 27
1,538 SR
1,406 Elo+
Erlang Shen
Erlang Shen
Blesse a mort
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,323 Elo+
Solo
Anhur
Anhur
CyDaCIbHa
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,510 Elo+
Party 1
Merlin
Merlin
FirstTryGamer
Merlin
Level 26
God Stats
5W - 5L
1,712 SR
Queue Stats
87W - 98L
1,272 Elo+
Solo
Sobek
Sobek
Xumeta
Sobek
Level 29
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
ХуйнаКоне
Bakasura
Level 26
God Stats
5W - 5L
1,230 SR
Queue Stats
52W - 53L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 8 / 2
9,079
413
2,286
14,926
5,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
14
2 / 8 / 4
9,646
438
7,799
18,720
19,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Acidmax56
Kukulkan
13
1 / 9 / 0
8,131
370
6,718
10,507
3,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
DZamp
Ymir
12
0 / 10 / 4
8,013
364
6,497
19,295
17,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ouragans
Ah Muzen Cab
19
7 / 3 / 0
12,007
546
17,282
15,828
6,308
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blesse a mort
Erlang Shen
17
9 / 3 / 10
11,583
527
13,413
20,464
21,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
CyDaCIbHa
Anhur
18
2 / 3 / 2
11,708
532
3,548
8,423
2,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 3 / 6
13,150
598
20,065
8,977
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Xumeta
Sobek
16
7 / 3 / 12
11,773
535
11,408
20,453
14,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 2
14,059
639
12,310
14,491
5,893
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
38
38
Deaths
14
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
8
2
0.25
L
Bellona
 
Bellona
2
8
4
0.5
L
Kukulkan
Acidmax56
Kukulkan
1
9
0
0.11
W
Erlang Shen
Blesse a mort
Erlang Shen
9
3
10
4.67
W
Anhur
CyDaCIbHa
Anhur
2
3
2
1
L
Ymir
DZamp
Ymir
0
10
4
0.2
W
9
3
6
4
W
Sobek
Xumeta
Sobek
7
3
12
4.33
L
Ah Muzen Cab
ouragans
Ah Muzen Cab
7
3
0
2.33
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
60,744
79,276
Taken
72,808
51,460
Mitigated
49,009
12,789
Healing
29,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,286
1,345
0
545
14,926
5,317
358
8,927
5,952
0
46,539
L
Bellona
 
Bellona
7,799
2,284
0
2,858
18,720
19,161
0
7,566
10,998
0
41,193
L
Kukulkan
Acidmax56
Kukulkan
6,718
2,212
0
592
10,507
3,355
0
3,500
7,007
34,264
0
W
Erlang Shen
Blesse a mort
Erlang Shen
13,413
5,858
0
10,170
20,464
21,791
1,816
4,602
15,862
0
55,113
W
Anhur
CyDaCIbHa
Anhur
3,548
1,295
0
1,567
8,423
2,833
4,529
323
8,100
0
63,783
L
Ymir
DZamp
Ymir
6,497
1,769
0
995
19,295
17,319
0
5,312
13,356
26,858
0
W
20,065
1,812
0
1,233
8,977
3,517
4,562
1,302
7,675
85,536
0
W
Sobek
Xumeta
Sobek
11,408
280
367
8,178
20,453
14,975
1,395
4,718
15,735
38,855
0
L
Ah Muzen Cab
ouragans
Ah Muzen Cab
17,282
6,941
0
7,799
15,828
6,308
1,804
6,168
9,264
0
93,709
W
12,310
9,320
0
7,519
14,491
5,893
1,315
2,270
11,516
0
84,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
62,273
406
Minions Killed
541
0
Camps Cleared
0
1,635,325
Distance Traveled
2,043,695
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,079
413
74
3
0
337,278
0
L
Bellona
9,646
438
59
3
0
365,879
3
L
Kukulkan
8,131
370
62
3
0
243,162
1
W
Erlang Shen
11,583
527
70
3
0
389,816
0
W
Anhur
11,708
532
143
7
0
387,252
6
L
Ymir
8,013
364
39
2
0
297,680
4
W
Merlin
13,150
598
126
6
0
351,637
4
W
Sobek
11,773
535
51
2
0
412,737
0
L
Ah Muzen Cab
12,007
546
172
8
0
391,326
5
W
Bakasura
14,059
639
151
7
0
502,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role