Player Matchup

Anhur
Anhur
 
Anhur
Level 24
God Stats
6W - 9L
1,429 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 10
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 6L
1,443 Elo+
Solo
Ra
Ra
 
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,256 Elo+
Solo
Scylla
Scylla
Carllial
Scylla
Level 14
God Stats
2W - 4L
1,303 SR
Queue Stats
47W - 38L
1,248 Elo+
Solo
Serqet
Serqet
Zekken5940
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,556 Elo+
Solo
Team Averages
Level 16
1,399 SR
1,378 Elo+

VS

Team Averages
Level 19
1,395 SR
1,319 Elo+
Bakasura
Bakasura
CatlikeDwarf865
Bakasura
Level 8
God Stats
1W - 2L
1,264 SR
Queue Stats
2W - 8L
1,022 Elo+
Solo
Baron Samedi
Baron Samedi
CookerPanda
Baron Samedi
Level 24
God Stats
3W - 4L
1,340 SR
Queue Stats
16W - 15L
1,283 Elo+
Party 1
Bellona
Bellona
SMJ1397
Bellona
Level 26
God Stats
9W - 2L
1,536 SR
Queue Stats
16W - 6L
1,446 Elo+
Solo
Chang'e
Chang'e
Wedfy2
Chang'e
Level 15
God Stats
7W - 4L
1,552 SR
Queue Stats
47W - 40L
1,417 Elo+
Party 1
Chiron
Chiron
chumydaph
Chiron
Level 23
God Stats
5W - 8L
1,283 SR
Queue Stats
96W - 120L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 13 / 1
10,762
897
12,231
28,602
11,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
 
Medusa
14
0 / 8 / 0
9,455
788
3,698
12,215
4,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
 
Ra
17
0 / 2 / 3
10,857
905
11,790
13,031
5,238
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Carllial
Scylla
16
1 / 1 / 1
10,713
893
9,573
9,181
3,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Zekken5940
Serqet
16
3 / 12 / 1
11,148
929
9,744
20,921
8,935
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
9 / 3 / 13
12,677
1,056
13,798
13,213
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CookerPanda
Baron Samedi
18
4 / 1 / 16
12,179
1,015
12,400
7,813
4,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
SMJ1397
Bellona
19
7 / 0 / 19
12,736
1,061
11,595
12,178
12,350
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Chang'e
Wedfy2
Chang'e
20
13 / 0 / 19
13,507
1,126
24,417
13,179
5,514
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
chumydaph
Chiron
18
2 / 1 / 12
11,082
924
13,119
9,492
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
114
5
Kills
35
36
Deaths
5
6
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
13
1
0.12
L
Medusa
 
Medusa
0
8
0
0
L
Ra
 
Ra
0
2
3
0.75
L
Scylla
Carllial
Scylla
1
1
1
1.5
W
Bakasura
9
3
13
5.17
W
Baron Samedi
CookerPanda
Baron Samedi
4
1
16
12
W
Bellona
SMJ1397
Bellona
7
0
19
16.5
W
Chang'e
Wedfy2
Chang'e
13
0
19
22.5
L
Serqet
Zekken5940
Serqet
3
12
1
0.29
W
Chiron
chumydaph
Chiron
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
75,329
83,950
Taken
55,875
33,549
Mitigated
31,880
5,506
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,231
9,045
0
1,787
28,602
11,307
0
11,836
16,640
0
30,956
L
Medusa
 
Medusa
3,698
1,248
0
0
12,215
4,706
0
5,447
6,418
0
5,572
L
Ra
 
Ra
11,790
918
726
1,519
13,031
5,238
0
4,411
8,318
44,976
0
L
Scylla
Carllial
Scylla
9,573
741
0
0
9,181
3,363
0
4,612
4,359
32,883
0
W
Bakasura
13,798
9,714
0
2,744
13,213
5,808
0
3,647
8,968
0
22,238
W
Baron Samedi
CookerPanda
Baron Samedi
12,400
169
2,354
1,645
7,813
4,002
0
4,512
3,301
32,460
0
W
Bellona
SMJ1397
Bellona
11,595
3,522
0
2,510
12,178
12,350
0
3,463
8,529
0
32,911
W
Chang'e
Wedfy2
Chang'e
24,417
3,942
6,375
7,240
13,179
5,514
0
4,458
8,198
43,960
0
L
Serqet
Zekken5940
Serqet
9,744
2,488
0
1,474
20,921
8,935
0
10,511
10,105
0
16,146
W
Chiron
chumydaph
Chiron
13,119
6,679
565
3,405
9,492
4,206
0
5,283
4,209
0
32,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,935
Gold Earned
62,181
162
Minions Killed
238
3
Camps Cleared
5
851,404
Distance Traveled
1,103,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,762
897
31
3
1
171,145
0
L
Medusa
9,455
788
3
0
0
121,702
0
L
Ra
10,857
905
50
4
1
221,515
0
L
Scylla
10,713
893
66
6
0
184,188
0
W
Bakasura
12,677
1,056
39
3
2
233,848
0
W
Baron Samedi
12,179
1,015
49
4
2
185,250
0
W
Bellona
12,736
1,061
55
5
1
225,864
0
W
Chang'e
13,507
1,126
39
3
0
258,454
0
L
Serqet
11,148
929
12
1
1
152,854
0
W
Chiron
11,082
924
56
5
0
199,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role