Player Matchup

Izanami
Izanami
Hotciaczka
Izanami
Level 145
God Stats
5W - 4L
1,905 SR
Queue Stats
456W - 462L
1,584 Elo+
Solo
Chaac
Chaac
Madjique
Chaac
Level 125
God Stats
10W - 8L
1,463 SR
Queue Stats
263W - 240L
1,570 Elo+
Party 2
Ymir
Ymir
NEVRR
Ymir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
418W - 350L
1,595 Elo+
Party 2
Bacchus
Bacchus
TenkaIapena
Bacchus
Level 120
God Stats
6W - 5L
1,700 SR
Queue Stats
563W - 564L
1,572 Elo+
Solo
Vamana
Vamana
isakbd
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,695 Elo+
Solo
Team Averages
Level 129
1,614 SR
1,603 Elo+

VS

Team Averages
Level 140
1,666 SR
1,622 Elo+
Cerberus
Cerberus
Jydzo
Cerberus
Level 109
God Stats
2W - 1L
1,525 SR
Queue Stats
50W - 41L
1,665 Elo+
Solo
Discordia
Discordia
Kunoo
Discordia
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 81L
1,711 Elo+
Solo
Chiron
Chiron
Rafrazao
Chiron
Level 144
God Stats
5W - 1L
1,933 SR
Queue Stats
85W - 73L
1,591 Elo+
Solo
Ymir
Ymir
Slabben
Ymir
Level 153
God Stats
10W - 6L
1,723 SR
Queue Stats
305W - 274L
1,593 Elo+
Party 1
Zeus
Zeus
Zosee
Zeus
Level 145
God Stats
6W - 1L
1,648 SR
Queue Stats
150W - 144L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hotciaczka
Izanami
18
4 / 7 / 5
12,091
711
17,211
14,291
5,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Madjique
Chaac
20
3 / 6 / 6
11,419
672
19,515
24,154
24,268
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
NEVRR
Ymir
17
2 / 8 / 9
11,215
660
10,561
23,665
26,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
TenkaIapena
Bacchus
17
1 / 9 / 8
10,267
604
11,831
22,650
34,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
isakbd
Vamana
17
4 / 7 / 2
10,876
640
11,741
19,897
22,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jydzo
Cerberus
20
6 / 3 / 20
13,078
769
11,647
21,385
28,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Kunoo
Discordia
20
4 / 1 / 25
12,364
727
16,850
14,198
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Rafrazao
Chiron
20
12 / 4 / 16
13,315
783
29,084
15,684
8,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Slabben
Ymir
18
6 / 5 / 22
12,595
741
9,588
24,763
27,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Zosee
Zeus
20
9 / 3 / 20
13,826
813
27,175
13,570
6,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
14
Kills
37
37
Deaths
16
30
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hotciaczka
Izanami
4
7
5
0.93
W
Cerberus
Jydzo
Cerberus
6
3
20
5.33
W
Discordia
Kunoo
Discordia
4
1
25
16.5
L
Chaac
Madjique
Chaac
3
6
6
1
L
Ymir
NEVRR
Ymir
2
8
9
0.81
W
Chiron
Rafrazao
Chiron
12
4
16
5
W
Ymir
Slabben
Ymir
6
5
22
3.4
L
Bacchus
TenkaIapena
Bacchus
1
9
8
0.56
W
Zeus
Zosee
Zeus
9
3
20
6.33
L
Vamana
isakbd
Vamana
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,859
Damage
94,344
104,657
Taken
89,600
113,507
Mitigated
79,153
26,423
Healing
34,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hotciaczka
Izanami
17,211
9,673
1,621
3,091
14,291
5,459
2,550
9,774
4,517
0
41,395
W
Cerberus
Jydzo
Cerberus
11,647
1,054
0
3,888
21,385
28,570
403
5,605
15,780
23,203
0
W
Discordia
Kunoo
Discordia
16,850
715
4,918
3,939
14,198
7,628
370
3,981
10,217
45,724
0
L
Chaac
Madjique
Chaac
19,515
964
994
8,386
24,154
24,268
108
15,687
8,467
847
40,638
L
Ymir
NEVRR
Ymir
10,561
874
809
1,449
23,665
26,483
175
15,320
8,345
16,037
0
W
Chiron
Rafrazao
Chiron
29,084
12,800
6,855
3,559
15,684
8,431
2,778
3,249
12,435
0
44,325
W
Ymir
Slabben
Ymir
9,588
1,660
3,329
2,667
24,763
27,578
287
6,587
18,176
12,940
0
L
Bacchus
TenkaIapena
Bacchus
11,831
2,010
1,781
1,755
22,650
34,469
406
14,929
7,721
18,833
0
W
Zeus
Zosee
Zeus
27,175
2,513
3,162
1,842
13,570
6,946
1,013
4,667
8,903
55,739
0
L
Vamana
isakbd
Vamana
11,741
4,897
2,080
4,457
19,897
22,828
483
9,550
10,347
1,064
26,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
65,178
143
Minions Killed
213
0
Camps Cleared
0
1,354,544
Distance Traveled
1,359,744
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,091
711
45
3
0
248,386
2
W
Cerberus
13,078
769
43
3
0
280,736
0
W
Discordia
12,364
727
45
3
0
302,524
4
L
Chaac
11,419
672
41
2
0
300,762
2
L
Ymir
11,215
660
15
1
0
247,184
0
W
Chiron
13,315
783
37
2
0
273,999
4
W
Ymir
12,595
741
6
0
0
239,250
0
L
Bacchus
10,267
604
9
1
0
265,775
1
W
Zeus
13,826
813
82
5
0
263,235
3
L
Vamana
10,876
640
33
2
0
292,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role