Player Matchup

Kukulkan
Kukulkan
JeanMar
Kukulkan
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 1L
1,874 Elo+
Solo
Bakasura
Bakasura
Meemell
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,431 Elo+
Party 1
Hera
Hera
Nicoooki
Hera
Level 38
God Stats
39W - 36L
1,478 SR
Queue Stats
171W - 157L
1,575 Elo+
Party 1
Medusa
Medusa
Sakuyann
Medusa
Level 28
God Stats
1W - 1L
1,816 SR
Queue Stats
222W - 186L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Sheelal
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,531 Elo+
Solo
Team Averages
Level 27
1,602 SR
1,598 Elo+

VS

Team Averages
Level 25
1,534 SR
1,539 Elo+
Zhong Kui
Zhong Kui
Acnéique
Zhong Kui
Level 15
God Stats
5W - 7L
1,424 SR
Queue Stats
110W - 123L
1,574 Elo+
Solo
Hel
Hel
Alkatraz25
Hel
Level 28
God Stats
3W - 2L
1,414 SR
Queue Stats
4W - 6L
1,312 Elo+
Solo
Medusa
Medusa
DonSmilodon
Medusa
Level 23
God Stats
23W - 7L
2,035 SR
Queue Stats
213W - 121L
1,770 Elo+
Solo
Nemesis
Nemesis
Slaxerr
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,527 Elo+
Party 2
Cerberus
Cerberus
WeeKen
Cerberus
Level 32
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JeanMar
Kukulkan
20
0 / 10 / 11
12,731
979
14,640
15,471
6,992
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Meemell
Bakasura
19
3 / 11 / 9
12,873
990
11,642
24,141
10,065
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
19
0 / 10 / 15
12,363
951
13,142
23,164
9,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Sakuyann
Medusa
20
7 / 3 / 9
14,695
1,130
27,406
17,817
7,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
Sheelal
Zhong Kui
20
10 / 11 / 7
15,078
1,160
19,103
25,951
14,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Acnéique
Zhong Kui
20
5 / 2 / 22
13,482
1,037
14,808
17,924
19,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 21
14,142
1,088
20,625
12,495
7,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
20
15 / 4 / 24
16,322
1,256
34,017
19,973
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Slaxerr
Nemesis
20
13 / 6 / 12
14,466
1,113
17,910
16,367
8,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
WeeKen
Cerberus
20
4 / 4 / 27
14,192
1,092
14,913
24,777
33,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
151
20
Kills
45
45
Deaths
20
51
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Acnéique
Zhong Kui
5
2
22
8
W
8
4
21
4.63
W
Medusa
15
4
24
6.75
L
Kukulkan
JeanMar
Kukulkan
0
10
11
0.55
L
Bakasura
Meemell
Bakasura
3
11
9
0.68
L
Hera
0
10
15
0.75
L
Medusa
Sakuyann
Medusa
7
3
9
3.83
L
Zhong Kui
Sheelal
Zhong Kui
10
11
7
1.23
W
Nemesis
Slaxerr
Nemesis
13
6
12
3.17
W
Cerberus
WeeKen
Cerberus
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,933
Damage
102,273
106,544
Taken
91,536
47,937
Mitigated
77,251
3,741
Healing
30,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Acnéique
Zhong Kui
14,808
2,313
0
2,912
17,924
19,404
0
9,653
7,586
33,381
0
W
20,625
1,703
10,324
5,212
12,495
7,024
0
8,386
3,914
38,860
0
W
Medusa
34,017
20,333
0
6,660
19,973
8,136
0
9,495
9,461
0
82,508
L
Kukulkan
JeanMar
Kukulkan
14,640
966
0
386
15,471
6,992
0
7,696
7,775
42,234
0
L
Bakasura
Meemell
Bakasura
11,642
7,788
0
699
24,141
10,065
0
10,326
13,815
0
32,586
L
Hera
13,142
3,036
0
0
23,164
9,249
0
10,595
12,569
29,766
0
L
Medusa
Sakuyann
Medusa
27,406
15,111
0
0
17,817
7,070
0
9,708
8,109
0
64,071
L
Zhong Kui
Sheelal
Zhong Kui
19,103
2,011
0
2,656
25,951
14,561
0
12,021
13,930
41,548
0
W
Nemesis
Slaxerr
Nemesis
17,910
9,477
0
2,039
16,367
8,851
0
5,749
10,271
0
36,458
W
Cerberus
WeeKen
Cerberus
14,913
775
340
2,564
24,777
33,836
0
13,602
10,782
26,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,740
Gold Earned
72,604
263
Minions Killed
282
12
Camps Cleared
7
1,392,378
Distance Traveled
1,239,002
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,482
1,037
59
5
2
248,961
5
W
Hel
14,142
1,088
55
4
1
250,781
3
W
Medusa
16,322
1,256
108
8
1
232,111
3
L
Kukulkan
12,731
979
64
5
6
251,013
0
L
Bakasura
12,873
990
34
3
5
305,291
0
L
Hera
12,363
951
28
2
0
296,897
1
L
Medusa
14,695
1,130
63
5
1
279,160
0
L
Zhong Kui
15,078
1,160
74
6
0
260,017
0
W
Nemesis
14,466
1,113
32
2
3
257,120
0
W
Cerberus
14,192
1,092
28
2
0
250,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role