Player Matchup

Cernunnos
Cernunnos
Ilaim
Cernunnos
Level 20
God Stats
4W - 5L
1,534 SR
Queue Stats
99W - 112L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
Serracuss
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 78L
1,768 Elo+
Solo
Hel
Hel
Vidarr88
Hel
Level 41
God Stats
4W - 11L
1,500 SR
Queue Stats
306W - 354L
1,431 Elo+
Party 1
Thor
Thor
tractive
Thor
Level 10
God Stats
2W - 2L
1,732 SR
Queue Stats
4W - 3L
1,889 Elo+
Solo
Fenrir
Fenrir
w2DarkSpirit
Fenrir
Level 23
God Stats
5W - 11L
1,382 SR
Queue Stats
115W - 156L
1,444 Elo+
Party 1
Team Averages
Level 24
1,530 SR
1,596 Elo+

VS

Team Averages
Level 23
1,450 SR
1,646 Elo+
Ne Zha
Ne Zha
Aloh
Ne Zha
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 10L
1,782 Elo+
Solo
Apollo
Apollo
HenryHo0ver
Apollo
Level 23
God Stats
13W - 12L
1,296 SR
Queue Stats
402W - 383L
1,676 Elo+
Solo
Hel
Hel
RoxyMind
Hel
Level 26
God Stats
6W - 6L
1,729 SR
Queue Stats
47W - 38L
1,644 Elo+
Solo
Ymir
Ymir
Tormund28
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,662 Elo+
Solo
Bastet
Bastet
淫得一手好濕
Bastet
Level 28
God Stats
2W - 2L
1,436 SR
Queue Stats
24W - 26L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ilaim
Cernunnos
13
2 / 7 / 6
8,492
472
6,904
11,405
2,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Serracuss
Kuzenbo
13
4 / 4 / 6
9,535
530
9,109
14,606
13,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 5 / 5
9,522
529
7,070
8,289
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
14
3 / 6 / 6
9,074
504
8,835
13,978
4,364
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
1 / 5 / 4
8,292
461
2,844
8,570
3,230
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aloh
Ne Zha
16
9 / 6 / 3
10,370
576
15,092
14,383
5,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
2
0 / 0 / 0
3,739
208
0
0
0
14
9 / 2 / 2
9,981
555
12,467
8,109
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
4 / 5 / 5
8,636
480
5,891
15,731
10,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 9
9,741
541
9,571
10,260
3,660
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
15
Kills
27
27
Deaths
15
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aloh
Ne Zha
9
6
3
1.75
L
Apollo
0
0
0
0
W
Cernunnos
Ilaim
Cernunnos
2
7
6
0.71
L
9
2
2
5
W
Kuzenbo
Serracuss
Kuzenbo
4
4
6
1.75
L
Ymir
4
5
5
1.3
W
5
5
5
1.5
W
Thor
3
6
6
1
W
Fenrir
1
5
4
0.6
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
43,021
56,848
Taken
48,483
26,982
Mitigated
23,148
11,098
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aloh
Ne Zha
15,092
6,066
0
3,676
14,383
5,484
2,171
3,033
11,350
0
69,101
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Ilaim
Cernunnos
6,904
4,009
0
80
11,405
2,978
1,869
1,576
9,829
0
40,347
L
12,467
821
1,543
3,878
8,109
3,224
405
4,132
3,977
61,173
0
W
Kuzenbo
Serracuss
Kuzenbo
9,109
4,175
0
1,250
14,606
13,715
340
4,586
10,020
30,504
0
L
Ymir
5,891
889
0
0
15,731
10,780
806
5,671
10,060
21,264
0
W
7,070
780
3,107
3,010
8,289
2,695
405
3,427
4,862
42,646
0
W
Thor
8,835
2,932
0
2,220
13,978
4,364
0
5,213
8,765
0
43,200
W
Fenrir
2,844
639
0
1,431
8,570
3,230
408
3,556
5,014
0
35,896
L
9,571
2,321
0
3,117
10,260
3,660
0
3,343
6,917
0
59,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
42,467
312
Minions Killed
356
0
Camps Cleared
0
1,498,459
Distance Traveled
1,180,953
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,370
576
109
6
0
289,267
0
L
Apollo
3,739
208
0
0
0
0
0
W
Cernunnos
8,492
472
69
4
0
291,554
2
L
Hel
9,981
555
124
7
0
247,509
0
W
Kuzenbo
9,535
530
37
2
0
326,356
2
L
Ymir
8,636
480
32
2
0
297,863
2
W
Hel
9,522
529
70
4
0
319,624
1
W
Thor
9,074
504
73
4
0
304,496
0
W
Fenrir
8,292
461
63
4
0
256,429
2
L
Bastet
9,741
541
91
5
0
346,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role