Player Matchup

Arachne
Arachne
FBMUFC_
Arachne
Level 20
God Stats
4W - 12L
1,573 SR
Queue Stats
15W - 18L
1,376 Elo+
Party 1
Anubis
Anubis
JP_Gib_2002
Anubis
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 12L
1,255 Elo+
Party 1
Merlin
Merlin
ajtheboss760
Merlin
Level 28
God Stats
6W - 6L
1,558 SR
Queue Stats
42W - 36L
1,209 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,280 Elo+

VS

Team Averages
Level 26
1,649 SR
1,383 Elo+
Bastet
Bastet
Frederz497014
Bastet
Level 27
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
GrimFang0121
Chernobog
Level 23
God Stats
7W - 0L
1,988 SR
Queue Stats
68W - 55L
1,336 Elo+
Solo
Izanami
Izanami
TheStar-Circle
Izanami
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 93L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FBMUFC_
Arachne
11
5 / 10 / 5
11,051
691
6,385
16,472
4,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
3 / 11 / 3
10,919
682
6,305
12,679
3,746
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
4 / 4 / 7
11,297
706
14,197
13,852
4,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 11
11,997
750
13,098
13,032
5,211
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
GrimFang0121
Chernobog
14
10 / 3 / 9
12,607
788
16,487
12,143
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
6 / 6 / 10
11,817
739
7,665
12,549
3,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
25
25
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
FBMUFC_
Arachne
5
10
5
0.75
W
9
3
11
4.83
W
Chernobog
GrimFang0121
Chernobog
10
3
9
4.83
L
Anubis
3
11
3
0.41
W
6
6
10
1.83
L
Merlin
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
37,250
43,003
Taken
37,724
12,696
Mitigated
12,467
1,612
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FBMUFC_
Arachne
6,385
4,743
0
355
16,472
4,833
0
0
16,472
0
15,822
W
13,098
3,732
1,256
3,679
13,032
5,211
149
6,739
6,293
0
25,022
W
Chernobog
GrimFang0121
Chernobog
16,487
8,264
0
1,436
12,143
3,659
1,605
5,988
6,155
0
70,106
L
Anubis
6,305
296
0
633
12,679
3,746
0
0
12,679
23,355
0
W
7,665
3,894
0
539
12,549
3,597
1,444
7,889
4,660
0
36,741
L
Merlin
14,197
326
0
624
13,852
4,117
0
16
13,836
59,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
36,421
164
Minions Killed
205
0
Camps Cleared
0
824,403
Distance Traveled
920,163
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,051
691
29
2
0
336,392
0
W
Bastet
11,997
750
34
2
0
335,640
0
W
Chernobog
12,607
788
89
6
0
314,744
2
L
Anubis
10,919
682
50
3
0
224,103
0
W
Izanami
11,817
739
82
5
0
269,779
1
L
Merlin
11,297
706
85
5
0
263,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role