Player Matchup

Aphrodite
Aphrodite
ErikVale
Aphrodite
Level 9
God Stats
6W - 2L
1,873 SR
Queue Stats
158W - 146L
1,267 Elo+
Party 3
Serqet
Serqet
Mayael12
Serqet
Level 108
God Stats
9W - 5L
1,500 SR
Queue Stats
49W - 40L
1,267 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ODSTMisanthrope
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,165 SR
Queue Stats
3W - 7L
1,100 Elo+
Party 1
Osiris
Osiris
Rice20161
Osiris
Level 29
God Stats
20W - 28L
1,488 SR
Queue Stats
217W - 276L
1,378 Elo+
Solo
Discordia
Discordia
RuffRabbitt
Discordia
Level 18
God Stats
3W - 2L
1,222 SR
Queue Stats
10W - 15L
1,100 Elo+
Party 1
Team Averages
Level 36
1,449 SR
1,222 Elo+

VS

Team Averages
Level 28
1,440 SR
1,292 Elo+
Amaterasu
Amaterasu
Dingle4Berry
Amaterasu
Level 86
God Stats
1W - 4L
1,436 SR
Queue Stats
136W - 177L
1,472 Elo+
Solo
Izanami
Izanami
HarpRiver06
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,145 Elo+
Party 2
Baron Samedi
Baron Samedi
eTodoroki_
Baron Samedi
Level 16
God Stats
26W - 21L
1,500 SR
Queue Stats
55W - 63L
1,353 Elo+
Party 2
Loki
Loki
khOsdeath
Loki
Level 18
God Stats
2W - 7L
1,264 SR
Queue Stats
9W - 14L
1,324 Elo+
Solo
Pele
Pele
reivax117
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ErikVale
Aphrodite
15
7 / 4 / 16
12,024
573
10,973
18,926
8,480
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Mayael12
Serqet
19
24 / 2 / 8
13,831
659
32,039
13,257
5,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ODSTMisanthrope
Ah Muzen Cab
14
1 / 2 / 20
9,915
472
9,514
12,289
4,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Rice20161
Osiris
18
8 / 0 / 9
12,678
604
11,006
13,479
15,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
RuffRabbitt
Discordia
17
5 / 0 / 8
11,851
564
8,684
5,441
1,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dingle4Berry
Amaterasu
13
2 / 6 / 0
9,443
450
7,203
23,237
19,066
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
HarpRiver06
Izanami
13
0 / 11 / 0
7,891
376
2,833
17,025
3,894
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
eTodoroki_
Baron Samedi
13
2 / 7 / 0
8,769
418
5,265
13,481
5,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
12
1 / 10 / 0
8,263
393
3,241
19,049
3,941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
12
1 / 11 / 1
8,231
392
3,053
17,493
6,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
7
45
Kills
6
8
Deaths
45
61
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dingle4Berry
Amaterasu
2
6
0
0.33
W
Aphrodite
ErikVale
Aphrodite
7
4
16
3.75
L
Izanami
HarpRiver06
Izanami
0
11
0
0
W
Serqet
Mayael12
Serqet
24
2
8
14
W
Ah Muzen Cab
ODSTMisanthrope
Ah Muzen Cab
1
2
20
5.5
W
Osiris
Rice20161
Osiris
8
0
9
12.5
W
Discordia
RuffRabbitt
Discordia
5
0
8
9
L
Baron Samedi
eTodoroki_
Baron Samedi
2
7
0
0.29
L
Loki
1
10
0
0.1
L
Pele
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,216
Damage
21,595
63,392
Taken
90,285
35,213
Mitigated
38,875
29,892
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dingle4Berry
Amaterasu
7,203
2,201
0
5,440
23,237
19,066
0
6,044
16,317
0
51,822
W
Aphrodite
ErikVale
Aphrodite
10,973
2,338
8,397
10,495
18,926
8,480
1,305
2,504
16,422
46,536
0
L
Izanami
HarpRiver06
Izanami
2,833
1,704
0
0
17,025
3,894
0
4,981
11,953
0
50,036
W
Serqet
Mayael12
Serqet
32,039
7,369
0
4,261
13,257
5,388
1,112
429
11,462
0
93,910
W
Ah Muzen Cab
ODSTMisanthrope
Ah Muzen Cab
9,514
5,691
0
3,362
12,289
4,193
4,769
2,369
9,920
0
43,077
W
Osiris
Rice20161
Osiris
11,006
3,599
0
3,203
13,479
15,230
2,613
4,175
9,304
0
71,815
W
Discordia
RuffRabbitt
Discordia
8,684
241
0
174
5,441
1,922
2,998
817
4,624
73,507
0
L
Baron Samedi
eTodoroki_
Baron Samedi
5,265
986
154
1,762
13,481
5,061
0
1,647
11,834
33,622
0
L
Loki
3,241
1,093
0
3,246
19,049
3,941
0
2,697
16,352
0
41,300
L
Pele
3,053
686
0
1,151
17,493
6,913
0
4,288
12,730
0
28,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,299
Gold Earned
42,597
495
Minions Killed
343
0
Camps Cleared
0
2,056,578
Distance Traveled
1,540,544
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,443
450
90
4
0
343,988
4
W
Aphrodite
12,024
573
49
2
0
398,484
2
L
Izanami
7,891
376
97
5
0
283,023
0
W
Serqet
13,831
659
133
6
0
499,316
0
W
Ah Muzen Cab
9,915
472
61
3
0
375,061
2
W
Osiris
12,678
604
121
6
0
369,070
5
W
Discordia
11,851
564
131
6
0
414,647
2
L
Baron Samedi
8,769
418
49
2
0
298,996
2
L
Loki
8,263
393
59
3
0
301,418
0
L
Pele
8,231
392
48
2
0
313,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role