Player Matchup

Izanami
Izanami
RCG Primetime
Izanami
Level 76
God Stats
5W - 2L
1,643 SR
Queue Stats
49W - 50L
1,369 Elo+
Solo
Nu Wa
Nu Wa
SydDaKiid15
Nu Wa
Level 45
God Stats
16W - 20L
1,471 SR
Queue Stats
203W - 188L
1,246 Elo+
Party 1
King Arthur
King Arthur
The Knight6960
King Arthur
Level 41
God Stats
3W - 8L
1,273 SR
Queue Stats
166W - 151L
1,397 Elo+
Solo
Ares
Ares
Twinmoons1516
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 121L
1,058 Elo+
Party 1
Hun Batz
Hun Batz
bornmotionless
Hun Batz
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 185L
1,058 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,225 Elo+

VS

Team Averages
Level 98
1,542 SR
1,389 Elo+
Artemis
Artemis
CrasherBooth
Artemis
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,370 Elo+
Solo
The Morrigan
The Morrigan
NASA1305
The Morrigan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,302 Elo+
Solo
Horus
Horus
Raven StormWolf
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,396 Elo+
Solo
Scylla
Scylla
Stan_theMan_15
Scylla
Level 68
God Stats
2W - 1L
1,757 SR
Queue Stats
56W - 51L
1,451 Elo+
Solo
Ymir
Ymir
V ill N
Ymir
Level 160
God Stats
18W - 23L
1,454 SR
Queue Stats
385W - 371L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
0 / 2 / 1
11,735
782
4,753
5,545
1,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 9
14,692
979
23,529
19,728
8,066
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
The Knight6960
King Arthur
20
3 / 4 / 11
14,605
974
14,748
28,612
35,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
0 / 16 / 10
13,327
888
8,101
44,704
42,080
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
20
10 / 8 / 6
15,883
1,059
27,665
31,292
13,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrasherBooth
Artemis
20
16 / 2 / 13
16,605
1,107
42,862
16,560
6,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
NASA1305
The Morrigan
20
2 / 2 / 19
13,810
921
10,354
9,367
3,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 17
13,840
923
17,526
23,199
14,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 20
15,322
1,021
33,429
16,243
5,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
V ill N
Ymir
20
5 / 3 / 23
14,678
979
18,280
18,002
10,619
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
16
Kills
35
35
Deaths
16
37
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrasherBooth
Artemis
16
2
13
11.25
W
The Morrigan
NASA1305
The Morrigan
2
2
19
5.75
L
Izanami
0
2
1
0.25
W
3
7
17
1.64
W
9
2
20
9.5
L
3
5
9
1.5
L
King Arthur
The Knight6960
King Arthur
3
4
11
2.13
L
0
16
10
0.31
W
Ymir
V ill N
Ymir
5
3
23
5.5
L
Hun Batz
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,796
Damage
122,451
129,881
Taken
83,371
101,481
Mitigated
41,401
8,740
Healing
23,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrasherBooth
Artemis
42,862
35,334
0
8,255
16,560
6,902
0
6,071
10,489
0
85,139
W
The Morrigan
NASA1305
The Morrigan
10,354
528
219
1,230
9,367
3,811
0
2,428
6,901
32,491
1,256
L
Izanami
4,753
2,325
159
159
5,545
1,788
0
3,588
1,957
0
24,020
W
17,526
11,060
1,120
5,083
23,199
14,707
0
7,049
16,150
0
45,012
W
33,429
2,949
1,749
4,963
16,243
5,362
0
6,702
9,541
57,859
0
L
23,529
7,298
405
1,447
19,728
8,066
0
8,872
10,856
65,561
0
L
King Arthur
The Knight6960
King Arthur
14,748
544
0
0
28,612
35,666
0
11,488
17,124
0
45,065
L
8,101
1,766
0
0
44,704
42,080
0
20,462
24,242
19,363
0
W
Ymir
V ill N
Ymir
18,280
2,055
0
837
18,002
10,619
0
9,380
8,509
36,775
0
L
Hun Batz
27,665
11,841
1,418
5,152
31,292
13,881
0
16,439
14,853
0
63,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,242
Gold Earned
74,255
289
Minions Killed
294
5
Camps Cleared
8
1,119,603
Distance Traveled
1,313,598
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,605
1,107
89
6
2
234,959
0
W
The Morrigan
13,810
921
50
3
1
295,676
2
L
Izanami
11,735
782
35
2
0
78,290
0
W
Horus
13,840
923
63
4
2
233,656
0
W
Scylla
15,322
1,021
53
4
1
286,127
0
L
Nu Wa
14,692
979
80
5
0
226,025
1
L
King Arthur
14,605
974
79
5
2
303,459
0
L
Ares
13,327
888
19
1
1
209,584
0
W
Ymir
14,678
979
39
3
2
263,180
0
L
Hun Batz
15,883
1,059
76
5
2
302,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role