Player Matchup

Baron Samedi
Baron Samedi
Chroshel
Baron Samedi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 197L
1,601 Elo+
Solo
Anhur
Anhur
Kdarky
Anhur
Level 28
God Stats
12W - 16L
1,738 SR
Queue Stats
41W - 42L
1,728 Elo+
Solo
Ares
Ares
SLAYER2478
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,672 Elo+
Solo
Kukulkan
Kukulkan
TUĞRA1453
Kukulkan
Level 24
God Stats
66W - 42L
1,561 SR
Queue Stats
214W - 183L
1,594 Elo+
Solo
Arachne
Arachne
lukatron07
Arachne
Level 25
God Stats
14W - 12L
1,565 SR
Queue Stats
159W - 160L
1,585 Elo+
Solo
Team Averages
Level 26
1,573 SR
1,636 Elo+

VS

Team Averages
Level 20
1,556 SR
1,698 Elo+
Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,781 Elo+
Party 2
Discordia
Discordia
Oboy656
Discordia
Level 27
God Stats
19W - 9L
1,778 SR
Queue Stats
105W - 96L
1,620 Elo+
Solo
Izanami
Izanami
StruppStrupp
Izanami
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 203L
1,650 Elo+
Party 1
Tyr
Tyr
Taekiqumutoxy
Tyr
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
486W - 466L
1,659 Elo+
Party 1
Thoth
Thoth
izan23
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chroshel
Baron Samedi
17
6 / 1 / 10
10,830
1,083
13,170
5,937
3,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kdarky
Anhur
17
4 / 2 / 11
10,648
1,065
4,913
5,501
2,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 15
10,581
1,058
15,973
11,368
10,686
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
TUĞRA1453
Kukulkan
17
4 / 1 / 15
11,181
1,118
18,979
4,302
2,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
lukatron07
Arachne
16
3 / 2 / 11
10,331
1,033
9,662
8,283
3,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

263

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 6 / 3
9,175
918
3,982
17,669
11,031
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Oboy656
Discordia
16
1 / 2 / 4
10,337
1,034
14,042
9,523
3,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
StruppStrupp
Izanami
15
2 / 6 / 2
9,638
964
6,558
11,202
3,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 1
9,856
986
4,909
19,632
8,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
izan23
Thoth
14
0 / 2 / 2
8,727
873
2,003
7,716
2,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
21
Kills
6
6
Deaths
21
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
3
0.25
W
Baron Samedi
Chroshel
Baron Samedi
6
1
10
11
W
Anhur
Kdarky
Anhur
4
2
11
4.75
L
Discordia
Oboy656
Discordia
1
2
4
1.5
W
4
0
15
11.5
L
Izanami
StruppStrupp
Izanami
2
6
2
0.5
W
Kukulkan
TUĞRA1453
Kukulkan
4
1
15
11.5
L
3
5
1
0.7
L
Thoth
izan23
Thoth
0
2
2
0.5
W
Arachne
lukatron07
Arachne
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,697
Damage
31,494
35,391
Taken
65,742
22,089
Mitigated
29,353
5,430
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,982
159
160
987
17,669
11,031
0
14,556
3,113
13,139
0
W
Baron Samedi
Chroshel
Baron Samedi
13,170
129
2,610
1,201
5,937
3,160
0
4,039
1,898
32,695
0
W
Anhur
Kdarky
Anhur
4,913
1,885
0
0
5,501
2,433
0
3,478
2,023
0
20,194
L
Discordia
Oboy656
Discordia
14,042
364
0
1,730
9,523
3,560
0
7,575
1,948
67,685
0
W
15,973
546
0
0
11,368
10,686
0
6,087
5,281
19,539
0
L
Izanami
StruppStrupp
Izanami
6,558
4,889
0
231
11,202
3,616
0
6,565
4,637
0
27,532
W
Kukulkan
TUĞRA1453
Kukulkan
18,979
1,025
0
0
4,302
2,017
0
2,157
2,145
54,301
0
L
4,909
1,714
0
495
19,632
8,661
0
13,335
6,297
0
9,524
L
Thoth
izan23
Thoth
2,003
44
0
84
7,716
2,485
0
6,091
1,625
8,033
0
W
Arachne
lukatron07
Arachne
9,662
6,641
0
1,619
8,283
3,793
0
4,266
4,017
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
47,733
216
Minions Killed
236
7
Camps Cleared
4
1,002,515
Distance Traveled
905,125
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,175
918
20
2
0
165,164
0
W
Baron Samedi
10,830
1,083
40
4
3
198,260
0
W
Anhur
10,648
1,065
32
3
0
180,765
0
L
Discordia
10,337
1,034
139
14
0
170,101
0
W
Ares
10,581
1,058
6
1
1
216,547
3
L
Izanami
9,638
964
55
6
2
162,510
0
W
Kukulkan
11,181
1,118
105
11
0
181,038
0
L
Tyr
9,856
986
7
1
2
244,676
0
L
Thoth
8,727
873
15
2
0
162,674
1
W
Arachne
10,331
1,033
33
3
3
225,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role