Player Matchup

Kali
Kali
AdmiraI Autism
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,481 Elo+
Party 1
Zeus
Zeus
Cookie Colonel
Zeus
Level 158
God Stats
16W - 8L
1,592 SR
Queue Stats
191W - 118L
1,603 Elo+
Party 1
Cerberus
Cerberus
CriticalDemon78
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,485 Elo+
Party 1
Team Averages
Level 137
1,531 SR
1,523 Elo+

VS

Team Averages
Level 105
1,459 SR
1,454 Elo+
Medusa
Medusa
CorkPigeon
Medusa
Level 63
God Stats
12W - 15L
1,376 SR
Queue Stats
73W - 137L
1,359 Elo+
Solo
Chang'e
Chang'e
Duncan Donuts O
Chang'e
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 94L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
HD Mythic
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 38L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
15,599
678
9,887
18,868
8,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
13 / 5 / 9
16,303
709
26,401
18,980
10,539
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
16
9 / 4 / 15
16,897
735
22,588
30,910
32,507
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CorkPigeon
Medusa
13
1 / 12 / 3
13,051
567
8,748
20,904
6,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 10 / 8
15,653
681
25,745
23,909
6,669
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
HD Mythic
Sun Wukong
18
9 / 4 / 2
16,697
726
18,469
26,162
37,015
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
26
Kills
13
13
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
13
2.63
L
13
5
9
3.5
W
Medusa
CorkPigeon
Medusa
1
12
3
0.21
L
Cerberus
9
4
15
4.13
W
3
10
8
0.7
W
Sun Wukong
HD Mythic
Sun Wukong
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,876
Damage
52,962
68,758
Taken
70,975
51,243
Mitigated
49,846
18,700
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,887
4,605
0
5,548
18,868
8,197
733
7,747
11,121
0
48,469
L
26,401
1,745
612
4,131
18,980
10,539
1,885
6,673
12,307
88,640
0
W
Medusa
CorkPigeon
Medusa
8,748
3,545
0
1,219
20,904
6,162
1,015
18,587
2,317
0
52,628
L
Cerberus
22,588
1,550
0
8,409
30,910
32,507
361
11,399
19,511
60,789
0
W
25,745
828
3,359
8,859
23,909
6,669
1,264
14,120
9,789
89,067
0
W
Sun Wukong
HD Mythic
Sun Wukong
18,469
3,813
0
4,952
26,162
37,015
127
16,349
9,813
0
68,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
45,401
273
Minions Killed
291
0
Camps Cleared
0
1,216,310
Distance Traveled
1,237,529
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
15,599
678
63
3
0
420,910
2
L
Zeus
16,303
709
138
6
0
335,902
0
W
Medusa
13,051
567
87
4
0
412,223
4
L
Cerberus
16,897
735
72
3
0
459,498
2
W
Chang'e
15,653
681
126
5
0
404,621
3
W
Sun Wukong
16,697
726
78
3
0
420,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role