Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlbertoMac28
Ah Muzen Cab
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 141L
1,350 Elo+
Solo
Mercury
Mercury
McLoopy101
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Thoth
Thoth
NARC2O3
Thoth
Level 18
God Stats
5W - 1L
1,657 SR
Queue Stats
17W - 19L
1,369 Elo+
Solo
Team Averages
Level 42
1,552 SR
1,406 Elo+

VS

Team Averages
Level 64
1,481 SR
1,438 Elo+
Medusa
Medusa
Freyga
Medusa
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
131W - 154L
1,500 Elo+
Solo
Hel
Hel
Raze427
Hel
Level 47
God Stats
36W - 43L
1,443 SR
Queue Stats
399W - 504L
1,395 Elo+
Party 1
Sobek
Sobek
WilliamisSatan
Sobek
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 295L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlbertoMac28
Ah Muzen Cab
13
4 / 6 / 2
11,138
743
16,159
12,456
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
McLoopy101
Mercury
10
1 / 10 / 3
9,056
604
6,229
13,987
4,087
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
NARC2O3
Thoth
10
1 / 9 / 3
9,113
608
8,381
11,080
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Freyga
Medusa
13
8 / 3 / 8
11,418
761
12,111
11,209
4,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
14
14 / 2 / 7
12,425
828
11,042
12,847
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 19
11,136
742
8,698
20,646
23,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
25
25
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlbertoMac28
Ah Muzen Cab
4
6
2
0.83
W
Medusa
Freyga
Medusa
8
3
8
4
L
Mercury
McLoopy101
Mercury
1
10
3
0.25
L
Thoth
NARC2O3
Thoth
1
9
3
0.28
W
Hel
14
2
7
8.75
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
31,851
37,523
Taken
44,702
10,832
Mitigated
32,639
3,253
Healing
24,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlbertoMac28
Ah Muzen Cab
16,159
8,471
0
2,941
12,456
3,918
0
7,750
4,706
0
55,597
W
Medusa
Freyga
Medusa
12,111
4,319
0
1,743
11,209
4,164
977
2,394
8,815
0
57,979
L
Mercury
McLoopy101
Mercury
6,229
2,415
0
72
13,987
4,087
0
7,330
6,657
0
13,639
L
Thoth
NARC2O3
Thoth
8,381
687
0
240
11,080
2,827
0
4,692
6,388
22,288
0
W
Hel
11,042
1,463
9,206
8,317
12,847
5,352
626
3,219
9,628
40,606
0
W
8,698
635
0
5,086
20,646
23,123
689
2,815
17,831
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
34,979
118
Minions Killed
206
0
Camps Cleared
0
805,364
Distance Traveled
825,727
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,138
743
73
5
0
259,461
3
W
Medusa
11,418
761
89
6
0
265,731
3
L
Mercury
9,056
604
15
1
0
296,040
4
L
Thoth
9,113
608
30
2
0
249,863
4
W
Hel
12,425
828
94
6
0
263,148
2
W
Sobek
11,136
742
23
2
0
296,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role