Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
1W - 2L
1,404 SR
Queue Stats
1W - 2L
1,404 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,314 Elo+
Solo
Loki
Loki
AllstarESCOBAR
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,234 Elo+
Solo
Heimdallr
Heimdallr
MOTU_ALPHA
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 130L
1,388 Elo+
Solo
Kukulkan
Kukulkan
MR-PUPPYCAT-237
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,368 Elo+

VS

Team Averages
Level 32
1,431 SR
1,418 Elo+
Skadi
Skadi
Benej
Skadi
Level 7
God Stats
2W - 3L
1,526 SR
Queue Stats
3W - 5L
1,343 Elo+
Solo
Yemoja
Yemoja
DoubtedSloth485
Yemoja
Level 21
God Stats
2W - 3L
1,337 SR
Queue Stats
11W - 13L
1,433 Elo+
Solo
Zeus
Zeus
Mr Kakapo
Zeus
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Thor
Thor
RickyBobby355
Thor
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Typz Mattiasai
Medusa
Level 16
God Stats
7W - 11L
1,293 SR
Queue Stats
14W - 23L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 2 / 0
10,133
724
55
2,567
790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
18
4 / 6 / 8
12,131
867
4,812
14,860
5,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 10
12,193
871
8,718
20,356
19,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MOTU_ALPHA
Heimdallr
19
11 / 5 / 7
14,921
1,066
31,505
22,686
9,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
19
2 / 9 / 11
12,571
898
23,112
19,413
7,647
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Benej
Skadi
19
1 / 8 / 9
12,065
862
7,229
13,516
7,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 0 / 12
13,444
960
4,356
17,102
11,530
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Zeus
20
17 / 1 / 7
17,056
1,218
38,104
10,600
3,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 8 / 9
14,019
1,001
9,983
19,143
15,382
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 3 / 6
12,926
923
13,224
15,827
6,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
73
19
Kills
30
30
Deaths
20
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
Scylla
 
Scylla
4
6
8
1.33
L
2
8
10
0.88
W
Skadi
Benej
Skadi
1
8
9
0.69
W
0
0
12
6
L
Heimdallr
MOTU_ALPHA
Heimdallr
11
5
7
2.9
L
Kukulkan
2
9
11
0.83
W
Zeus
17
1
7
20.5
W
5
8
9
1.19
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,202
Damage
72,896
79,882
Taken
76,188
42,713
Mitigated
43,738
2,528
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
55
0
0
581
2,567
790
0
179
2,388
0
3,693
L
Scylla
 
Scylla
4,812
1,071
0
0
14,860
5,115
0
9,413
5,447
9,925
0
L
8,718
5,324
0
0
20,356
19,398
0
7,368
12,988
0
14,287
W
Skadi
Benej
Skadi
7,229
4,338
0
424
13,516
7,083
0
7,011
6,505
0
24,666
W
4,356
675
2,930
5,237
17,102
11,530
0
9,795
7,307
22,389
0
L
Heimdallr
MOTU_ALPHA
Heimdallr
31,505
18,733
0
1,134
22,686
9,763
0
11,836
10,850
0
62,400
L
Kukulkan
23,112
1,926
0
813
19,413
7,647
0
13,664
5,749
47,561
0
W
Zeus
38,104
3,415
0
2,970
10,600
3,412
0
4,499
6,101
76,662
0
W
9,983
3,357
0
0
19,143
15,382
0
4,100
15,042
0
28,907
W
13,224
8,343
0
0
15,827
6,331
0
2,519
13,308
0
32,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,949
Gold Earned
69,510
165
Minions Killed
240
6
Camps Cleared
7
771,273
Distance Traveled
1,108,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,133
724
3
0
3
25,328
0
L
Scylla
12,131
867
9
1
0
179,991
0
L
Loki
12,193
871
6
0
3
172,005
0
W
Skadi
12,065
862
39
3
0
140,307
0
W
Yemoja
13,444
960
43
3
3
234,508
1
L
Heimdallr
14,921
1,066
73
5
0
215,715
0
L
Kukulkan
12,571
898
74
5
0
178,234
1
W
Zeus
17,056
1,218
101
7
1
249,098
0
W
Thor
14,019
1,001
28
2
3
242,406
0
W
Medusa
12,926
923
29
2
0
241,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role