Player Matchup

Janus
Janus
General_Velis
Janus
Level 104
God Stats
7W - 16L
1,343 SR
Queue Stats
235W - 258L
1,412 Elo+
Party 1
Arachne
Arachne
GhettoPro4
Arachne
Level 68
God Stats
9W - 6L
1,536 SR
Queue Stats
161W - 153L
1,481 Elo+
Party 1
Ymir
Ymir
MonsterGrP
Ymir
Level 29
God Stats
23W - 24L
1,482 SR
Queue Stats
105W - 132L
1,336 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,410 Elo+

VS

Team Averages
Level 35
1,446 SR
1,361 Elo+
Neith
Neith
Hunktastic
Neith
Level 21
God Stats
3W - 6L
1,427 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
Prince105
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,403 Elo+
Party 2
Fenrir
Fenrir
wizziy
Fenrir
Level 45
God Stats
3W - 5L
1,411 SR
Queue Stats
16W - 20L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
14,081
671
14,885
8,258
2,802
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
GhettoPro4
Arachne
15
6 / 6 / 6
14,152
674
9,947
19,586
9,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 8
12,223
582
9,398
18,045
19,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 7
11,592
552
5,511
11,967
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Prince105
Baron Samedi
16
9 / 1 / 3
14,116
672
14,756
13,516
13,500
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
wizziy
Fenrir
12
4 / 7 / 5
12,954
617
7,329
16,270
5,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
13
13
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Arachne
GhettoPro4
Arachne
6
6
6
1.5
L
Neith
0
5
7
0.7
W
1
5
8
1
L
Baron Samedi
Prince105
Baron Samedi
9
1
3
10.5
L
Fenrir
wizziy
Fenrir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
27,596
45,889
Taken
41,753
31,650
Mitigated
23,350
14,183
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,885
414
0
670
8,258
2,802
626
4,031
4,227
64,439
0
W
Arachne
GhettoPro4
Arachne
9,947
5,545
0
9,082
19,586
9,017
374
5,324
14,262
0
85,402
L
Neith
5,511
2,249
0
3,299
11,967
4,322
808
9,096
2,871
0
33,065
W
9,398
427
963
3,468
18,045
19,831
61
5,781
12,264
36,073
681
L
Baron Samedi
Prince105
Baron Samedi
14,756
2,012
2,295
5,599
13,516
13,500
301
7,542
5,974
69,141
0
L
Fenrir
wizziy
Fenrir
7,329
2,163
0
2,843
16,270
5,528
299
7,447
8,823
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
38,662
271
Minions Killed
241
0
Camps Cleared
0
1,147,584
Distance Traveled
1,095,925
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,081
671
113
5
0
386,344
3
W
Arachne
14,152
674
109
5
0
394,257
6
L
Neith
11,592
552
83
4
0
373,151
0
W
Ymir
12,223
582
49
2
0
366,983
1
L
Baron Samedi
14,116
672
99
5
0
345,170
3
L
Fenrir
12,954
617
59
3
0
377,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role