Player Matchup

Ymir
Ymir
CloudStark_
Ymir
Level 12
God Stats
8W - 16L
1,209 SR
Queue Stats
70W - 79L
1,036 Elo+
Party 1
Merlin
Merlin
Gir_Geye
Merlin
Level 25
God Stats
14W - 2L
1,606 SR
Queue Stats
141W - 128L
1,686 Elo+
Party 2
Ra
Ra
Matesantucci35
Ra
Level 14
God Stats
1W - 6L
1,209 SR
Queue Stats
36W - 46L
1,347 Elo+
Party 1
Achilles
Achilles
Seba-bostero02
Achilles
Level 14
God Stats
17W - 19L
1,273 SR
Queue Stats
76W - 83L
1,076 Elo+
Party 1
Loki
Loki
ayyeitscaelum
Loki
Level 18
God Stats
0W - 1L
1,791 SR
Queue Stats
162W - 174L
1,392 Elo+
Party 2
Team Averages
Level 17
1,418 SR
1,307 Elo+

VS

Team Averages
Level 19
1,667 SR
1,360 Elo+
Tyr
Tyr
 
Tyr
Level 18
God Stats
1W - 0L
1,494 SR
Queue Stats
3W - 1L
1,684 Elo+
Solo
Jormungandr
Jormungandr
OT Crystal
Jormungandr
Level 14
God Stats
2W - 1L
1,737 SR
Queue Stats
4W - 8L
1,160 Elo+
Solo
Hachiman
Hachiman
Sir Weapon
Hachiman
Level 18
God Stats
6W - 9L
1,705 SR
Queue Stats
46W - 74L
1,148 Elo+
Solo
Anubis
Anubis
VKG-Abominationz
Anubis
Level 17
God Stats
15W - 6L
1,694 SR
Queue Stats
17W - 8L
1,378 Elo+
Solo
Achilles
Achilles
blackthyssen
Achilles
Level 27
God Stats
3W - 0L
1,707 SR
Queue Stats
107W - 98L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 4
11,227
416
6,834
26,082
17,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Gir_Geye
Merlin
20
7 / 3 / 1
13,817
512
31,103
21,869
10,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 5 / 5
9,971
369
10,162
14,264
3,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
17
5 / 4 / 8
11,347
420
9,480
20,331
13,882
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

17
2 / 6 / 10
11,888
440
11,173
19,051
5,790
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 12 / 7
12,079
447
4,385
17,074
11,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
OT Crystal
Jormungandr
17
2 / 4 / 6
11,966
443
13,547
16,393
7,689
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hachiman
Sir Weapon
Hachiman
17
3 / 5 / 3
13,791
511
18,831
17,906
7,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 2
15,470
573
27,186
17,136
7,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
blackthyssen
Achilles
20
3 / 3 / 2
14,098
522
17,341
28,605
35,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
21
Kills
24
24
Deaths
25
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
12
7
0.54
L
6
6
4
1.33
L
Merlin
Gir_Geye
Merlin
7
3
1
2.5
L
1
5
5
0.7
W
Jormungandr
OT Crystal
Jormungandr
2
4
6
1.25
L
Achilles
5
4
8
2.25
W
Hachiman
Sir Weapon
Hachiman
3
5
3
0.9
W
13
1
2
14
L
2
6
10
1.17
W
Achilles
blackthyssen
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,752
Damage
81,290
101,597
Taken
97,114
50,772
Mitigated
70,231
28,791
Healing
26,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,385
2,111
0
766
17,074
11,453
2,483
4,624
12,450
0
54,074
L
6,834
1,741
159
6,008
26,082
17,326
210
12,437
13,345
30,531
0
L
Merlin
Gir_Geye
Merlin
31,103
4,295
668
10,931
21,869
10,084
102
4,354
17,515
123,658
0
L
10,162
1,002
893
2,365
14,264
3,690
1,349
6,436
7,828
75,825
0
W
Jormungandr
OT Crystal
Jormungandr
13,547
2,234
0
2,177
16,393
7,689
802
6,320
10,073
54,091
0
L
Achilles
9,480
4,556
0
3,882
20,331
13,882
2,285
9,370
10,961
0
33,278
W
Hachiman
Sir Weapon
Hachiman
18,831
8,390
0
5,725
17,906
7,434
4,069
10,106
7,800
0
67,403
W
27,186
1,590
0
8,133
17,136
7,678
1,828
4,998
12,138
123,020
0
L
11,173
5,628
0
3,885
19,051
5,790
0
8,136
10,915
0
58,823
W
Achilles
blackthyssen
Achilles
17,341
2,592
0
9,423
28,605
35,977
1,692
22,051
6,554
0
103,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,250
Gold Earned
67,404
462
Minions Killed
554
0
Camps Cleared
0
2,249,826
Distance Traveled
2,050,252
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,079
447
77
3
0
391,565
1
L
Ymir
11,227
416
49
2
0
430,736
1
L
Merlin
13,817
512
180
7
0
428,687
2
L
Ra
9,971
369
104
4
0
412,637
0
W
Jormungandr
11,966
443
60
2
0
446,260
0
L
Achilles
11,347
420
54
2
0
484,894
0
W
Hachiman
13,791
511
85
3
0
328,498
3
W
Anubis
15,470
573
176
7
0
469,484
1
L
Loki
11,888
440
75
3
0
492,872
5
W
Achilles
14,098
522
156
6
0
414,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role