Player Matchup

Serqet
Serqet
NOVAKIN1276
Serqet
Level 123
God Stats
4W - 7L
1,230 SR
Queue Stats
149W - 190L
1,367 Elo+
Party 1
Ymir
Ymir
PhenomenalGh3ez
Ymir
Level 43
God Stats
52W - 54L
1,498 SR
Queue Stats
173W - 232L
1,379 Elo+
Party 1
Agni
Agni
Seinaru_Kipsune
Agni
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,425 Elo+
Solo
Team Averages
Level 60
1,409 SR
1,391 Elo+

VS

Team Averages
Level 14
1,500 SR
1,515 Elo+
Ratatoskr
Ratatoskr
MsMotherless
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,448 Elo+
Solo
Ah Puch
Ah Puch
NinesFA
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,524 Elo+
Party 2
Terra
Terra
Vertigo142
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
29 / 5 / 5
20,865
745
36,566
25,410
20,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 2 / 22
20,051
716
25,513
34,887
45,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

5
0 / 0 / 1
12,288
439
8
156
32
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MsMotherless
Ratatoskr
13
3 / 17 / 1
15,484
553
7,190
28,434
8,783
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
NinesFA
Ah Puch
17
4 / 8 / 3
17,448
623
26,985
19,154
6,103
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Terra
14
0 / 12 / 6
16,336
583
7,605
31,104
24,951
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
37
Kills
7
7
Deaths
37
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
MsMotherless
Ratatoskr
3
17
1
0.21
W
Serqet
29
5
5
6.3
L
Ah Puch
NinesFA
Ah Puch
4
8
3
0.69
W
8
2
22
9.5
W
0
0
1
0.5
L
Terra
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,087
Damage
41,780
60,453
Taken
78,692
66,679
Mitigated
39,837
4,765
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
MsMotherless
Ratatoskr
7,190
1,663
0
140
28,434
8,783
1,233
5,527
22,030
0
42,352
W
Serqet
36,566
9,758
0
1,474
25,410
20,819
1,799
13,001
12,409
0
90,351
L
Ah Puch
NinesFA
Ah Puch
26,985
1,865
191
2,781
19,154
6,103
1,115
8,035
10,577
100,368
0
W
25,513
2,340
0
3,291
34,887
45,828
726
21,604
13,283
124,107
0
W
8
0
0
0
156
32
0
0
156
1,353
0
L
Terra
7,605
1,245
2,669
3,691
31,104
24,951
492
12,070
16,260
33,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
49,268
263
Minions Killed
251
0
Camps Cleared
0
1,016,220
Distance Traveled
1,201,593
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
15,484
553
60
2
0
399,575
0
W
Serqet
20,865
745
88
3
0
529,998
3
L
Ah Puch
17,448
623
153
5
0
411,101
3
W
Ymir
20,051
716
171
6
0
466,013
5
W
Agni
12,288
439
4
0
0
20,209
0
L
Terra
16,336
583
38
1
0
390,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role