Player Matchup

Cernunnos
Cernunnos
GrimaceTheMad
Cernunnos
Level 41
God Stats
4W - 4L
1,582 SR
Queue Stats
119W - 137L
1,152 Elo+
Party 1
Cerberus
Cerberus
SilverBlade0818
Cerberus
Level 27
God Stats
10W - 12L
1,333 SR
Queue Stats
97W - 117L
1,152 Elo+
Party 1
Loki
Loki
angus915
Loki
Level 22
God Stats
14W - 17L
1,322 SR
Queue Stats
17W - 21L
1,152 Elo+
Party 1
Team Averages
Level 30
1,412 SR
1,152 Elo+

VS

Team Averages
Level 13
1,630 SR
1,097 Elo+
Merlin
Merlin
Ah-MuzenCab
Merlin
Level 12
God Stats
12W - 5L
1,514 SR
Queue Stats
81W - 59L
1,154 Elo+
Solo
He Bo
He Bo
HMUT_HM
He Bo
Level 17
God Stats
1W - 4L
1,876 SR
Queue Stats
10W - 36L
1,162 Elo+
Solo
Artio
Artio
mghoncho
Artio
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GrimaceTheMad
Cernunnos
11
8 / 0 / 11
9,325
848
9,270
7,220
2,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
10
4 / 1 / 15
8,810
801
6,507
6,680
5,175
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
12 / 1 / 8
9,744
886
8,410
5,804
2,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 1
6,774
616
6,668
6,103
1,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
HMUT_HM
He Bo
6
1 / 11 / 0
6,750
614
1,235
8,532
1,300
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artio
mghoncho
Artio
8
0 / 9 / 1
6,794
618
2,259
13,404
6,731
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
24
Kills
1
2
Deaths
24
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
Cernunnos
GrimaceTheMad
Cernunnos
8
0
11
13.5
L
He Bo
HMUT_HM
He Bo
1
11
0
0.09
W
Cerberus
4
1
15
11.5
W
Loki
12
1
8
16
L
Artio
mghoncho
Artio
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
10,162
19,704
Taken
28,039
9,769
Mitigated
9,779
3,345
Healing
1,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,668
274
0
0
6,103
1,748
0
1,727
4,376
23,727
0
W
Cernunnos
GrimaceTheMad
Cernunnos
9,270
4,216
0
2,403
7,220
2,482
1,765
3,478
3,742
0
30,427
L
He Bo
HMUT_HM
He Bo
1,235
502
0
146
8,532
1,300
0
1,725
6,807
6,273
0
W
Cerberus
6,507
1,111
0
942
6,680
5,175
92
4,040
2,640
20,830
0
W
Loki
8,410
3,833
0
0
5,804
2,112
728
2,644
3,160
0
20,824
L
Artio
mghoncho
Artio
2,259
778
322
1,066
13,404
6,731
0
3,075
10,329
8,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
20,318
107
Minions Killed
70
0
Camps Cleared
0
630,912
Distance Traveled
520,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,774
616
46
4
0
198,137
0
W
Cernunnos
9,325
848
50
5
0
217,777
0
L
He Bo
6,750
614
9
1
0
131,226
1
W
Cerberus
8,810
801
38
3
0
189,863
0
W
Loki
9,744
886
19
2
0
223,272
3
L
Artio
6,794
618
15
1
0
190,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role