Player Matchup

Medusa
Medusa
Funnydr
Medusa
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
169W - 168L
1,378 Elo+
Party 1
Artio
Artio
Glass Karma
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,183 Elo+
Party 1
Merlin
Merlin
Ragnarok9697
Merlin
Level 16
God Stats
1W - 3L
1,881 SR
Queue Stats
68W - 67L
1,290 Elo+
Party 1
Team Averages
Level 17
1,627 SR
1,284 Elo+

VS

Team Averages
Level 24
1,518 SR
1,389 Elo+
Bastet
Bastet
Bridget1215
Bastet
Level 29
God Stats
17W - 26L
1,626 SR
Queue Stats
43W - 43L
1,438 Elo+
Solo
Yemoja
Yemoja
MemorableThought
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
regular_guy333
Zeus
Level 26
God Stats
11W - 5L
1,429 SR
Queue Stats
375W - 438L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Funnydr
Medusa
13
6 / 7 / 2
12,877
678
13,907
16,277
6,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 8 / 1
9,821
517
1,632
24,816
30,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
3 / 9 / 1
11,734
618
8,741
15,068
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
9 / 0 / 9
13,440
707
13,499
8,208
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 14
11,360
598
6,422
15,580
9,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
15 / 3 / 7
14,418
759
25,234
12,884
4,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
9
Kills
24
24
Deaths
9
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
0
9
13.5
L
Medusa
Funnydr
Medusa
6
7
2
1
L
0
8
1
0.06
W
0
6
14
1.17
L
Merlin
3
9
1
0.39
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
45,155
56,161
Taken
36,672
42,547
Mitigated
17,027
1,024
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,499
3,505
0
3,198
8,208
3,702
733
1,773
6,435
0
35,155
L
Medusa
Funnydr
Medusa
13,907
4,604
0
753
16,277
6,023
0
9,357
6,920
0
47,051
L
1,632
393
160
111
24,816
30,671
144
12,228
12,588
9,497
0
W
6,422
909
1,980
1,674
15,580
9,001
748
5,724
9,856
35,096
0
L
Merlin
8,741
540
0
0
15,068
5,853
0
10,091
4,977
59,039
0
W
25,234
1,528
1,329
4,312
12,884
4,324
1,315
3,591
9,293
66,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
39,218
206
Minions Killed
179
0
Camps Cleared
0
814,968
Distance Traveled
1,069,031
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,440
707
49
3
0
429,509
0
L
Medusa
12,877
678
69
4
0
314,268
0
L
Artio
9,821
517
9
0
0
276,220
0
W
Yemoja
11,360
598
40
2
0
339,338
0
L
Merlin
11,734
618
128
7
0
224,480
3
W
Zeus
14,418
759
90
5
0
300,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role