Player Matchup

Discordia
Discordia
Donnie Plum
Discordia
Level 28
God Stats
41W - 26L
1,745 SR
Queue Stats
289W - 297L
1,429 Elo+
Solo
Chaac
Chaac
Retro Skulinski
Chaac
Level 26
God Stats
4W - 1L
1,659 SR
Queue Stats
41W - 31L
1,555 Elo+
Party 2
Fenrir
Fenrir
Warcookies1
Fenrir
Level 16
God Stats
14W - 10L
1,337 SR
Queue Stats
19W - 25L
1,123 Elo+
Party 2
Team Averages
Level 23
1,580 SR
1,369 Elo+

VS

Team Averages
Level 35
1,440 SR
1,360 Elo+
Hou Yi
Hou Yi
Ben The Lemon
Hou Yi
Level 29
God Stats
0W - 1L
1,255 SR
Queue Stats
14W - 21L
1,201 Elo+
Solo
Zeus
Zeus
Chukes72
Zeus
Level 27
God Stats
37W - 13L
1,481 SR
Queue Stats
153W - 116L
1,472 Elo+
Party 1
Chaac
Chaac
Jluu902
Chaac
Level 50
God Stats
41W - 17L
1,583 SR
Queue Stats
220W - 210L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Donnie Plum
Discordia
16
7 / 4 / 13
15,290
695
25,641
13,649
4,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
19 / 5 / 2
17,003
773
31,147
30,220
31,601
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
11
0 / 7 / 4
11,751
534
3,290
15,166
10,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 6
13,169
599
14,267
20,479
7,591
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
14
4 / 8 / 9
13,160
598
15,011
18,138
8,721
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jluu902
Chaac
16
9 / 6 / 5
15,568
708
16,492
30,190
25,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
26
Kills
16
16
Deaths
26
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
12
6
0.5
L
Zeus
4
8
9
1.06
W
Discordia
Donnie Plum
Discordia
7
4
13
3.38
L
Chaac
Jluu902
Chaac
9
6
5
1.92
W
19
5
2
4
W
Fenrir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,078
Damage
45,770
59,035
Taken
68,807
46,921
Mitigated
41,742
21,490
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,267
11,003
231
624
20,479
7,591
0
9,887
10,592
0
48,211
L
Zeus
15,011
4,731
0
1,627
18,138
8,721
0
4,823
13,315
43,327
0
W
Discordia
Donnie Plum
Discordia
25,641
862
1,020
4,333
13,649
4,893
586
1,691
11,958
75,808
0
L
Chaac
Jluu902
Chaac
16,492
3,986
1,013
12,546
30,190
25,430
0
10,986
19,204
0
64,085
W
31,147
11,373
123
14,718
30,220
31,601
1,268
9,895
20,325
0
83,667
W
Fenrir
3,290
612
0
1,296
15,166
10,427
68
3,478
11,688
0
14,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
41,897
218
Minions Killed
195
0
Camps Cleared
0
1,115,355
Distance Traveled
1,002,305
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,169
599
63
3
0
297,649
4
L
Zeus
13,160
598
44
2
0
332,660
5
W
Discordia
15,290
695
101
5
0
387,540
0
L
Chaac
15,568
708
88
4
0
371,996
0
W
Chaac
17,003
773
95
4
0
380,576
3
W
Fenrir
11,751
534
22
1
0
347,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role