Player Matchup

Bacchus
Bacchus
Aonith
Bacchus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Izun
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RabbitRain
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 17
1,449 SR
1,563 Elo+
Ra
Ra
IlJonahIl
Ra
Level 18
God Stats
13W - 0L
1,691 SR
Queue Stats
455W - 143L
1,735 Elo+
Party 1
Neith
Neith
marjaAurinko
Neith
Level 16
God Stats
4W - 10L
1,156 SR
Queue Stats
10W - 21L
1,247 Elo+
Solo
Nemesis
Nemesis
thunder9590
Nemesis
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
299W - 98L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aonith
Bacchus
8
1 / 9 / 1
8,601
614
5,699
12,990
13,588
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Izun
Jing Wei
9
1 / 8 / 2
8,256
590
6,530
11,792
3,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
RabbitRain
Sun Wukong
9
1 / 7 / 1
8,341
596
6,501
13,683
13,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 9
11,902
850
16,921
9,769
4,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 0 / 11
9,803
700
6,791
3,513
1,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
thunder9590
Nemesis
12
5 / 3 / 16
10,468
748
8,157
12,326
9,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
24
24
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aonith
Bacchus
1
9
1
0.17
W
14
1
9
18.5
L
Jing Wei
Izun
Jing Wei
1
8
2
0.25
L
Sun Wukong
RabbitRain
Sun Wukong
1
7
1
0.21
W
5
0
11
10.5
W
Nemesis
thunder9590
Nemesis
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
31,869
38,465
Taken
25,608
30,430
Mitigated
15,336
4,932
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aonith
Bacchus
5,699
765
453
600
12,990
13,588
0
4,797
8,193
11,682
0
W
16,921
1,818
3,231
4,751
9,769
4,107
194
2,692
7,077
66,627
0
L
Jing Wei
Izun
Jing Wei
6,530
5,059
0
1,618
11,792
3,553
112
6,876
4,916
0
24,490
L
Sun Wukong
RabbitRain
Sun Wukong
6,501
1,063
0
2,261
13,683
13,289
0
5,364
8,319
0
25,704
W
6,791
3,494
0
390
3,513
1,277
1,284
732
2,781
0
19,854
W
Nemesis
thunder9590
Nemesis
8,157
1,944
0
2,106
12,326
9,952
630
2,317
10,009
98
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
32,173
78
Minions Killed
168
0
Camps Cleared
0
685,337
Distance Traveled
804,114
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,601
614
11
1
0
210,727
1
W
Ra
11,902
850
96
7
0
283,684
3
L
Jing Wei
8,256
590
31
2
0
228,632
3
L
Sun Wukong
8,341
596
36
3
0
245,978
0
W
Neith
9,803
700
36
3
0
235,923
0
W
Nemesis
10,468
748
36
3
0
284,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role