Player Matchup

Janus
Janus
alduin-noli
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 42L
1,472 Elo+
Solo
Bakasura
Bakasura
denni1804
Bakasura
Level 18
God Stats
42W - 39L
1,500 SR
Queue Stats
374W - 375L
1,275 Elo+
Solo
Izanami
Izanami
iMelascula
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,486 Elo+
Solo
Mulan
Mulan
raptor9747
Mulan
Level 24
God Stats
6W - 6L
1,422 SR
Queue Stats
56W - 49L
1,436 Elo+
Solo
Hel
Hel
supersayianowen
Hel
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,434 Elo+

VS

Team Averages
Level 21
1,610 SR
1,476 Elo+
Ra
Ra
Gambit_Funn1
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,450 Elo+
Party 1
Fenrir
Fenrir
HakiuOkami
Fenrir
Level 24
God Stats
1W - 1L
1,761 SR
Queue Stats
9W - 9L
1,374 Elo+
Solo
Neith
Neith
aKnow Valkyy
Neith
Level 22
God Stats
33W - 38L
1,599 SR
Queue Stats
488W - 453L
1,447 Elo+
Solo
Hera
Hera
mesterartem
Hera
Level 15
God Stats
1W - 3L
1,331 SR
Queue Stats
7W - 16L
1,376 Elo+
Party 1
Vulcan
Vulcan
xXCookieBird
Vulcan
Level 28
God Stats
12W - 4L
1,857 SR
Queue Stats
66W - 39L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
11,807
454
9,301
16,329
4,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
denni1804
Bakasura
17
4 / 8 / 7
12,990
500
5,766
17,879
6,960
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
iMelascula
Izanami
20
21 / 4 / 12
17,056
656
49,945
26,450
10,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
20
13 / 5 / 11
15,452
594
13,029
18,275
14,090
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 6 / 13
12,940
498
9,641
15,403
9,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 7
9,965
383
6,427
17,301
5,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
HakiuOkami
Fenrir
14
1 / 11 / 6
10,038
386
5,488
22,613
8,754
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 8 / 6
12,394
477
18,869
26,923
11,047
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 11 / 7
10,368
399
6,573
19,022
5,442
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
20
14 / 4 / 3
14,243
548
31,281
20,184
9,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
47
Kills
28
29
Deaths
47
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
Fenrir
HakiuOkami
Fenrir
1
11
6
0.36
L
9
8
6
1.5
W
3
6
9
1.25
W
Bakasura
denni1804
Bakasura
4
8
7
0.94
W
Izanami
iMelascula
Izanami
21
4
12
6.75
L
2
11
7
0.5
W
Mulan
13
5
11
3.7
W
6
6
13
2.08
L
Vulcan
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,682
Damage
68,638
94,336
Taken
106,043
45,646
Mitigated
40,074
33,509
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,427
2,019
82
243
17,301
5,562
244
5,088
12,202
22,801
0
L
Fenrir
HakiuOkami
Fenrir
5,488
887
918
4,579
22,613
8,754
335
3,223
19,209
0
30,611
L
18,869
6,604
0
6,023
26,923
11,047
868
5,225
21,698
0
66,965
W
9,301
609
0
917
16,329
4,921
729
9,917
6,412
52,380
0
W
Bakasura
denni1804
Bakasura
5,766
4,550
0
5,409
17,879
6,960
0
6,841
11,038
0
62,202
W
Izanami
iMelascula
Izanami
49,945
38,662
0
14,026
26,450
10,438
6,450
11,755
14,695
0
183,507
L
6,573
1,972
0
2,120
19,022
5,442
146
3,589
15,358
43,389
0
W
Mulan
13,029
1,336
0
5,659
18,275
14,090
2,013
9,690
8,585
0
69,614
W
9,641
1,567
1,980
5,518
15,403
9,237
1,185
8,807
6,596
47,922
0
L
Vulcan
31,281
10,500
0
2,675
20,184
9,269
1,160
1,992
18,192
128,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,245
Gold Earned
57,008
575
Minions Killed
401
0
Camps Cleared
0
2,169,821
Distance Traveled
2,040,072
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,965
383
31
1
0
371,463
2
L
Fenrir
10,038
386
51
2
0
402,289
7
L
Neith
12,394
477
86
3
0
412,385
1
W
Janus
11,807
454
82
3
0
419,118
1
W
Bakasura
12,990
500
98
4
0
451,177
2
W
Izanami
17,056
656
228
9
0
406,802
4
L
Hera
10,368
399
50
2
0
386,759
0
W
Mulan
15,452
594
109
4
0
482,997
4
W
Hel
12,940
498
58
2
0
409,727
1
L
Vulcan
14,243
548
183
7
0
467,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role