Player Matchup

He Bo
He Bo
NsanECole
He Bo
Level 139
God Stats
2W - 0L
1,912 SR
Queue Stats
69W - 32L
1,652 Elo+
Party 2
Sobek
Sobek
StepBroNate
Sobek
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 16L
1,727 Elo+
Party 2
Serqet
Serqet
dragonfire12333
Serqet
Level 139
God Stats
1W - 1L
1,303 SR
Queue Stats
38W - 16L
1,615 Elo+
Party 2
Team Averages
Level 101
1,572 SR
1,665 Elo+

VS

Team Averages
Level 52
1,629 SR
1,607 Elo+
Fenrir
Fenrir
Swooshbar1
Fenrir
Level 27
God Stats
3W - 5L
1,686 SR
Queue Stats
80W - 53L
1,583 Elo+
Party 1
Nike
Nike
vKinkster
Nike
Level 73
God Stats
1W - 1L
1,545 SR
Queue Stats
39W - 34L
1,624 Elo+
Party 1
Scylla
Scylla
xxLimePledge
Scylla
Level 55
God Stats
13W - 8L
1,657 SR
Queue Stats
64W - 32L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NsanECole
He Bo
16
14 / 6 / 13
15,684
825
25,333
17,780
6,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 4 / 14
14,767
777
11,341
27,205
38,909
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
7 / 6 / 11
13,376
704
8,412
13,443
5,542
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Swooshbar1
Fenrir
13
3 / 12 / 6
12,869
677
5,937
18,029
9,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
7 / 12 / 7
14,431
760
18,522
21,700
15,624
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
15
6 / 8 / 7
13,509
711
15,956
13,796
4,589
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
32
Kills
16
16
Deaths
32
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
NsanECole
He Bo
14
6
13
3.42
W
11
4
14
4.5
L
Fenrir
Swooshbar1
Fenrir
3
12
6
0.5
W
7
6
11
2.08
L
Nike
7
12
7
0.88
L
Scylla
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,086
Damage
40,415
58,428
Taken
53,525
51,206
Mitigated
29,779
13,264
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
NsanECole
He Bo
25,333
1,863
242
7,494
17,780
6,755
1,803
4,796
12,984
72,234
0
W
11,341
1,732
0
4,700
27,205
38,909
120
6,473
20,228
33,813
0
L
Fenrir
Swooshbar1
Fenrir
5,937
1,189
320
1,936
18,029
9,566
730
11,224
6,527
1,095
31,142
W
8,412
1,676
0
828
13,443
5,542
303
5,093
8,350
0
36,663
L
Nike
18,522
7,357
0
1,935
21,700
15,624
0
15,353
5,744
278
49,430
L
Scylla
15,956
1,614
530
2,258
13,796
4,589
784
10,285
3,223
55,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
40,809
187
Minions Killed
170
0
Camps Cleared
0
1,016,990
Distance Traveled
940,684
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,684
825
101
5
0
313,560
0
W
Sobek
14,767
777
29
2
0
356,011
2
L
Fenrir
12,869
677
43
2
0
297,997
2
W
Serqet
13,376
704
57
3
0
347,419
0
L
Nike
14,431
760
52
3
0
299,855
3
L
Scylla
13,509
711
75
4
0
342,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role