Player Matchup

Yemoja
Yemoja
FLxLAMBxEE
Yemoja
Level 28
God Stats
10W - 7L
1,319 SR
Queue Stats
95W - 127L
1,174 Elo+
Solo
Baron Samedi
Baron Samedi
Ferrousity
Baron Samedi
Level 27
God Stats
1W - 2L
1,219 SR
Queue Stats
9W - 15L
1,257 Elo+
Solo
Jing Wei
Jing Wei
trippyy_hallie
Jing Wei
Level 12
God Stats
3W - 2L
1,531 SR
Queue Stats
7W - 13L
1,132 Elo+
Solo
Team Averages
Level 22
1,356 SR
1,188 Elo+

VS

Team Averages
Level 24
1,365 SR
1,256 Elo+
Neith
Neith
foXXXy420
Neith
Level 26
God Stats
1W - 2L
1,176 SR
Queue Stats
1W - 5L
1,327 Elo+
Solo
Pele
Pele
lllSpiral
Pele
Level 27
God Stats
1W - 1L
1,622 SR
Queue Stats
3W - 8L
940 Elo+
Party 1
Cernunnos
Cernunnos
teh spira1
Cernunnos
Level 18
God Stats
1W - 3L
1,297 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FLxLAMBxEE
Yemoja
15
5 / 6 / 12
14,318
651
14,859
17,603
11,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ferrousity
Baron Samedi
18
14 / 9 / 6
17,427
792
20,781
22,064
13,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
13
5 / 12 / 8
13,562
616
12,708
23,769
5,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
foXXXy420
Neith
12
2 / 9 / 8
12,876
585
12,278
17,969
7,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
18
21 / 7 / 4
17,240
784
29,841
22,642
9,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
teh spira1
Cernunnos
14
4 / 10 / 7
13,501
614
12,768
23,657
8,859
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
24
Kills
27
27
Deaths
26
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FLxLAMBxEE
Yemoja
5
6
12
1.83
W
Baron Samedi
Ferrousity
Baron Samedi
14
9
6
1.89
L
Neith
foXXXy420
Neith
2
9
8
0.67
L
Pele
21
7
4
3.29
L
Cernunnos
teh spira1
Cernunnos
4
10
7
0.75
W
Jing Wei
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,348
Damage
54,887
63,436
Taken
64,268
30,347
Mitigated
25,079
17,884
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FLxLAMBxEE
Yemoja
14,859
1,341
1,755
3,223
17,603
11,299
174
0
17,603
31,965
0
W
Baron Samedi
Ferrousity
Baron Samedi
20,781
2,464
2,616
7,577
22,064
13,744
1,349
45
22,019
71,314
0
L
Neith
foXXXy420
Neith
12,278
5,519
318
1,088
17,969
7,146
691
13,195
4,774
0
43,106
L
Pele
29,841
8,896
412
4,482
22,642
9,074
485
9,858
12,784
0
75,739
L
Cernunnos
teh spira1
Cernunnos
12,768
7,608
0
3,728
23,657
8,859
416
12,595
11,062
0
42,414
W
Jing Wei
12,708
10,859
0
2,713
23,769
5,304
1,733
0
23,769
0
38,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
43,617
189
Minions Killed
186
0
Camps Cleared
0
878,814
Distance Traveled
848,213
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,318
651
37
2
0
303,085
0
W
Baron Samedi
17,427
792
96
4
0
285,066
10
L
Neith
12,876
585
55
3
0
198,080
0
L
Pele
17,240
784
83
4
0
381,350
2
L
Cernunnos
13,501
614
48
2
0
268,783
0
W
Jing Wei
13,562
616
56
3
0
290,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role