Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Beerµs
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,718 Elo+
Party 2
Ah Puch
Ah Puch
Gokµ
Ah Puch
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,833 Elo+
Party 2
Chronos
Chronos
Trignuh
Chronos
Level 160
God Stats
5W - 3L
1,378 SR
Queue Stats
304W - 231L
1,688 Elo+
Party 1
Kali
Kali
Zachicus
Kali
Level 121
God Stats
2W - 1L
1,848 SR
Queue Stats
120W - 112L
1,638 Elo+
Solo
Team Averages
Level 148
1,545 SR
1,675 Elo+

VS

Team Averages
Level 119
1,498 SR
1,644 Elo+
Cupid
Cupid
Mneys
Cupid
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,631 Elo+
Solo
Medusa
Medusa
POZ Squid5267
Medusa
Level 128
God Stats
7W - 12L
1,510 SR
Queue Stats
531W - 484L
1,558 Elo+
Solo
Jormungandr
Jormungandr
dennis_xeneise
Jormungandr
Level 153
God Stats
2W - 0L
1,485 SR
Queue Stats
201W - 222L
1,628 Elo+
Solo
Sol
Sol
killerelite155
Sol
Level 157
God Stats
2W - 3L
1,493 SR
Queue Stats
114W - 86L
1,742 Elo+
Solo
Bacchus
Bacchus
morkoum
Bacchus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
3 / 3 / 9
11,668
729
12,305
11,312
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Beerµs
Medusa
16
1 / 3 / 7
10,291
643
12,046
11,816
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Gokµ
Ah Puch
18
3 / 5 / 7
11,233
702
14,047
12,664
4,747
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Trignuh
Chronos
20
6 / 3 / 5
12,167
760
19,932
18,533
9,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
10
0 / 2 / 2
8,427
527
1,648
3,744
1,368
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mneys
Cupid
17
1 / 4 / 6
10,492
656
8,335
16,725
7,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 6
12,826
802
12,850
14,659
7,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
dennis_xeneise
Jormungandr
20
3 / 4 / 8
12,445
778
14,507
18,230
24,560
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 0 / 0
8,091
506
1,005
134
51
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
morkoum
Bacchus
19
3 / 3 / 7
11,084
693
13,770
24,850
26,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
13
Kills
15
16
Deaths
13
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
9
2.5
L
Medusa
Beerµs
Medusa
1
3
7
1.5
L
Ah Puch
Gokµ
Ah Puch
3
5
7
1.3
W
Cupid
Mneys
Cupid
1
4
6
1
W
8
2
6
5.5
L
Chronos
Trignuh
Chronos
6
3
5
2.83
L
Kali
0
2
2
0.5
W
Jormungandr
dennis_xeneise
Jormungandr
3
4
8
1.75
W
0
0
0
0
W
Bacchus
morkoum
Bacchus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,978
Damage
50,467
58,069
Taken
74,598
24,511
Mitigated
65,893
22,264
Healing
26,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,305
375
2,213
2,373
11,312
4,899
1,200
6,048
5,264
26,839
0
L
Medusa
Beerµs
Medusa
12,046
6,211
2,168
4,107
11,816
4,324
1,240
7,025
4,791
0
27,500
L
Ah Puch
Gokµ
Ah Puch
14,047
505
199
1,434
12,664
4,747
535
7,090
5,574
24,643
0
W
Cupid
Mneys
Cupid
8,335
5,025
8,922
5,075
16,725
7,289
1,278
12,508
4,217
0
27,531
W
12,850
6,013
2,462
3,199
14,659
7,553
2,452
7,843
6,816
0
43,400
L
Chronos
Trignuh
Chronos
19,932
4,523
3,274
5,452
18,533
9,173
2,495
7,829
10,704
44,262
0
L
Kali
1,648
747
395
649
3,744
1,368
0
1,290
2,454
0
3,976
W
Jormungandr
dennis_xeneise
Jormungandr
14,507
1,838
1,935
2,022
18,230
24,560
578
11,322
6,908
41,769
0
W
1,005
55
0
27
134
51
0
0
134
4,428
0
W
Bacchus
morkoum
Bacchus
13,770
1,041
1,185
1,851
24,850
26,440
521
14,611
10,239
21,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
54,938
159
Minions Killed
202
0
Camps Cleared
0
1,191,766
Distance Traveled
1,229,567
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,668
729
38
2
0
278,284
2
L
Medusa
10,291
643
27
2
0
280,618
0
L
Ah Puch
11,233
702
32
2
0
269,457
2
W
Cupid
10,492
656
57
4
0
296,041
2
W
Medusa
12,826
802
63
4
0
318,009
3
L
Chronos
12,167
760
55
3
0
267,416
1
L
Kali
8,427
527
7
0
0
95,991
0
W
Jormungandr
12,445
778
51
3
0
261,361
1
W
Sol
8,091
506
8
1
0
58,283
0
W
Bacchus
11,084
693
23
1
0
295,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role