Player Matchup

Scylla
Scylla
Silver IV
DivineNine_
Scylla
Silver IV
Level 63
God Stats
13W - 22L
1,592 SR
Queue Stats
47W - 44L
1,274 MMR
Party 1
Neith
Neith
Silver I
ObeliskBear
Neith
Silver I
Level 49
God Stats
18W - 23L
1,515 SR
Queue Stats
39W - 35L
1,434 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
UsEDAppleJU1ce
Cu Chulainn
Silver IV
Level 56
God Stats
7W - 6L
1,624 SR
Queue Stats
49W - 45L
1,274 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 56
1,577 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,672 SR
1,392 MMR
Ah Puch
Ah Puch
Silver I
Cortilliyanna
Ah Puch
Silver I
Level 106
God Stats
33W - 52L
1,485 SR
Queue Stats
163W - 195L
1,345 MMR
Solo
Cabrakan
Cabrakan
Gold IV
IMPROBABLYBAKED
Cabrakan
Gold IV
Level 136
God Stats
20W - 7L
1,899 SR
Queue Stats
98W - 89L
1,425 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Red Ripple
Cernunnos
Gold IV
Level 153
God Stats
9W - 9L
1,633 SR
Queue Stats
244W - 222L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 5 / 4
16,175
599
15,191
14,778
4,634
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 5
17,008
630
21,054
16,523
6,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
UsEDAppleJU1ce
Cu Chulainn
15
4 / 4 / 9
15,787
585
13,169
31,864
27,295
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AresPersephoneChaacHeraHeimdallr

VS

Bans
KumbhakarnaKukulkanDiscordiaZeusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
4 / 7 / 2
15,848
587
20,937
22,506
10,902
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
15
1 / 4 / 7
15,388
570
7,863
20,001
29,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Red Ripple
Cernunnos
18
5 / 5 / 2
17,640
653
24,138
17,908
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
7
2
0.71
L
Scylla
4
5
4
1.2
W
Cabrakan
1
4
7
1.13
L
8
1
5
10.5
W
Cernunnos
Red Ripple
Cernunnos
5
5
2
1.2
L
Cu Chulainn
UsEDAppleJU1ce
Cu Chulainn
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
52,938
63,165
Taken
60,415
38,020
Mitigated
46,136
18,323
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
20,937
348
2,005
8,060
22,506
10,902
315
5,895
16,611
85,886
0
L
Scylla
15,191
196
985
1,640
14,778
4,634
293
5,540
9,238
89,559
0
W
Cabrakan
7,863
1,047
0
1,793
20,001
29,607
124
6,163
13,838
29,109
0
L
21,054
4,573
792
6,042
16,523
6,091
922
7,884
8,639
0
82,149
W
Cernunnos
Red Ripple
Cernunnos
24,138
10,461
0
2,141
17,908
5,627
3,024
3,915
13,993
0
136,923
L
Cu Chulainn
UsEDAppleJU1ce
Cu Chulainn
13,169
1,652
1,676
7,188
31,864
27,295
275
15,537
16,327
2,504
46,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
48,876
340
Minions Killed
353
0
Camps Cleared
0
1,421,193
Distance Traveled
1,422,455
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,848
587
127
5
0
463,447
4
L
Scylla
16,175
599
137
5
0
454,845
1
W
Cabrakan
15,388
570
38
1
0
506,554
1
L
Neith
17,008
630
153
6
0
444,827
8
W
Cernunnos
17,640
653
188
7
0
452,454
2
L
Cu Chulainn
15,787
585
50
2
0
521,521
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role