Player Matchup

Arachne
Arachne
GotCorn
Arachne
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 6L
1,226 Elo+
Party 2
Thoth
Thoth
Hippocampi
Thoth
Level 22
God Stats
3W - 1L
1,488 SR
Queue Stats
14W - 11L
1,449 Elo+
Party 2
Anubis
Anubis
Soccerforlife
Anubis
Level 49
God Stats
2W - 1L
1,618 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 3
Jormungandr
Jormungandr
SwogMonsta
Jormungandr
Level 22
God Stats
6W - 2L
1,670 SR
Queue Stats
20W - 17L
1,400 Elo+
Party 2
Loki
Loki
XasanK
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,575 Elo+
Party 3
Team Averages
Level 21
1,555 SR
1,421 Elo+

VS

Team Averages
Level 24
1,484 SR
1,528 Elo+
Scylla
Scylla
AGSSuffering
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,699 Elo+
Party 1
Bellona
Bellona
AceTG
Bellona
Level 19
God Stats
9W - 8L
1,446 SR
Queue Stats
26W - 22L
1,492 Elo+
Party 1
Thor
Thor
Jag85
Thor
Level 24
God Stats
1W - 3L
1,414 SR
Queue Stats
58W - 53L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Skinthinner
Kuzenbo
Level 28
God Stats
10W - 20L
1,375 SR
Queue Stats
584W - 571L
1,473 Elo+
Solo
Neith
Neith
behindumanjr
Neith
Level 21
God Stats
2W - 3L
1,686 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GotCorn
Arachne
20
8 / 3 / 14
28,085
739
13,975
12,737
6,680
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
20
5 / 4 / 16
27,660
728
18,071
9,073
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 18
28,585
752
21,778
14,819
8,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SwogMonsta
Jormungandr
20
4 / 2 / 23
28,960
762
19,859
16,743
13,384
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
XasanK
Loki
20
11 / 7 / 10
29,128
767
12,930
13,842
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 9 / 4
26,418
695
5,113
15,805
6,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
AceTG
Bellona
20
6 / 6 / 8
28,282
744
9,071
16,062
16,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Jag85
Thor
20
5 / 9 / 9
28,020
737
10,286
19,465
9,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
Skinthinner
Kuzenbo
20
0 / 7 / 16
27,352
720
21,246
30,413
38,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 3 / 8
28,679
755
13,785
12,846
3,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
65
34
Kills
20
21
Deaths
34
81
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
4
0.44
L
Bellona
AceTG
Bellona
6
6
8
1.67
W
Arachne
GotCorn
Arachne
8
3
14
5
W
Thoth
5
4
16
3.25
L
Thor
Jag85
Thor
5
9
9
1.06
L
Kuzenbo
Skinthinner
Kuzenbo
0
7
16
1.14
W
6
5
18
3
W
Jormungandr
SwogMonsta
Jormungandr
4
2
23
7.75
W
Loki
XasanK
Loki
11
7
10
2.29
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,613
Damage
59,501
67,214
Taken
94,591
37,668
Mitigated
74,961
10,107
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,113
507
0
0
15,805
6,394
0
10,493
5,312
12,783
0
L
Bellona
AceTG
Bellona
9,071
2,829
596
1,683
16,062
16,076
0
10,580
5,482
0
27,012
W
Arachne
GotCorn
Arachne
13,975
9,192
0
3,759
12,737
6,680
0
6,739
5,998
0
17,603
W
Thoth
18,071
395
399
891
9,073
3,630
0
4,107
4,966
35,632
0
L
Thor
Jag85
Thor
10,286
2,508
0
734
19,465
9,926
0
10,747
8,718
0
24,348
L
Kuzenbo
Skinthinner
Kuzenbo
21,246
3,861
0
0
30,413
38,821
0
18,231
12,182
43,372
0
W
21,778
1,206
0
4,308
14,819
8,009
0
6,124
8,695
38,450
0
W
Jormungandr
SwogMonsta
Jormungandr
19,859
3,203
0
310
16,743
13,384
0
5,638
11,105
56,027
0
W
Loki
XasanK
Loki
12,930
5,402
0
440
13,842
5,965
0
3,751
10,091
0
21,303
L
13,785
7,407
0
758
12,846
3,744
0
9,657
3,189
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

142,418
Gold Earned
138,751
188
Minions Killed
151
9
Camps Cleared
3
1,056,701
Distance Traveled
982,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
26,418
695
8
0
0
141,641
0
L
Bellona
28,282
744
43
1
0
180,048
0
W
Arachne
28,085
739
15
0
0
191,978
1
W
Thoth
27,660
728
24
1
3
233,659
0
L
Thor
28,020
737
17
0
1
220,363
1
L
Kuzenbo
27,352
720
43
1
0
237,296
1
W
Anubis
28,585
752
46
1
3
189,054
0
W
Jormungandr
28,960
762
85
2
1
211,706
0
W
Loki
29,128
767
18
0
2
230,304
1
L
Neith
28,679
755
40
1
2
202,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role