Player Matchup

Arachne
Arachne
MMLV
Arachne
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
191W - 241L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
Multidanixx
Sun Wukong
Level 15
God Stats
3W - 5L
1,425 SR
Queue Stats
3W - 7L
1,197 Elo+
Party 2
Apollo
Apollo
SlothSack
Apollo
Level 27
God Stats
4W - 1L
1,421 SR
Queue Stats
5W - 3L
1,090 Elo+
Solo
Medusa
Medusa
VzU159
Medusa
Level 16
God Stats
3W - 6L
1,581 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 2
Merlin
Merlin
Zepha7
Merlin
Level 14
God Stats
7W - 5L
1,392 SR
Queue Stats
81W - 76L
1,452 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,243 Elo+

VS

Team Averages
Level 19
1,446 SR
1,430 Elo+
Pele
Pele
Gebhardt
Pele
Level 29
God Stats
2W - 2L
1,153 SR
Queue Stats
12W - 14L
1,333 Elo+
Solo
Artemis
Artemis
Hash2o
Artemis
Level 5
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Klista
Da Ji
Level 24
God Stats
3W - 2L
1,555 SR
Queue Stats
22W - 33L
1,305 Elo+
Solo
Nemesis
Nemesis
kamaruco
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
xdMAD_AIM-_-
Artio
Level 29
God Stats
3W - 3L
1,576 SR
Queue Stats
67W - 55L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MMLV
Arachne
20
13 / 1 / 14
21,548
616
23,121
27,615
17,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Multidanixx
Sun Wukong
20
3 / 13 / 13
15,084
431
17,703
31,590
30,331
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
SlothSack
Apollo
4
0 / 0 / 0
9,967
285
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
VzU159
Medusa
20
8 / 11 / 4
17,239
493
21,127
22,676
8,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Zepha7
Merlin
20
15 / 7 / 10
20,133
575
42,770
18,803
7,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
18 / 10 / 4
18,444
527
35,479
33,614
34,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Hash2o
Artemis
18
2 / 12 / 6
12,985
371
17,092
24,720
15,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Klista
Da Ji
15
3 / 4 / 6
12,825
366
9,437
14,269
5,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
kamaruco
Nemesis
20
3 / 9 / 5
14,367
410
4,978
22,278
9,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 5 / 8
15,907
454
10,551
43,638
53,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
60
39
Kills
31
32
Deaths
40
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
18
10
4
2
L
Artemis
Hash2o
Artemis
2
12
6
0.42
L
Da Ji
Klista
Da Ji
3
4
6
1.5
W
Arachne
MMLV
Arachne
13
1
14
20
W
Sun Wukong
Multidanixx
Sun Wukong
3
13
13
0.73
W
Apollo
SlothSack
Apollo
0
0
0
0
W
Medusa
VzU159
Medusa
8
11
4
0.91
W
Merlin
Zepha7
Merlin
15
7
10
2.86
L
Nemesis
kamaruco
Nemesis
3
9
5
0.61
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,721
Damage
77,537
100,684
Taken
138,519
64,280
Mitigated
118,498
23,681
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
35,479
11,557
701
6,169
33,614
34,197
2,468
11,155
22,459
0
130,624
L
Artemis
Hash2o
Artemis
17,092
9,733
0
3,261
24,720
15,244
865
8,720
16,000
0
55,946
L
Da Ji
Klista
Da Ji
9,437
3,406
0
1,804
14,269
5,948
698
3,880
10,389
0
39,280
W
Arachne
MMLV
Arachne
23,121
15,357
0
16,825
27,615
17,579
3,243
2,577
25,038
0
186,995
W
Sun Wukong
Multidanixx
Sun Wukong
17,703
6,303
0
3,719
31,590
30,331
2,003
3,730
27,860
0
58,374
W
Apollo
SlothSack
Apollo
0
0
0
0
0
0
0
0
0
0
380
W
Medusa
VzU159
Medusa
21,127
12,227
0
447
22,676
8,616
4,830
2,794
19,882
108
100,875
W
Merlin
Zepha7
Merlin
42,770
3,276
0
2,690
18,803
7,754
2,717
1,450
17,353
149,630
0
L
Nemesis
kamaruco
Nemesis
4,978
1,716
0
1,067
22,278
9,186
638
6,063
16,215
0
50,298
L
10,551
1,255
1,359
6,294
43,638
53,923
519
13,763
29,875
71,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,971
Gold Earned
74,528
638
Minions Killed
511
0
Camps Cleared
0
2,416,825
Distance Traveled
2,676,306
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
18,444
527
198
6
0
561,291
0
L
Artemis
12,985
371
55
2
0
493,676
0
L
Da Ji
12,825
366
74
2
0
452,985
3
W
Arachne
21,548
616
239
7
0
762,087
9
W
Sun Wukong
15,084
431
62
2
0
538,596
1
W
Apollo
9,967
285
1
0
0
21,458
0
W
Medusa
17,239
493
143
4
0
523,646
0
W
Merlin
20,133
575
193
6
0
571,038
1
L
Nemesis
14,367
410
91
3
0
553,954
0
L
Artio
15,907
454
93
3
0
614,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role