Player Matchup

Mercury
Mercury
GrubbiestLlama
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,593 Elo+
Party 1
Izanami
Izanami
HarunaDiva
Izanami
Level 114
God Stats
0W - 2L
1,247 SR
Queue Stats
16W - 20L
1,465 Elo+
Solo
Eset
Eset
IAMBAD34
Eset
Level 64
God Stats
0W - 2L
1,749 SR
Queue Stats
57W - 39L
1,593 Elo+
Party 1
Merlin
Merlin
Saddlecow
Merlin
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 82L
1,695 Elo+
Party 1
Geb
Geb
ninjawhite06
Geb
Level 84
God Stats
0W - 1L
1,737 SR
Queue Stats
51W - 44L
1,593 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,588 Elo+

VS

Team Averages
Level 68
1,488 SR
1,448 Elo+
Ganesha
Ganesha
 
Ganesha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AlfaE-Wolf
Cerberus
Level 65
God Stats
25W - 17L
1,656 SR
Queue Stats
582W - 580L
1,457 Elo+
Party 2
Bellona
Bellona
Itsa_me_Savino
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,304 Elo+
Solo
Hel
Hel
SummerLeaf16222
Hel
Level 62
God Stats
1W - 1L
1,251 SR
Queue Stats
59W - 57L
1,501 Elo+
Party 3
Rama
Rama
solidsn4ke117
Rama
Level 68
God Stats
9W - 17L
1,534 SR
Queue Stats
429W - 413L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 10
9,997
714
15,265
15,635
5,488
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
HarunaDiva
Izanami
15
7 / 3 / 7
10,219
730
12,426
7,624
3,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
18
3 / 4 / 13
10,337
738
17,893
14,349
5,883
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Saddlecow
Merlin
20
4 / 2 / 12
11,070
791
30,530
11,066
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 8 / 11
9,388
671
11,096
21,860
8,090
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 5 / 20
9,519
680
7,626
22,599
29,305
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
AlfaE-Wolf
Cerberus
17
2 / 2 / 19
11,125
795
8,478
24,721
25,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

19
11 / 6 / 8
12,038
860
16,393
22,570
22,247
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 4 / 13
10,474
748
11,308
19,166
13,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 3 / 15
10,990
785
16,488
16,598
8,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
100
20
Kills
25
25
Deaths
20
53
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
20
2
W
Cerberus
AlfaE-Wolf
Cerberus
2
2
19
5.75
L
5
8
10
1.25
L
Izanami
HarunaDiva
Izanami
7
3
7
3.5
L
Eset
3
4
13
2.38
W
11
6
8
2.5
L
Merlin
Saddlecow
Merlin
4
2
12
5
W
5
4
13
2.88
L
1
8
11
0.81
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,210
Damage
60,293
70,534
Taken
105,654
27,090
Mitigated
99,162
23,991
Healing
65,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,626
741
2,862
1,902
22,599
29,305
669
12,912
9,687
18,848
0
W
Cerberus
AlfaE-Wolf
Cerberus
8,478
318
1,424
7,857
24,721
25,691
251
11,120
13,601
22,826
0
L
15,265
5,038
1,246
2,819
15,635
5,488
0
6,284
9,351
0
19,195
L
Izanami
HarunaDiva
Izanami
12,426
7,161
1,566
1,538
7,624
3,157
863
2,891
4,733
0
21,173
L
Eset
17,893
1,913
1,819
3,352
14,349
5,883
1,135
4,561
9,788
37,101
0
W
16,393
4,354
383
4,679
22,570
22,247
1,937
12,550
10,020
1,136
32,351
L
Merlin
Saddlecow
Merlin
30,530
1,217
2,723
3,947
11,066
4,472
486
4,117
6,949
58,168
0
W
11,308
363
27,452
11,788
19,166
13,555
558
12,859
6,307
22,735
0
L
11,096
1,335
1,065
3,916
21,860
8,090
86
10,192
11,668
15,790
0
W
16,488
14,078
2,442
4,546
16,598
8,364
1,682
10,078
6,520
0
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
54,146
127
Minions Killed
165
0
Camps Cleared
0
1,199,308
Distance Traveled
1,288,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,519
680
3
0
0
250,999
0
W
Cerberus
11,125
795
50
4
0
264,963
1
L
Mercury
9,997
714
11
1
0
278,736
1
L
Izanami
10,219
730
23
2
0
125,803
0
L
Eset
10,337
738
37
3
0
273,060
0
W
Bellona
12,038
860
45
3
0
267,534
0
L
Merlin
11,070
791
48
3
0
281,548
0
W
Hel
10,474
748
28
2
0
262,544
0
L
Geb
9,388
671
8
1
0
240,161
1
W
Rama
10,990
785
39
3
0
242,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role