Player Matchup

Achilles
Achilles
BigNut40
Achilles
Level 13
God Stats
2W - 3L
1,130 SR
Queue Stats
2W - 3L
1,070 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChickenGuy10
Kumbhakarna
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,260 Elo+
Solo
Ao Kuang
Ao Kuang
RazR752
Ao Kuang
Level 24
God Stats
18W - 12L
1,567 SR
Queue Stats
146W - 126L
1,285 Elo+
Party 1
Merlin
Merlin
The_Pritch23
Merlin
Level 24
God Stats
34W - 24L
1,579 SR
Queue Stats
88W - 75L
1,370 Elo+
Party 1
Izanami
Izanami
Zekken5940
Izanami
Level 22
God Stats
5W - 2L
1,823 SR
Queue Stats
92W - 80L
1,520 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,301 Elo+

VS

Team Averages
Level 20
1,415 SR
1,324 Elo+
Bastet
Bastet
 
Bastet
Level 22
God Stats
45W - 42L
1,458 SR
Queue Stats
151W - 166L
1,433 Elo+
Solo
King Arthur
King Arthur
NOT_Guidin80
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,372 Elo+
Solo
Set
Set
Smellyotterr
Set
Level 17
God Stats
3W - 3L
1,547 SR
Queue Stats
9W - 16L
1,271 Elo+
Solo
Vamana
Vamana
Straps 4Dayz
Vamana
Level 16
God Stats
0W - 3L
1,279 SR
Queue Stats
12W - 14L
1,237 Elo+
Solo
Bakasura
Bakasura
SupremeBeing120
Bakasura
Level 16
God Stats
24W - 24L
1,291 SR
Queue Stats
78W - 77L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigNut40
Achilles
20
2 / 0 / 30
12,534
964
9,629
12,612
26,256
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
ChickenGuy10
Kumbhakarna
20
6 / 1 / 24
13,661
1,051
12,408
15,387
25,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
RazR752
Ao Kuang
20
18 / 1 / 17
14,924
1,148
25,294
18,223
10,325
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
19
5 / 2 / 19
12,620
971
12,905
6,146
3,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Zekken5940
Izanami
20
12 / 2 / 22
14,147
1,088
28,180
10,774
5,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
1 / 4 / 2
10,744
826
6,301
6,926
2,466
King Arthur
NOT_Guidin80
King Arthur
17
1 / 8 / 3
11,209
862
13,104
21,155
20,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 18 / 2
10,884
837
13,559
27,428
11,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
16
1 / 5 / 2
10,656
820
12,122
20,912
8,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
17
3 / 8 / 1
11,719
901
13,452
22,658
8,216
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
16
43
Kills
6
6
Deaths
43
112
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
W
Achilles
BigNut40
Achilles
2
0
30
17
W
Kumbhakarna
ChickenGuy10
Kumbhakarna
6
1
24
18
L
King Arthur
NOT_Guidin80
King Arthur
1
8
3
0.31
W
Ao Kuang
RazR752
Ao Kuang
18
1
17
26.5
L
0
18
2
0.06
L
Vamana
1
5
2
0.4
L
Bakasura
3
8
1
0.44
W
Merlin
5
2
19
7.25
W
Izanami
Zekken5940
Izanami
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,416
Damage
58,538
63,142
Taken
99,079
71,072
Mitigated
50,570
9,882
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,301
843
0
0
6,926
2,466
0
3,782
3,144
0
9,944
W
Achilles
BigNut40
Achilles
9,629
3,072
0
151
12,612
26,256
0
0
11,562
0
25,982
W
Kumbhakarna
ChickenGuy10
Kumbhakarna
12,408
1,770
0
402
15,387
25,429
0
0
14,194
23,672
0
L
King Arthur
NOT_Guidin80
King Arthur
13,104
2,111
0
3,703
21,155
20,309
0
11,262
9,893
0
26,474
W
Ao Kuang
RazR752
Ao Kuang
25,294
9,399
0
4,486
18,223
10,325
0
0
17,507
37,167
0
L
13,559
7,620
0
1,502
27,428
11,277
0
14,090
13,338
0
32,486
L
Vamana
12,122
5,064
0
890
20,912
8,302
0
10,606
10,306
68
26,283
L
Bakasura
13,452
8,159
0
728
22,658
8,216
0
10,867
11,791
0
30,633
W
Merlin
12,905
1,553
0
1,127
6,146
3,345
0
29
5,963
36,352
0
W
Izanami
Zekken5940
Izanami
28,180
22,775
0
3,716
10,774
5,717
0
39
9,965
0
51,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,886
Gold Earned
55,212
219
Minions Killed
153
9
Camps Cleared
5
1,176,252
Distance Traveled
1,164,457
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,744
826
9
1
0
171,284
0
W
Achilles
12,534
964
31
2
0
225,051
0
W
Kumbhakarna
13,661
1,051
30
2
0
241,809
1
L
King Arthur
11,209
862
30
2
1
226,946
2
W
Ao Kuang
14,924
1,148
30
2
4
282,406
0
L
Set
10,884
837
49
4
1
214,045
1
L
Vamana
10,656
820
18
1
0
299,818
0
L
Bakasura
11,719
901
47
4
3
252,364
0
W
Merlin
12,620
971
70
5
1
227,251
0
W
Izanami
14,147
1,088
58
4
4
199,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role