Player Matchup

Da Ji
Da Ji
Abstract-Anbu
Da Ji
Level 24
God Stats
27W - 28L
1,591 SR
Queue Stats
320W - 363L
1,611 Elo+
Party 1
Bacchus
Bacchus
Ben-Hassrath-
Bacchus
Level 137
God Stats
7W - 4L
1,602 SR
Queue Stats
421W - 367L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
Rowtler
Cernunnos
Level 20
God Stats
11W - 7L
1,665 SR
Queue Stats
564W - 495L
1,611 Elo+
Party 1
Chang'e
Chang'e
faerisu
Chang'e
Level 26
God Stats
47W - 39L
1,419 SR
Queue Stats
430W - 391L
1,611 Elo+
Party 1
Discordia
Discordia
qhn969
Discordia
Level 22
God Stats
20W - 25L
1,753 SR
Queue Stats
424W - 397L
1,611 Elo+
Party 1
Team Averages
Level 46
1,606 SR
1,617 Elo+

VS

Team Averages
Level 16
1,551 SR
1,583 Elo+
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Frosties2
Izanami
Level 24
God Stats
2W - 2L
1,529 SR
Queue Stats
29W - 30L
1,562 Elo+
Solo
Anubis
Anubis
One Handed God
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,605 Elo+
Solo
Merlin
Merlin
StupidestBot
Merlin
Level 14
God Stats
2W - 3L
1,725 SR
Queue Stats
86W - 74L
1,655 Elo+
Solo
Bastet
Bastet
almighty-octane
Bastet
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 76L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 11
13,434
611
14,288
13,011
5,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
15
5 / 1 / 20
12,506
568
12,406
21,256
27,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Rowtler
Cernunnos
18
8 / 4 / 13
12,432
565
11,102
15,456
6,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
faerisu
Chang'e
15
0 / 1 / 16
10,794
491
5,425
8,622
7,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
qhn969
Discordia
17
8 / 0 / 11
12,590
572
7,193
6,977
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 6 / 5
9,687
440
8,189
17,364
18,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Frosties2
Izanami
16
4 / 4 / 2
10,444
475
9,354
9,159
3,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 10 / 1
8,907
405
6,104
15,071
7,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
15
1 / 6 / 1
9,350
425
10,384
11,499
4,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 1
8,537
388
3,165
13,692
4,257
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
33
Kills
9
9
Deaths
34
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
5
0.75
W
12
3
11
5.83
W
Bacchus
5
1
20
15
L
Izanami
Frosties2
Izanami
4
4
2
1.25
L
1
10
1
0.15
W
Cernunnos
Rowtler
Cernunnos
8
4
13
3.63
L
Merlin
1
6
1
0.25
L
1
8
1
0.19
W
Chang'e
faerisu
Chang'e
0
1
16
8
W
Discordia
qhn969
Discordia
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,414
Damage
37,196
65,322
Taken
66,785
49,054
Mitigated
37,948
31,650
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,189
210
0
500
17,364
18,778
328
7,652
9,712
23,211
0
W
14,288
3,670
0
3,112
13,011
5,575
4,286
5,716
7,295
0
76,283
W
Bacchus
12,406
2,078
0
6,386
21,256
27,552
430
7,192
14,064
41,014
0
L
Izanami
Frosties2
Izanami
9,354
6,143
135
1,441
9,159
3,444
1,753
2,751
6,408
0
77,745
L
6,104
603
90
2,925
15,071
7,066
537
5,721
9,350
56,779
0
W
Cernunnos
Rowtler
Cernunnos
11,102
7,262
0
6,169
15,456
6,053
6,979
6,436
9,020
0
74,212
L
Merlin
10,384
1,396
0
1,991
11,499
4,403
832
6,244
5,255
55,069
0
L
3,165
1,308
0
2,767
13,692
4,257
1,002
2,656
11,036
0
42,413
W
Chang'e
faerisu
Chang'e
5,425
814
8,474
6,152
8,622
7,284
983
4,895
3,727
50,741
0
W
Discordia
qhn969
Discordia
7,193
788
0
1,357
6,977
2,590
2,954
3,872
3,105
69,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
46,925
412
Minions Killed
447
0
Camps Cleared
0
2,028,100
Distance Traveled
1,701,055
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,687
440
22
1
0
387,456
13
W
Da Ji
13,434
611
97
4
0
428,854
0
W
Bacchus
12,506
568
40
2
0
434,841
3
L
Izanami
10,444
475
145
7
0
342,430
0
L
Anubis
8,907
405
99
5
0
295,319
0
W
Cernunnos
12,432
565
99
5
0
370,337
2
L
Merlin
9,350
425
109
5
0
349,757
1
L
Bastet
8,537
388
72
3
0
326,093
0
W
Chang'e
10,794
491
60
3
0
388,723
1
W
Discordia
12,590
572
116
5
0
405,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role