Player Matchup

Thanatos
Thanatos
Fabiangg10
Thanatos
Level 29
God Stats
25W - 19L
1,534 SR
Queue Stats
50W - 55L
1,396 Elo+
Party 3
Sylvanus
Sylvanus
Nny09
Sylvanus
Level 102
God Stats
5W - 0L
1,755 SR
Queue Stats
12W - 3L
1,540 Elo+
Party 1
Discordia
Discordia
Riverbane1
Discordia
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,537 Elo+
Party 1
Scylla
Scylla
ark6714
Scylla
Level 16
God Stats
15W - 3L
1,788 SR
Queue Stats
60W - 32L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
ville17
Sun Wukong
Level 29
God Stats
5W - 2L
1,392 SR
Queue Stats
55W - 62L
1,390 Elo+
Party 3
Team Averages
Level 38
1,594 SR
1,500 Elo+

VS

Team Averages
Level 36
1,619 SR
1,439 Elo+
Izanami
Izanami
Brainlet4U
Izanami
Level 26
God Stats
12W - 11L
1,709 SR
Queue Stats
132W - 139L
1,508 Elo+
Solo
Arachne
Arachne
GrawSyous
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,305 Elo+
Party 4
Neith
Neith
Jimmy081101
Neith
Level 29
God Stats
9W - 10L
1,605 SR
Queue Stats
51W - 53L
1,529 Elo+
Party 2
Yemoja
Yemoja
TheNumbnutz89
Yemoja
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 53L
1,305 Elo+
Party 4
Anubis
Anubis
kevinort787
Anubis
Level 25
God Stats
8W - 8L
1,782 SR
Queue Stats
166W - 183L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fabiangg10
Thanatos
15
0 / 1 / 0
11,176
699
0
858
251
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sylvanus
Nny09
Sylvanus
20
3 / 7 / 27
16,898
1,056
13,341
33,119
41,011
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Riverbane1
Discordia
20
3 / 6 / 26
15,327
958
14,665
17,439
8,512
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
ark6714
Scylla
20
33 / 1 / 10
21,479
1,342
78,280
9,247
4,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ville17
Sun Wukong
20
4 / 3 / 22
15,397
962
12,576
24,317
32,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brainlet4U
Izanami
20
5 / 12 / 9
14,747
922
18,632
26,775
11,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
GrawSyous
Arachne
20
7 / 9 / 5
14,927
933
11,741
26,685
14,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 7 / 14
14,269
892
18,397
20,612
8,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
1 / 6 / 11
13,544
847
9,957
27,104
26,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
2 / 9 / 10
13,905
869
18,744
23,603
12,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
43
Kills
18
18
Deaths
43
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Brainlet4U
Izanami
5
12
9
0.79
W
Thanatos
Fabiangg10
Thanatos
0
1
0
0
L
Arachne
GrawSyous
Arachne
7
9
5
1.06
L
3
7
14
1.43
W
Sylvanus
Nny09
Sylvanus
3
7
27
2.36
W
Discordia
Riverbane1
Discordia
3
6
26
2.67
L
1
6
11
1.08
W
Scylla
ark6714
Scylla
33
1
10
38
L
Anubis
2
9
10
0.78
W
Sun Wukong
ville17
Sun Wukong
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,862
Damage
77,471
84,980
Taken
124,779
85,976
Mitigated
72,506
28,345
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Brainlet4U
Izanami
18,632
13,770
0
28
26,775
11,661
0
24,604
2,171
0
73,224
W
Thanatos
Fabiangg10
Thanatos
0
0
0
0
858
251
0
232
626
0
0
L
Arachne
GrawSyous
Arachne
11,741
8,507
0
1,971
26,685
14,342
0
20,964
5,721
0
34,325
L
18,397
9,765
0
1,600
20,612
8,089
0
15,872
4,740
0
37,744
W
Sylvanus
Nny09
Sylvanus
13,341
2,542
8,243
12,154
33,119
41,011
0
11,335
21,784
33,694
0
W
Discordia
Riverbane1
Discordia
14,665
1,424
318
1,431
17,439
8,512
0
5,887
11,552
45,695
0
L
9,957
1,062
2,416
1,030
27,104
26,041
0
24,727
2,377
22,275
0
W
Scylla
ark6714
Scylla
78,280
2,362
0
1,646
9,247
4,056
0
2,841
6,406
131,512
0
L
Anubis
18,744
1,445
0
3,424
23,603
12,373
0
20,119
3,484
61,993
0
W
Sun Wukong
ville17
Sun Wukong
12,576
1,955
261
4,292
24,317
32,146
0
8,406
15,911
0
40,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,277
Gold Earned
71,392
317
Minions Killed
335
3
Camps Cleared
11
1,024,205
Distance Traveled
1,313,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,747
922
110
7
1
265,463
0
W
Thanatos
11,176
699
0
0
0
10,347
0
L
Arachne
14,927
933
34
2
9
291,969
0
L
Neith
14,269
892
49
3
0
259,503
0
W
Sylvanus
16,898
1,056
51
3
3
241,113
0
W
Discordia
15,327
958
70
4
0
219,183
0
L
Yemoja
13,544
847
36
2
1
246,850
0
W
Scylla
21,479
1,342
137
9
0
301,341
1
L
Anubis
13,905
869
106
7
0
249,716
0
W
Sun Wukong
15,397
962
59
4
0
252,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role