Player Matchup

Thor
Thor
Alsan2012
Thor
Level 55
God Stats
5W - 10L
1,366 SR
Queue Stats
37W - 62L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
Linox_Snake
Heimdallr
Level 79
God Stats
3W - 4L
1,359 SR
Queue Stats
26W - 48L
1,286 Elo+
Party 1
Bellona
Bellona
Sasha-DTC
Bellona
Level 105
God Stats
5W - 3L
1,635 SR
Queue Stats
422W - 391L
1,432 Elo+
Solo
Yemoja
Yemoja
Sekriz
Yemoja
Level 41
God Stats
2W - 5L
1,501 SR
Queue Stats
6W - 20L
1,376 Elo+
Party 1
Merlin
Merlin
Triikzy-
Merlin
Level 103
God Stats
7W - 8L
1,274 SR
Queue Stats
104W - 109L
1,386 Elo+
Solo
Team Averages
Level 77
1,427 SR
1,365 Elo+

VS

Team Averages
Level 66
1,581 SR
1,430 Elo+
Hades
Hades
KilikSensei
Hades
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
330W - 299L
1,354 Elo+
Solo
Heimdallr
Heimdallr
Magna6411
Heimdallr
Level 40
God Stats
17W - 30L
1,418 SR
Queue Stats
68W - 89L
1,400 Elo+
Party 2
Bellona
Bellona
ZxN3XXUZxZ
Bellona
Level 108
God Stats
99W - 80L
1,631 SR
Queue Stats
640W - 590L
1,536 Elo+
Party 2
Ymir
Ymir
iamdrEricJohn
Ymir
Level 54
God Stats
23W - 10L
1,845 SR
Queue Stats
209W - 180L
1,445 Elo+
Party 3
Bakasura
Bakasura
iamdrcoconut
Bakasura
Level 63
God Stats
48W - 27L
1,511 SR
Queue Stats
259W - 237L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
1 / 8 / 8
13,791
445
7,044
27,446
11,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Linox_Snake
Heimdallr
19
7 / 9 / 6
14,077
454
26,586
23,459
10,229
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Sasha-DTC
Bellona
20
11 / 4 / 4
16,103
519
27,081
33,124
49,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Sekriz
Yemoja
19
2 / 3 / 11
14,585
470
17,930
29,690
45,595
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Triikzy-
Merlin
19
2 / 9 / 7
13,759
444
16,711
20,523
8,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 11
17,325
559
31,709
27,273
15,953
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Magna6411
Heimdallr
20
4 / 3 / 17
15,674
506
26,489
20,866
9,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ZxN3XXUZxZ
Bellona
20
10 / 6 / 9
16,683
538
31,579
33,687
44,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 12
16,010
516
12,822
26,607
29,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
iamdrcoconut
Bakasura
20
4 / 7 / 4
15,316
494
10,917
27,037
12,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
23
Kills
33
33
Deaths
23
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
8
0.63
W
11
4
11
4.13
L
Heimdallr
Linox_Snake
Heimdallr
7
9
6
1.11
W
Heimdallr
Magna6411
Heimdallr
4
3
17
4.17
L
Bellona
Sasha-DTC
Bellona
11
4
4
3.25
L
Yemoja
Sekriz
Yemoja
2
3
11
2.5
L
Merlin
Triikzy-
Merlin
2
9
7
0.61
W
Bellona
ZxN3XXUZxZ
Bellona
10
6
9
2.42
W
4
3
12
3.33
W
Bakasura
iamdrcoconut
Bakasura
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,352
Damage
113,516
134,242
Taken
135,470
125,360
Mitigated
111,789
32,578
Healing
51,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,044
1,249
1,014
7,732
27,446
11,226
3,245
7,049
20,397
0
76,256
W
31,709
2,162
2,087
14,532
27,273
15,953
1,495
7,844
19,429
108,668
0
L
Heimdallr
Linox_Snake
Heimdallr
26,586
8,505
1,461
1,652
23,459
10,229
2,306
9,671
13,353
0
80,186
W
Heimdallr
Magna6411
Heimdallr
26,489
13,791
1,463
8,317
20,866
9,540
3,152
6,049
14,817
0
133,390
L
Bellona
Sasha-DTC
Bellona
27,081
9,114
0
12,474
33,124
49,635
1,080
7,802
24,613
0
100,473
L
Yemoja
Sekriz
Yemoja
17,930
1,042
3,967
2,796
29,690
45,595
1,669
9,046
20,514
52,582
0
L
Merlin
Triikzy-
Merlin
16,711
139
291
1,191
20,523
8,675
810
10,963
9,435
87,795
0
W
Bellona
ZxN3XXUZxZ
Bellona
31,579
15,340
0
11,707
33,687
44,474
50
7,500
26,187
0
128,187
W
12,822
1,785
0
1,577
26,607
29,374
456
9,351
17,256
50,675
0
W
Bakasura
iamdrcoconut
Bakasura
10,917
6,533
1,154
11,015
27,037
12,448
1,350
4,616
22,421
0
105,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,315
Gold Earned
81,008
588
Minions Killed
684
0
Camps Cleared
0
2,655,455
Distance Traveled
2,961,678
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,791
445
119
4
0
560,548
1
W
Hades
17,325
559
154
5
0
544,141
3
L
Heimdallr
14,077
454
120
4
0
521,117
2
W
Heimdallr
15,674
506
176
6
0
591,926
0
L
Bellona
16,103
519
154
5
0
515,300
0
L
Yemoja
14,585
470
62
2
0
607,864
0
L
Merlin
13,759
444
133
4
0
450,626
0
W
Bellona
16,683
538
153
5
0
592,025
0
W
Ymir
16,010
516
47
2
0
627,241
0
W
Bakasura
15,316
494
154
5
0
606,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role