Player Matchup
Team Averages
Bronze III
Average Tier
Level 45
1,500 SR
1,500
MMR
VS
Team Averages
Bronze I
Average Tier
Level 64
1,382 SR
1,003
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Proyecto A
Bakasura
9
2 / 0 / 0
5,304
1,061
1,439
2,400
795
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Teddie-vision
Achilles
8
0 / 2 / 0
4,466
893
780
3,431
1,782
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,304
1,061
57
11
0
101,176
0
L
4,466
893
39
8
0
91,101
2