Player Matchup

Cerberus
Cerberus
CyberJepeto
Cerberus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 138L
1,398 Elo+
Party 2
Bastet
Bastet
DaintyBunny9597
Bastet
Level 127
God Stats
2W - 1L
1,434 SR
Queue Stats
221W - 198L
1,537 Elo+
Solo
Hel
Hel
Hyder_Cyron
Hel
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 130L
1,398 Elo+
Party 2
Izanami
Izanami
Oh_My_Dead_Soul
Izanami
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 65L
1,329 Elo+
Party 2
Nemesis
Nemesis
guillestell
Nemesis
Level 115
God Stats
2W - 5L
1,267 SR
Queue Stats
450W - 479L
1,477 Elo+
Solo
Team Averages
Level 112
1,440 SR
1,428 Elo+

VS

Team Averages
Level 106
1,340 SR
1,489 Elo+
Nike
Nike
King Xaniel
Nike
Level 109
God Stats
2W - 6L
1,289 SR
Queue Stats
131W - 128L
1,501 Elo+
Party 1
Camazotz
Camazotz
KrustyCrabPlZZA
Camazotz
Level 145
God Stats
3W - 7L
1,152 SR
Queue Stats
371W - 377L
1,488 Elo+
Party 1
Loki
Loki
Rakers7
Loki
Level 107
God Stats
0W - 6L
1,500 SR
Queue Stats
107W - 118L
1,772 Elo+
Solo
Baron Samedi
Baron Samedi
SleepDart19
Baron Samedi
Level 82
God Stats
1W - 4L
1,261 SR
Queue Stats
105W - 92L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
xG Vulcan
Kuzenbo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyberJepeto
Cerberus
20
10 / 4 / 21
14,307
795
23,597
30,689
22,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 3 / 21
12,226
679
14,605
18,036
11,040
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 22
13,136
730
30,308
27,889
14,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 4 / 18
14,791
822
38,832
26,582
12,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
guillestell
Nemesis
19
6 / 9 / 16
12,494
694
13,921
22,248
17,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 17
12,093
672
19,881
28,259
26,010
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
20
7 / 6 / 13
13,833
769
20,735
37,322
18,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
Rakers7
Loki
17
4 / 9 / 12
11,441
636
13,450
17,753
7,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SleepDart19
Baron Samedi
20
8 / 5 / 14
13,474
749
32,628
22,506
11,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
xG Vulcan
Kuzenbo
18
3 / 6 / 14
11,600
644
11,533
30,167
30,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
95
36
Kills
25
25
Deaths
36
98
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CyberJepeto
Cerberus
10
4
21
5.13
W
2
3
21
4.17
W
7
5
22
3.6
L
3
10
17
1.15
L
Camazotz
7
6
13
2.25
W
11
4
18
5
L
Loki
Rakers7
Loki
4
9
12
1.11
L
Baron Samedi
SleepDart19
Baron Samedi
8
5
14
3
W
Nemesis
guillestell
Nemesis
6
9
16
1.56
L
Kuzenbo
xG Vulcan
Kuzenbo
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,263
Damage
98,227
125,444
Taken
136,007
76,912
Mitigated
92,837
73,265
Healing
55,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CyberJepeto
Cerberus
23,597
538
1,168
10,244
30,689
22,014
56
10,712
19,977
45,133
0
W
14,605
2,479
131
1,818
18,036
11,040
352
4,512
13,062
0
26,874
W
30,308
1,319
33,196
16,161
27,889
14,621
316
9,979
17,910
48,014
0
L
19,881
1,804
2,206
2,319
28,259
26,010
217
10,866
17,393
0
29,288
L
Camazotz
20,735
5,364
2,703
17,166
37,322
18,340
1,409
14,692
22,630
0
47,020
W
38,832
24,371
846
2,630
26,582
12,102
4,849
8,638
17,944
0
78,176
L
Loki
Rakers7
Loki
13,450
5,178
1,610
2,324
17,753
7,071
546
8,165
9,588
0
20,580
L
Baron Samedi
SleepDart19
Baron Samedi
32,628
2,878
12,369
8,112
22,506
11,054
1,226
11,023
11,483
61,654
0
W
Nemesis
guillestell
Nemesis
13,921
3,983
2,207
4,864
22,248
17,135
1,252
10,320
11,928
0
25,462
L
Kuzenbo
xG Vulcan
Kuzenbo
11,533
2,840
1,218
5,344
30,167
30,362
119
9,159
21,008
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,954
Gold Earned
62,441
229
Minions Killed
186
0
Camps Cleared
0
1,594,897
Distance Traveled
1,465,537
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,307
795
57
3
0
329,055
0
W
Bastet
12,226
679
25
1
0
365,482
0
W
Hel
13,136
730
29
2
0
316,953
0
L
Nike
12,093
672
15
1
0
285,427
0
L
Camazotz
13,833
769
55
3
0
285,962
3
W
Izanami
14,791
822
95
5
0
290,703
0
L
Loki
11,441
636
22
1
0
295,959
0
L
Baron Samedi
13,474
749
77
4
0
268,527
1
W
Nemesis
12,494
694
23
1
0
292,704
0
L
Kuzenbo
11,600
644
17
1
0
329,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role