Player Matchup

Olorun
Olorun
ELCUERVOOO
Olorun
Level 86
God Stats
3W - 2L
1,722 SR
Queue Stats
739W - 747L
1,454 Elo+
Solo
Cupid
Cupid
Lexshoot
Cupid
Level 124
God Stats
1W - 1L
1,226 SR
Queue Stats
57W - 54L
1,585 Elo+
Party 3
Baron Samedi
Baron Samedi
Orhegon
Baron Samedi
Level 91
God Stats
3W - 1L
1,579 SR
Queue Stats
74W - 71L
1,588 Elo+
Party 3
Hercules
Hercules
VectorReborn
Hercules
Level 108
God Stats
4W - 0L
1,415 SR
Queue Stats
99W - 86L
1,543 Elo+
Party 3
Fenrir
Fenrir
ironblood404
Fenrir
Level 127
God Stats
4W - 0L
1,808 SR
Queue Stats
63W - 59L
1,561 Elo+
Party 3
Team Averages
Level 107
1,550 SR
1,546 Elo+

VS

Team Averages
Level 100
1,581 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AmericanSausege
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
EnglishMuffn
Aphrodite
Level 69
God Stats
5W - 3L
1,433 SR
Queue Stats
43W - 38L
1,487 Elo+
Party 2
Merlin
Merlin
MeikaiRay
Merlin
Level 121
God Stats
2W - 2L
1,838 SR
Queue Stats
113W - 113L
1,503 Elo+
Solo
Thor
Thor
jhoanlenoxx
Thor
Level 122
God Stats
7W - 7L
1,636 SR
Queue Stats
67W - 87L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ELCUERVOOO
Olorun
20
9 / 7 / 20
16,809
989
35,294
23,916
10,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cupid
Lexshoot
Cupid
20
9 / 4 / 17
17,068
1,004
26,668
30,007
10,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Orhegon
Baron Samedi
20
10 / 7 / 20
16,634
978
29,644
29,079
11,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
VectorReborn
Hercules
20
6 / 2 / 19
16,484
970
29,099
37,300
39,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
6 / 9 / 15
15,593
917
16,688
32,176
14,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
9 / 10 / 13
17,182
1,011
40,093
27,420
9,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
20
0 / 14 / 22
14,664
863
21,668
42,607
57,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
EnglishMuffn
Aphrodite
20
2 / 2 / 15
14,894
876
14,191
20,954
18,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
MeikaiRay
Merlin
20
3 / 4 / 18
16,309
959
37,482
15,889
5,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 10 / 8
18,106
1,065
31,092
39,658
14,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
105
40
Kills
29
29
Deaths
40
91
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
9
10
13
1.55
L
Sylvanus
0
14
22
0.79
W
Olorun
ELCUERVOOO
Olorun
9
7
20
2.71
L
Aphrodite
EnglishMuffn
Aphrodite
2
2
15
4.75
W
Cupid
Lexshoot
Cupid
9
4
17
4.38
L
Merlin
MeikaiRay
Merlin
3
4
18
3
W
Baron Samedi
Orhegon
Baron Samedi
10
7
20
2.86
W
Hercules
VectorReborn
Hercules
6
2
19
7.75
W
Fenrir
6
9
15
1.5
L
15
10
8
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,393
Damage
144,526
152,478
Taken
146,528
86,868
Mitigated
105,957
33,770
Healing
42,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
40,093
23,624
0
0
27,420
9,199
0
15,094
12,326
0
63,005
L
Sylvanus
21,668
3,909
8,206
8,619
42,607
57,840
0
21,260
21,347
28,301
0
W
Olorun
ELCUERVOOO
Olorun
35,294
18,253
667
2,959
23,916
10,339
0
8,235
15,681
55,360
0
L
Aphrodite
EnglishMuffn
Aphrodite
14,191
0
11,650
11,580
20,954
18,405
0
9,719
11,235
37,614
0
W
Cupid
Lexshoot
Cupid
26,668
15,944
561
5,987
30,007
10,552
0
16,625
13,382
0
77,030
L
Merlin
MeikaiRay
Merlin
37,482
1,195
226
1,762
15,889
5,663
0
5,497
10,392
98,731
0
W
Baron Samedi
Orhegon
Baron Samedi
29,644
1,674
5,359
4,677
29,079
11,361
0
13,423
15,656
56,142
0
W
Hercules
VectorReborn
Hercules
29,099
10,975
705
12,316
37,300
39,824
0
21,494
15,806
0
55,551
W
Fenrir
16,688
3,882
0
539
32,176
14,792
0
13,564
18,612
0
26,573
L
31,092
8,389
0
0
39,658
14,850
0
13,368
25,217
0
51,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,588
Gold Earned
81,155
326
Minions Killed
302
10
Camps Cleared
7
1,539,262
Distance Traveled
1,571,070
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
17,182
1,011
43
3
0
291,565
0
L
Sylvanus
14,664
863
19
1
0
260,415
3
W
Olorun
16,809
989
61
4
2
268,742
0
L
Aphrodite
14,894
876
54
3
0
346,476
4
W
Cupid
17,068
1,004
126
7
2
312,622
0
L
Merlin
16,309
959
141
8
7
349,663
3
W
Baron Samedi
16,634
978
54
3
5
293,021
4
W
Hercules
16,484
970
62
4
0
343,874
0
W
Fenrir
15,593
917
23
1
1
321,003
0
L
Thor
18,106
1,065
45
3
0
322,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role