Player Matchup

Yemoja
Yemoja
AlberttAraujo
Yemoja
Level 14
God Stats
3W - 9L
1,239 SR
Queue Stats
7W - 27L
843 Elo+
Solo
Nemesis
Nemesis
Weeb_God25
Nemesis
Level 8
God Stats
2W - 4L
1,130 SR
Queue Stats
2W - 9L
921 Elo+
Party 2
Anubis
Anubis
aengus531
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,187 Elo+
Solo
Jormungandr
Jormungandr
claynation02
Jormungandr
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 10L
866 Elo+
Party 2
Da Ji
Da Ji
what_if_jah
Da Ji
Level 11
God Stats
2W - 6L
1,068 SR
Queue Stats
2W - 10L
866 Elo+
Party 2
Team Averages
Level 15
1,287 SR
937 Elo+

VS

Team Averages
Level 16
1,368 SR
1,043 Elo+
Da Ji
Da Ji
BlkDave
Da Ji
Level 27
God Stats
27W - 33L
1,395 SR
Queue Stats
33W - 44L
1,210 Elo+
Solo
Anubis
Anubis
HolyMosquito882
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
860 Elo+
Party 1
Arachne
Arachne
SpiritRider0601
Arachne
Level 6
God Stats
24W - 31L
1,142 SR
Queue Stats
105W - 115L
977 Elo+
Party 1
Baron Samedi
Baron Samedi
Zenetiic
Baron Samedi
Level 15
God Stats
7W - 12L
1,500 SR
Queue Stats
179W - 181L
974 Elo+
Party 1
Ra
Ra
minoru0937
Ra
Level 28
God Stats
4W - 9L
1,306 SR
Queue Stats
34W - 49L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 20
12,955
864
3,960
17,627
8,269
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Weeb_God25
Nemesis
20
6 / 5 / 16
14,492
966
10,332
15,745
15,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
aengus531
Anubis
20
4 / 5 / 19
14,482
965
20,040
14,801
7,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
claynation02
Jormungandr
20
12 / 3 / 20
15,988
1,066
25,179
25,687
13,955
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 4 / 14
16,662
1,111
20,340
20,740
13,520
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlkDave
Da Ji
20
14 / 4 / 7
16,962
1,131
33,400
19,215
7,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 13 / 10
13,135
876
5,938
19,958
7,599
19
4 / 9 / 7
13,687
912
5,655
16,715
5,499
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Zenetiic
Baron Samedi
19
3 / 9 / 7
13,032
869
15,155
17,618
8,867
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
4 / 5 / 14
15,492
1,033
25,413
14,273
5,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
70
40
Kills
25
25
Deaths
40
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
8
20
1.25
L
Da Ji
BlkDave
Da Ji
14
4
7
4.38
L
0
13
10
0.38
L
4
9
7
0.83
W
Nemesis
Weeb_God25
Nemesis
6
5
16
2.8
L
Baron Samedi
Zenetiic
Baron Samedi
3
9
7
0.72
W
Anubis
aengus531
Anubis
4
5
19
2.7
W
Jormungandr
claynation02
Jormungandr
12
3
20
7.33
L
4
5
14
2.2
W
18
4
14
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,851
Damage
85,561
94,600
Taken
87,779
58,752
Mitigated
35,532
16,861
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,960
947
972
0
17,627
8,269
0
10,479
7,148
23,716
0
L
Da Ji
BlkDave
Da Ji
33,400
17,567
303
2,138
19,215
7,993
0
9,619
9,596
0
50,423
L
5,938
297
0
119
19,958
7,599
0
12,126
7,832
12,787
0
L
5,655
3,752
0
0
16,715
5,499
0
9,367
7,348
0
14,953
W
Nemesis
Weeb_God25
Nemesis
10,332
3,747
1,225
1,205
15,745
15,561
0
6,766
8,979
0
24,299
L
Baron Samedi
Zenetiic
Baron Samedi
15,155
4,739
1,408
1,618
17,618
8,867
0
11,463
6,155
23,053
0
W
Anubis
aengus531
Anubis
20,040
1,878
0
4,453
14,801
7,447
0
7,169
7,632
47,591
0
W
Jormungandr
claynation02
Jormungandr
25,179
8,871
1,430
6,399
25,687
13,955
0
15,187
10,500
64,079
0
L
25,413
2,301
2,263
2,649
14,273
5,574
0
6,604
7,669
76,136
0
W
20,340
7,703
0
1,177
20,740
13,520
0
6,905
13,835
0
33,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,579
Gold Earned
72,308
249
Minions Killed
219
5
Camps Cleared
1
1,040,138
Distance Traveled
1,085,695
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,955
864
43
3
0
136,677
1
L
Da Ji
16,962
1,131
40
3
1
259,889
1
L
Anubis
13,135
876
10
1
0
164,081
0
L
Arachne
13,687
912
16
1
0
213,503
0
W
Nemesis
14,492
966
31
2
0
227,619
1
L
Baron Samedi
13,032
869
18
1
0
179,014
0
W
Anubis
14,482
965
52
3
1
192,533
0
W
Jormungandr
15,988
1,066
100
7
1
217,834
0
L
Ra
15,492
1,033
135
9
0
269,208
0
W
Da Ji
16,662
1,111
23
2
3
265,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role