Player Matchup

Fenrir
Fenrir
BlacStorm
Fenrir
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 45L
1,553 Elo+
Party 1
Hel
Hel
ElW4SON
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo
Ne Zha
Ne Zha
Larkila
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,628 Elo+
Party 1
Freya
Freya
jubokkoki
Freya
Level 24
God Stats
1W - 6L
1,172 SR
Queue Stats
52W - 60L
1,484 Elo+
Solo
Zeus
Zeus
ricktilinfinity
Zeus
Level 12
God Stats
6W - 3L
1,642 SR
Queue Stats
77W - 59L
1,621 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,524 Elo+

VS

Team Averages
Level 19
1,602 SR
1,598 Elo+
Merlin
Merlin
JuwelenHexe
Merlin
Level 29
God Stats
33W - 20L
1,631 SR
Queue Stats
308W - 188L
1,642 Elo+
Solo
Aphrodite
Aphrodite
Lakusu
Aphrodite
Level 23
God Stats
3W - 1L
1,745 SR
Queue Stats
54W - 44L
1,504 Elo+
Solo
Neith
Neith
NyxGranddad
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,620 Elo+
Party 2
Kali
Kali
Ruppie
Kali
Level 27
God Stats
7W - 8L
1,635 SR
Queue Stats
40W - 40L
1,429 Elo+
Solo
Bellona
Bellona
ZeusdeinVater
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlacStorm
Fenrir
19
8 / 5 / 17
14,127
1,177
20,369
30,737
17,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
20
3 / 11 / 20
12,203
1,017
7,767
25,308
27,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Larkila
Ne Zha
20
5 / 9 / 15
12,925
1,077
12,751
25,849
16,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
jubokkoki
Freya
19
7 / 18 / 17
12,756
1,063
17,829
30,854
10,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
10 / 9 / 18
13,919
1,160
25,708
17,847
5,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
32 / 3 / 17
20,186
1,682
50,319
12,889
6,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Lakusu
Aphrodite
20
3 / 6 / 37
12,896
1,075
13,552
19,413
10,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 5 / 32
13,829
1,152
25,768
14,867
6,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kali
Ruppie
Kali
20
6 / 11 / 29
13,774
1,148
19,149
25,848
11,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
19
3 / 8 / 27
12,350
1,029
13,049
17,987
10,576
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
194
33
Kills
52
52
Deaths
33
87
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlacStorm
Fenrir
8
5
17
3.3
L
Hel
3
11
20
1.18
W
Merlin
32
3
17
13.5
W
Aphrodite
Lakusu
Aphrodite
3
6
37
3.58
L
Ne Zha
Larkila
Ne Zha
5
9
15
1.39
W
8
5
32
4.8
W
Kali
Ruppie
Kali
6
11
29
1.86
W
Bellona
3
8
27
2.06
L
Freya
jubokkoki
Freya
7
18
17
0.86
L
10
9
18
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,424
Damage
121,837
130,595
Taken
91,004
77,388
Mitigated
45,654
19,331
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlacStorm
Fenrir
20,369
6,405
0
3,068
30,737
17,365
0
13,916
16,821
0
40,179
L
Hel
7,767
526
4,467
4,709
25,308
27,670
0
11,399
13,909
26,267
0
W
Merlin
50,319
2,606
0
1,907
12,889
6,211
0
6,053
6,836
90,013
0
W
Aphrodite
Lakusu
Aphrodite
13,552
2,904
5,361
8,370
19,413
10,782
0
10,202
9,211
23,128
0
L
Ne Zha
Larkila
Ne Zha
12,751
5,875
0
2,702
25,849
16,190
0
11,737
14,112
0
37,060
W
25,768
12,703
0
2,123
14,867
6,125
0
8,367
6,500
0
46,039
W
Kali
Ruppie
Kali
19,149
12,542
330
7,041
25,848
11,960
0
17,640
8,208
0
36,691
W
Bellona
13,049
3,828
0
120
17,987
10,576
0
9,042
8,945
845
30,042
L
Freya
jubokkoki
Freya
17,829
4,680
601
3,784
30,854
10,511
0
18,309
12,545
36,680
0
L
25,708
4,182
0
0
17,847
5,652
0
9,355
8,492
48,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,930
Gold Earned
73,035
203
Minions Killed
228
5
Camps Cleared
10
1,041,501
Distance Traveled
934,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,127
1,177
41
3
1
244,598
0
L
Hel
12,203
1,017
33
3
0
206,286
0
W
Merlin
20,186
1,682
107
9
0
211,845
0
W
Aphrodite
12,896
1,075
29
2
2
179,842
0
L
Ne Zha
12,925
1,077
38
3
3
237,184
0
W
Neith
13,829
1,152
31
3
2
191,801
2
W
Kali
13,774
1,148
24
2
4
168,385
1
W
Bellona
12,350
1,029
37
3
2
182,280
0
L
Freya
12,756
1,063
43
4
1
191,530
0
L
Zeus
13,919
1,160
48
4
0
161,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role