Player Matchup

Fenrir
Fenrir
DBZSSJG608
Fenrir
Level 106
God Stats
8W - 7L
1,528 SR
Queue Stats
302W - 307L
1,491 Elo+
Party 2
Ymir
Ymir
DiabloDaddy95
Ymir
Level 23
God Stats
36W - 35L
1,524 SR
Queue Stats
44W - 54L
1,517 Elo+
Party 2
Artemis
Artemis
LG_HEISENBERG
Artemis
Level 108
God Stats
14W - 6L
1,819 SR
Queue Stats
259W - 258L
1,491 Elo+
Party 2
Bellona
Bellona
RustyBoats
Bellona
Level 82
God Stats
8W - 1L
1,654 SR
Queue Stats
191W - 180L
1,479 Elo+
Party 2
Merlin
Merlin
StreetDriftGod21
Merlin
Level 28
God Stats
33W - 24L
1,678 SR
Queue Stats
231W - 226L
1,495 Elo+
Party 2
Team Averages
Level 69
1,640 SR
1,495 Elo+

VS

Team Averages
Level 34
1,416 SR
1,409 Elo+
Bakasura
Bakasura
I-Get-Flanked
Bakasura
Level 56
God Stats
0W - 3L
1,300 SR
Queue Stats
274W - 282L
1,377 Elo+
Party 1
Artemis
Artemis
Savage19982015
Artemis
Level 14
God Stats
7W - 10L
1,592 SR
Queue Stats
101W - 123L
1,388 Elo+
Party 1
Anubis
Anubis
crashn69
Anubis
Level 20
God Stats
32W - 24L
1,431 SR
Queue Stats
182W - 168L
1,341 Elo+
Party 1
Poseidon
Poseidon
xBEMx_ItsTyler16
Poseidon
Level 49
God Stats
0W - 1L
1,257 SR
Queue Stats
27W - 14L
1,545 Elo+
Party 1
Yemoja
Yemoja
xxillyLeGiTxx
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBZSSJG608
Fenrir
17
7 / 5 / 5
10,890
641
11,451
13,553
5,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 12
9,355
550
5,323
9,303
4,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
17
13 / 0 / 5
11,127
655
14,421
10,676
4,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
RustyBoats
Bellona
16
2 / 2 / 4
10,012
589
5,696
10,330
8,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
3 / 0 / 3
9,395
553
3,465
4,604
1,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I-Get-Flanked
Bakasura
14
4 / 4 / 2
9,165
539
5,351
13,973
3,887
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 10 / 2
6,364
374
2,655
10,358
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
crashn69
Anubis
13
2 / 4 / 0
8,205
483
5,868
9,431
3,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 4
8,226
484
6,250
9,097
3,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 1
8,000
471
4,032
6,829
4,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
8
8
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DBZSSJG608
Fenrir
7
5
5
1.9
W
2
1
12
8
L
Bakasura
I-Get-Flanked
Bakasura
4
4
2
1.25
W
Artemis
13
0
5
15.5
W
Bellona
RustyBoats
Bellona
2
2
4
2
L
0
10
2
0.1
W
3
0
3
4.5
L
Anubis
crashn69
Anubis
2
4
0
0.5
L
1
5
4
0.6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,356
Damage
24,156
48,466
Taken
49,688
25,097
Mitigated
17,571
20,812
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DBZSSJG608
Fenrir
11,451
3,372
0
3,282
13,553
5,770
637
2,833
10,575
0
72,625
W
5,323
659
0
3,870
9,303
4,288
811
2,558
6,745
41,989
0
L
Bakasura
I-Get-Flanked
Bakasura
5,351
4,816
0
5,155
13,973
3,887
390
2,524
11,449
0
30,213
W
Artemis
14,421
7,754
0
6,535
10,676
4,501
2,922
3,925
6,751
0
66,152
W
Bellona
RustyBoats
Bellona
5,696
1,842
0
5,230
10,330
8,858
1,576
5,723
4,585
0
55,037
L
2,655
1,238
0
0
10,358
2,248
0
3,198
7,160
0
20,465
W
3,465
0
69
1,826
4,604
1,680
454
1,111
3,493
44,802
0
L
Anubis
crashn69
Anubis
5,868
1,554
0
2,881
9,431
3,405
188
0
9,431
47,359
0
L
6,250
883
0
2,304
9,097
3,168
306
1,726
7,371
50,776
0
L
4,032
233
300
555
6,829
4,863
0
1,340
5,489
27,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,779
Gold Earned
39,960
480
Minions Killed
328
0
Camps Cleared
0
1,617,964
Distance Traveled
1,299,993
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,890
641
113
7
0
355,728
3
W
Ymir
9,355
550
71
4
0
339,997
4
L
Bakasura
9,165
539
71
4
0
346,958
2
W
Artemis
11,127
655
108
6
0
298,000
2
W
Bellona
10,012
589
94
6
0
326,685
0
L
Artemis
6,364
374
33
2
0
231,183
3
W
Merlin
9,395
553
94
6
0
297,554
1
L
Anubis
8,205
483
89
5
0
225,226
7
L
Poseidon
8,226
484
99
6
0
249,976
0
L
Yemoja
8,000
471
36
2
0
246,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role