Player Matchup

Terra
Terra
Bruhzerker D
Terra
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 70L
1,567 Elo+
Party 1
Chernobog
Chernobog
BurlyOdin330
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,258 Elo+
Solo
Hera
Hera
Father Of Thyme
Hera
Level 87
God Stats
5W - 5L
1,298 SR
Queue Stats
103W - 102L
1,365 Elo+
Party 1
Sobek
Sobek
Mr Merzaq LVL99
Sobek
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 235L
1,370 Elo+
Solo
He Bo
He Bo
soldierlyloki7
He Bo
Level 109
God Stats
1W - 7L
1,302 SR
Queue Stats
193W - 205L
1,425 Elo+
Solo
Team Averages
Level 95
1,420 SR
1,397 Elo+

VS

Team Averages
Level 114
1,471 SR
1,395 Elo+
Heimdallr
Heimdallr
DadLeft4Milk
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Solo
Odin
Odin
IMPULSZE916
Odin
Level 117
God Stats
11W - 10L
1,500 SR
Queue Stats
671W - 716L
1,361 Elo+
Solo
Sol
Sol
Mayara_pink
Sol
Level 120
God Stats
6W - 2L
1,660 SR
Queue Stats
158W - 151L
1,429 Elo+
Solo
Medusa
Medusa
McCooBu
Medusa
Level 134
God Stats
14W - 10L
1,595 SR
Queue Stats
265W - 237L
1,383 Elo+
Party 2
Hel
Hel
TCBurns
Hel
Level 149
God Stats
13W - 8L
1,100 SR
Queue Stats
270W - 266L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 14
12,677
746
7,229
20,964
27,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
BurlyOdin330
Chernobog
19
2 / 7 / 11
11,551
679
9,745
14,633
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 12
11,467
675
15,249
20,076
7,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 9 / 5
10,984
646
11,305
24,904
32,392
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 10 / 10
14,182
834
20,028
19,311
7,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DadLeft4Milk
Heimdallr
19
8 / 8 / 20
12,797
753
17,504
16,675
7,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 18
12,289
723
18,817
18,448
8,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 22
12,936
761
21,397
14,910
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
McCooBu
Medusa
20
10 / 4 / 12
12,870
757
18,342
14,109
6,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
20
7 / 5 / 18
13,179
775
17,311
16,965
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
126
23
Kills
36
36
Deaths
23
52
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
6
14
2
L
Chernobog
BurlyOdin330
Chernobog
2
7
11
1.07
W
Heimdallr
DadLeft4Milk
Heimdallr
8
8
20
2.25
L
3
4
12
2.25
W
5
4
18
3.5
W
6
2
22
8.5
W
Medusa
McCooBu
Medusa
10
4
12
4
L
4
9
5
0.72
W
Hel
7
5
18
3.2
L
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,556
Damage
93,371
99,888
Taken
81,107
81,682
Mitigated
35,756
32,082
Healing
36,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,229
889
7,977
5,885
20,964
27,179
360
10,533
10,431
9,903
0
L
Chernobog
BurlyOdin330
Chernobog
9,745
4,066
1,191
1,299
14,633
6,584
1,157
4,610
10,019
0
29,618
W
Heimdallr
DadLeft4Milk
Heimdallr
17,504
5,504
582
175
16,675
7,157
171
11,326
5,349
0
38,045
L
15,249
3,046
872
4,581
20,076
7,843
624
8,381
11,695
30,138
0
W
18,817
2,797
2,886
3,899
18,448
8,568
452
9,851
8,597
0
33,207
W
21,397
1,519
2,288
4,591
14,910
6,174
2,285
10,213
4,697
44,322
0
W
Medusa
McCooBu
Medusa
18,342
5,462
43
1,212
14,109
6,240
1,832
11,119
2,990
0
44,863
L
11,305
1,167
2,710
2,770
24,904
32,392
389
8,084
16,820
20,095
0
W
Hel
17,311
990
12,898
8,040
16,965
7,617
420
11,302
5,663
32,969
0
L
20,028
1,171
789
4,008
19,311
7,684
1,344
7,100
12,208
52,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,861
Gold Earned
64,071
168
Minions Killed
186
0
Camps Cleared
0
1,345,031
Distance Traveled
1,505,092
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,677
746
8
0
0
273,865
0
L
Chernobog
11,551
679
49
3
0
283,465
0
W
Heimdallr
12,797
753
47
3
0
272,777
0
L
Hera
11,467
675
22
1
0
297,262
1
W
Odin
12,289
723
25
1
0
317,165
0
W
Sol
12,936
761
38
2
0
303,516
1
W
Medusa
12,870
757
48
3
0
302,613
0
L
Sobek
10,984
646
13
1
0
248,763
0
W
Hel
13,179
775
28
2
0
309,021
1
L
He Bo
14,182
834
76
4
0
241,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role