Player Matchup

Khepri
Khepri
EzBotlol
Khepri
Level 115
God Stats
2W - 0L
1,284 SR
Queue Stats
50W - 44L
1,360 Elo+
Party 2
Merlin
Merlin
Phanopoeia
Merlin
Level 89
God Stats
27W - 25L
1,553 SR
Queue Stats
132W - 123L
1,484 Elo+
Solo
Artemis
Artemis
ssslythering
Artemis
Level 89
God Stats
6W - 1L
1,667 SR
Queue Stats
50W - 44L
1,360 Elo+
Party 2
Team Averages
Level 98
1,501 SR
1,401 Elo+

VS

Team Averages
Level 58
1,561 SR
1,439 Elo+
Fenrir
Fenrir
Joshhusky777
Fenrir
Level 61
God Stats
25W - 20L
1,682 SR
Queue Stats
218W - 181L
1,475 Elo+
Solo
Olorun
Olorun
Nikko da Pit
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 155L
1,401 Elo+
Party 1
Geb
Geb
thunderdrag1
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EzBotlol
Khepri
12
3 / 0 / 8
12,300
683
7,722
13,315
14,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Phanopoeia
Merlin
14
8 / 3 / 4
12,840
713
18,038
7,937
2,877
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ssslythering
Artemis
11
2 / 5 / 9
11,044
614
10,470
10,483
3,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 6 / 3
11,144
619
11,411
18,697
12,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
2 / 5 / 3
10,257
570
9,640
16,397
6,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 5
9,966
554
5,788
17,683
16,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
8
8
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
EzBotlol
Khepri
3
0
8
7
L
Fenrir
5
6
3
1.08
L
Olorun
2
5
3
0.7
W
Merlin
Phanopoeia
Merlin
8
3
4
3.33
W
Artemis
ssslythering
Artemis
2
5
9
1.3
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
26,839
31,735
Taken
52,777
21,054
Mitigated
35,337
4,899
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EzBotlol
Khepri
7,722
1,034
0
2,894
13,315
14,426
166
8,134
5,181
24,572
0
L
Fenrir
11,411
2,511
0
5,681
18,697
12,826
34
8,534
10,163
0
37,628
L
Olorun
9,640
5,547
1,136
5,221
16,397
6,396
0
9,870
6,527
42,389
0
W
Merlin
Phanopoeia
Merlin
18,038
1,016
0
500
7,937
2,877
1,405
3,957
3,980
62,215
0
W
Artemis
ssslythering
Artemis
10,470
4,873
0
1,505
10,483
3,751
630
3,366
7,117
0
27,442
L
5,788
1,161
0
250
17,683
16,115
0
7,448
10,235
22,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
31,367
174
Minions Killed
135
0
Camps Cleared
0
952,251
Distance Traveled
967,804
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,300
683
35
2
0
366,164
4
L
Fenrir
11,144
619
44
2
0
324,378
5
L
Olorun
10,257
570
59
3
0
280,045
0
W
Merlin
12,840
713
95
5
0
311,134
1
W
Artemis
11,044
614
44
2
0
274,953
7
L
Geb
9,966
554
32
2
0
363,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role