Player Matchup

Nemesis
Nemesis
By-Deadmau5044
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,004 Elo+
Party 1
Apollo
Apollo
Carlosernesto17
Apollo
Level 28
God Stats
17W - 21L
1,292 SR
Queue Stats
140W - 151L
1,342 Elo+
Party 1
Loki
Loki
JKRSPARTAN
Loki
Level 10
God Stats
2W - 4L
1,348 SR
Queue Stats
5W - 4L
1,454 Elo+
Party 1
Bacchus
Bacchus
MCmayonesa
Bacchus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 88L
1,447 Elo+
Party 1
Ra
Ra
alexxander-2906
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 19
1,428 SR
1,349 Elo+

VS

Team Averages
Level 21
1,535 SR
1,346 Elo+
Arachne
Arachne
Arman82002_
Arachne
Level 28
God Stats
26W - 11L
1,774 SR
Queue Stats
54W - 46L
1,382 Elo+
Solo
Cerberus
Cerberus
Lauty_Mills05
Cerberus
Level 18
God Stats
8W - 21L
1,357 SR
Queue Stats
84W - 94L
1,308 Elo+
Solo
Hades
Hades
LegendKingSalgdo
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,440 Elo+
Solo
Merlin
Merlin
itsJAMBER
Merlin
Level 17
God Stats
11W - 4L
1,500 SR
Queue Stats
31W - 22L
1,284 Elo+
Solo
Cernunnos
Cernunnos
x63Charlie63x
Cernunnos
Level 26
God Stats
14W - 13L
1,543 SR
Queue Stats
53W - 51L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,755
443
7,227
18,335
6,136
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
7 / 10 / 5
10,121
460
13,162
15,986
5,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 9 / 7
9,625
438
9,206
15,584
4,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
MCmayonesa
Bacchus
13
3 / 5 / 5
10,068
458
8,472
29,450
20,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 14 / 3
8,762
398
10,509
17,131
5,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arman82002_
Arachne
19
15 / 4 / 6
13,693
622
14,959
16,444
8,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Lauty_Mills05
Cerberus
16
4 / 2 / 17
11,055
503
12,315
20,385
13,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 6 / 6
10,727
488
9,381
12,686
10,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
itsJAMBER
Merlin
18
10 / 2 / 18
12,657
575
21,571
9,713
4,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
x63Charlie63x
Cernunnos
19
13 / 6 / 7
12,345
561
23,460
16,396
7,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
19
Kills
46
46
Deaths
20
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arman82002_
Arachne
15
4
6
4.5
L
3
8
2
0.5
L
7
10
5
0.95
L
4
9
7
0.83
W
Cerberus
Lauty_Mills05
Cerberus
4
2
17
6.25
W
4
6
6
1.17
L
Bacchus
MCmayonesa
Bacchus
3
5
5
1.1
L
2
14
3
0.25
W
Merlin
itsJAMBER
Merlin
10
2
18
9.5
W
Cernunnos
x63Charlie63x
Cernunnos
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
81,686
96,486
Taken
75,624
42,450
Mitigated
44,758
10,032
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arman82002_
Arachne
14,959
10,045
0
4,111
16,444
8,930
585
2,408
14,036
0
98,840
L
7,227
2,235
0
271
18,335
6,136
964
7,110
11,225
0
35,439
L
13,162
10,546
0
0
15,986
5,423
342
7,720
8,266
0
43,168
L
9,206
3,543
0
2,348
15,584
4,256
0
5,838
9,746
0
39,816
W
Cerberus
Lauty_Mills05
Cerberus
12,315
409
0
6,283
20,385
13,547
1,284
4,007
16,378
44,220
0
W
9,381
1,640
66
542
12,686
10,894
1,029
5,936
6,750
35,847
0
L
Bacchus
MCmayonesa
Bacchus
8,472
1,478
1,125
5,928
29,450
20,786
245
12,957
16,493
30,372
0
L
10,509
2,556
0
360
17,131
5,849
514
9,642
7,489
42,449
0
W
Merlin
itsJAMBER
Merlin
21,571
1,143
0
965
9,713
4,231
1,924
2,433
7,280
81,605
0
W
Cernunnos
x63Charlie63x
Cernunnos
23,460
14,334
0
5,348
16,396
7,156
3,472
4,197
12,199
0
66,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
60,477
282
Minions Killed
443
0
Camps Cleared
0
1,856,994
Distance Traveled
1,970,201
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,693
622
119
5
0
455,462
5
L
Nemesis
9,755
443
63
3
0
415,679
5
L
Apollo
10,121
460
58
3
0
358,785
0
L
Loki
9,625
438
47
2
0
368,693
1
W
Cerberus
11,055
503
77
4
0
435,713
1
W
Hades
10,727
488
62
3
0
317,061
3
L
Bacchus
10,068
458
47
2
0
425,500
5
L
Ra
8,762
398
67
3
0
288,337
0
W
Merlin
12,657
575
107
5
0
421,945
2
W
Cernunnos
12,345
561
78
4
0
340,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role