Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AcezWyld
Mulan
Level 157
God Stats
15W - 18L
1,539 SR
Queue Stats
539W - 512L
1,638 Elo+
Party 2
Vulcan
Vulcan
DHG JCxperience
Vulcan
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 79L
1,587 Elo+
Party 3
King Arthur
King Arthur
Hexohotshot
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,523 Elo+
Party 2
Ares
Ares
Phoenix0913
Ares
Level 88
God Stats
6W - 10L
1,399 SR
Queue Stats
113W - 129L
1,519 Elo+
Party 2
Team Averages
Level 114
1,488 SR
1,553 Elo+

VS

Team Averages
Level 101
1,629 SR
1,614 Elo+
Artemis
Artemis
ActiveA monkey
Artemis
Level 57
God Stats
0W - 1L
1,203 SR
Queue Stats
20W - 21L
1,504 Elo+
Party 1
King Arthur
King Arthur
Exiral
King Arthur
Level 87
God Stats
30W - 16L
1,683 SR
Queue Stats
377W - 354L
1,610 Elo+
Solo
Chaac
Chaac
Mr Bob46201
Chaac
Level 129
God Stats
8W - 5L
1,632 SR
Queue Stats
96W - 93L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
RuinedHex
Sylvanus
Level 128
God Stats
2W - 3L
1,742 SR
Queue Stats
532W - 449L
1,648 Elo+
Solo
He Bo
He Bo
WhoeroftheHeyy
He Bo
Level 106
God Stats
2W - 2L
1,888 SR
Queue Stats
48W - 48L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 1
3,186
637
1,465
1,277
225
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
AcezWyld
Mulan
5
1 / 0 / 1
3,785
757
1,255
1,190
324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,571
714
1,383
1,165
247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Hexohotshot
King Arthur
6
0 / 0 / 1
3,667
733
712
1,423
1,061
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
1 / 0 / 0
3,066
613
1,029
2,353
1,500
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,754
551
982
1,179
146
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Exiral
King Arthur
1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 1 / 0
3,094
619
1,042
2,835
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RuinedHex
Sylvanus
5
0 / 0 / 0
3,013
603
676
2,534
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,119
624
330
2,832
447
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
1
0.5
W
Mulan
AcezWyld
Mulan
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
L
King Arthur
Exiral
King Arthur
0
0
0
0
W
King Arthur
Hexohotshot
King Arthur
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
Sylvanus
RuinedHex
Sylvanus
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,844
Damage
3,030
7,408
Taken
9,380
3,357
Mitigated
2,283
2,347
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,465
932
0
378
1,277
225
0
316
961
0
11,785
W
Mulan
AcezWyld
Mulan
1,255
257
0
569
1,190
324
0
65
1,125
0
10,872
L
982
529
0
340
1,179
146
0
127
1,052
0
4,508
W
1,383
654
0
250
1,165
247
0
0
1,165
15,015
0
L
King Arthur
Exiral
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Hexohotshot
King Arthur
712
138
0
330
1,423
1,061
242
93
1,330
0
14,103
L
1,042
78
0
1,460
2,835
938
0
1,268
1,567
0
11,238
W
1,029
68
0
820
2,353
1,500
0
532
1,821
5,563
0
L
Sylvanus
RuinedHex
Sylvanus
676
563
5
1,303
2,534
752
0
902
1,632
7,706
0
L
330
32
0
1,559
2,832
447
0
115
2,717
10,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,275
Gold Earned
14,392
109
Minions Killed
71
0
Camps Cleared
0
470,417
Distance Traveled
368,316
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,186
637
22
4
0
88,222
1
W
Mulan
3,785
757
25
5
0
104,449
1
L
Artemis
2,754
551
13
3
0
89,225
1
W
Vulcan
3,571
714
27
5
0
90,015
0
L
King Arthur
2,412
482
0
0
0
4,302
0
W
King Arthur
3,667
733
31
6
0
94,650
2
L
Chaac
3,094
619
17
3
0
100,760
1
W
Ares
3,066
613
4
1
0
93,081
1
L
Sylvanus
3,013
603
14
3
0
88,107
2
L
He Bo
3,119
624
27
5
0
85,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role